Quote Originally Posted by Mirateski View Post
Obviously, this is my own subjective opinion. Some people love dungeons. Some people prefer potd. But you can't go "SE IS RUINING ALL CONTENT EVER" because you, personally, only love dungeons and don't bother with the rest.
Your subjective opinion is basically based on the fact that you want to grind without paying attention. That's it. How is that ever a good game mechanic? Not only that, but it promotes bad behavior by making it easier for people to level classes, but not actually learn them.

Quote Originally Posted by MomomiMomi View Post
Pomanders which all give effects that we've never had before, accursed hoard, weapon and armor aether, Cairn of Passage/Cairn of Return, monster patrol pathing through the whole dungeon, procedural generation, the save system. Need I go on?
I think you need to learn what new mechanics are vs what re-purposed mechanics are.