That's not how it works. +20% and -20% don't cancel out, they're multiplicative.It's actually not the same, it does more in grit, and a DPS loss out of grit.
with -20%(grit) and +20%(DS) = +0%, that means its potency is 650 +0%, unaffected by the stances.
w/o grit, that means its 520 +0%(no grit) +20%(DS) which is 624 potency.
so you lost 26 potency being out of grit.
Out of Grit:
380*1.2 = 456 potency
In Grit:
475*1.2=570 * 0.8 = 456 potency
While I know its multiplied, usually when I do the math, the difference is nearly 1-2% in most cases, so you are correct I did assume it was ok to just cancel them out, and that it wouldnt be greater than 2%. (plus I think i made a mistake when I tried to put the +20% onto the base dmg, and came up with a lower number, when I redid it, it was higher)
So I will have to agree that it's intended effect was to cancel out grits effect now. (Which yes, is odd they didnt just write what they did for InnerBeast in 2.x/3.x)
Last edited by Claire_Pendragon; 06-01-2017 at 10:34 PM.
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