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  1. #1
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90

    Only one dungeon in odd numbered patches

    Interesting bit of information that was brought up in MrHappy's podcast. Apparently, dungeons will be reduced to one in odd numbered patches due to additional content. My best guess is PotD's overall success for speed leveling has made the devs see dungeons as redundant. Either way, this could be good if PotD gets more mechanics to it or this supposed "brand new, never before seen," content pans out.

    As far timing of patches post Stormblood goes Yoshi-P said they plan to keep the 3 – 3½ month cadence they have currently been doing. He said it seems to be a good rhythm for the players which keeps them from either feeling like they run out of things to do too quickly or feel overwhelmed with content. It is also a good cycle for the developers because they can consistently put out high quality content without killing themselves. The current plan for what these patches will contain is odd numbered patches will have one dungeon and some other new content while even numbered patches will have two new dungeons and QOL improvements.

    Read more at MMORPG.com
    (5)

  2. #2
    Player Theodric's Avatar
    Join Date
    Sep 2013
    Posts
    10,051
    Character
    Matthieu Desrosiers
    World
    Cerberus
    Main Class
    Reaper Lv 90
    If it ensures that we see more meaningful content elsewhere then I have no problem with it.
    (34)

  3. #3
    Player
    Riardon's Avatar
    Join Date
    Nov 2013
    Posts
    1,333
    Character
    Leowald Chestwood
    World
    Twintania
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Theodric View Post
    If it ensures that we see more meaningful content elsewhere then I have no problem with it.
    Well while I do agree they said the same during 3.X when they reduced them to 2 from 3 and we didn't really get very meaningful content.
    PoTD was a success albeit it was boring content. Yes you lvl up faster there but it's more boring and tedious than normal dungeons.
    If the new PoTD will be better I do not know.
    Diadem was a huge failure. The reworked version came too late and it was marginally improved.
    What I want to say is that we heard this before.
    Roulettes with only 1 dungeon will be super duper boring.
    (4)

  4. #4
    Player
    MomomiMomi's Avatar
    Join Date
    Aug 2014
    Posts
    2,527
    Character
    Momomi Momi
    World
    Behemoth
    Main Class
    Alchemist Lv 90
    Good bye, you won't be missed.
    (2)

  5. #5
    so expert roulette on those patches is going to be just one dungeon awesome (hopefully they just add it to the 2 previous ones from the even patches lol).
    (34)

  6. #6
    Player
    Naunet's Avatar
    Join Date
    Aug 2013
    Posts
    3,004
    Character
    Mide Uyagir
    World
    Coeurl
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by SendohJin View Post
    so expert roulette on those patches is going to be just one dungeon awesome (hopefully they just add it to the 2 previous ones from the even patches lol).
    Yeah they better change how they organize expert roulette...
    (3)

  7. #7
    Player
    Kaonis's Avatar
    Join Date
    Apr 2012
    Posts
    297
    Character
    Vayne Kaonis
    World
    Adamantoise
    Main Class
    Armorer Lv 70
    Quote Originally Posted by SendohJin View Post
    so expert roulette on those patches is going to be just one dungeon awesome (hopefully they just add it to the 2 previous ones from the even patches lol).
    Considering they did this to give us Diadem, I am not holding my breath for anything spectacular.
    (3)

  8. #8
    Player
    Archvile78's Avatar
    Join Date
    Jul 2014
    Posts
    396
    Character
    Xander Vermillion
    World
    Gilgamesh
    Main Class
    Astrologian Lv 70
    Eeesh...not sure how i feel about this. SE's never been too good at creating lasting side contents, beside PoTD (and obviously the 24-mans/dungeons/raids)
    (6)

  9. #9
    Player
    usalia's Avatar
    Join Date
    Jun 2017
    Posts
    87
    Character
    Usalia Killia
    World
    Zodiark
    Main Class
    Marauder Lv 30
    Quote Originally Posted by Archvile78 View Post
    Eeesh...not sure how i feel about this. SE's never been too good at creating lasting side contents, beside PoTD (and obviously the 24-mans/dungeons/raids)
    the 24 man "raids" are not lasting they are forced just like older dungeons. take the exp/gold/tomes from potd or make it so you cant speed run it (must kill all monsters) and we will see how lasting potd will be.
    (2)

  10. #10
    Player
    Thunda_Cat_SMASH's Avatar
    Join Date
    Dec 2014
    Posts
    2,105
    Character
    Sylvana Tenebri
    World
    Malboro
    Main Class
    Marauder Lv 79
    Quote Originally Posted by usalia View Post
    the 24 man "raids" are not lasting they are forced just like older dungeons. take the exp/gold/tomes from potd or make it so you cant speed run it (must kill all monsters) and we will see how lasting potd will be.
    That would kill all content though if you take out rewards, not just dungeons.
    (1)

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