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  1. #21
    Player
    EusisLandale's Avatar
    Join Date
    Jan 2015
    Posts
    564
    Character
    Eira Landale
    World
    Cactuar
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by DWolfwood View Post
    Not to mention the 50 Blood Gauge it gives, and it should be easy to break as a MT w/o Grit.
    I don't think Grit, or any tank stance, is going to go neglected.
    I'm trying to find it again, but I distinctly recall seeing people mentioning that we're losing our damage boost from Vitality and being entirely locked out of Strength accessories.
    If this is accurate our DPS, and DPS growth overall, is likely going to be significantly slower than that of other characters. Even with almost everyone being given enmity reduction tools, barring Bard and Machinist anyway unless I'm just going blind, I don't see us as being able to just drop out of tank stances after the initial bit of a fight and stay out of it anymore.

    Quote Originally Posted by PArcher View Post
    This is what it is. Tank damage is back to 100% STR, but now we can't use STR accessories.

    Its a fairly major nerf for tank damage.
    (0)
    Last edited by EusisLandale; 06-02-2017 at 07:40 AM.

  2. #22
    Player
    Hierro's Avatar
    Join Date
    Oct 2015
    Posts
    722
    Character
    Ziero Rehw-bidit
    World
    Malboro
    Main Class
    Warrior Lv 100
    Quote Originally Posted by EusisLandale View Post
    That will certainly be nice if it truly does get extended into PvE content.
    Looking at Delirium there, I think that's saying Blood Weapon gets +8s and Blood Price gets +16s, am I looking at that right?
    you are correct. if my toddler knowledge on japanese letters is correct, the skill name that ends in N is the blood weapoN, which gets 8 seconds. that means the other one has to be blood price, and that gets 16.
    (0)

  3. #23
    Player
    Takamorisan's Avatar
    Join Date
    Sep 2013
    Posts
    240
    Character
    Takamori Maruyama
    World
    Behemoth
    Main Class
    Marauder Lv 90
    DRK is all right, actually might have one the best DPS and utility kit. Glad that I leveled both WAR and DRK.
    Now for WAR they might need a patch to get it working again.
    (0)

  4. #24
    Player
    DWolfwood's Avatar
    Join Date
    May 2012
    Posts
    363
    Character
    Dylan Wolfwoodicus
    World
    Goblin
    Main Class
    Warrior Lv 80
    Quote Originally Posted by EusisLandale View Post
    I don't think Grit, or any tank stance, is going to go neglected....we're losing our damage boost from Vitality and being entirely locked out of Strength accessories.
    It seems we're losing the ability to respec in STR, but we'll still be tanking without Stance is it remains now. DRK will have less penalty than others for doing so and using Grit as a CD. As for accessories, we'll locked in VIT ones, but that doesn't mean we can't meld STR.
    (0)

  5. #25
    Player
    EusisLandale's Avatar
    Join Date
    Jan 2015
    Posts
    564
    Character
    Eira Landale
    World
    Cactuar
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by DWolfwood View Post
    It seems we're losing the ability to respec in STR, but we'll still be tanking without Stance is it remains now. DRK will have less penalty than others for doing so and using Grit as a CD. As for accessories, we'll locked in VIT ones, but that doesn't mean we can't meld STR.
    Right we could meld it, onto accessories. So the entire right side from start to finish will be capped at that level of Strength, leaving our only gain from the left and secondary. Meanwhile DPS will have their main damage stat go up with every upgrade left and right on top of the secondary stats. We're going to need the enmity boost from tank stances more frequently eventually.
    (1)

  6. #26
    Player
    Ixon's Avatar
    Join Date
    Mar 2011
    Posts
    466
    Character
    Nola Ustrina
    World
    Cactuar
    Main Class
    Gunbreaker Lv 100
    So the NIN picture of Trick Attack on the website you posted has the same exact line as Sole Survivor where you see the number 10(Don't speak/read Japanese, so just noticing patterns) so that could confirm the damage increase. Did you translate this yourself to see what the line actually reads in English? Just curious.
    (0)

  7. #27
    Player
    Takamorisan's Avatar
    Join Date
    Sep 2013
    Posts
    240
    Character
    Takamori Maruyama
    World
    Behemoth
    Main Class
    Marauder Lv 90
    https://www.bluegartr.com/threads/13...engeki-etc.%29

    Translations from the tooltips that I posted earlier.Also 100% confirmed the Sole Survivor change.
    (0)

  8. #28
    Player
    Takamorisan's Avatar
    Join Date
    Sep 2013
    Posts
    240
    Character
    Takamori Maruyama
    World
    Behemoth
    Main Class
    Marauder Lv 90
    Quote Originally Posted by EusisLandale View Post
    Right we could meld it, onto accessories. So the entire right side from start to finish will be capped at that level of Strength, leaving our only gain from the left and secondary. Meanwhile DPS will have their main damage stat go up with every upgrade left and right on top of the secondary stats. We're going to need the enmity boost from tank stances more frequently eventually.
    Nothing new, crafted Penta meld accessories are making a comeback in the meta.
    (0)

  9. #29
    Player
    DWolfwood's Avatar
    Join Date
    May 2012
    Posts
    363
    Character
    Dylan Wolfwoodicus
    World
    Goblin
    Main Class
    Warrior Lv 80
    Quote Originally Posted by EusisLandale View Post
    We're going to need the enmity boost from tank stances more frequently eventually.
    There will be less penalty for players who stay in tank stance, yes, but there will be more reward for tanks that can stance dance appropriately.
    (0)

  10. #30
    Player
    EusisLandale's Avatar
    Join Date
    Jan 2015
    Posts
    564
    Character
    Eira Landale
    World
    Cactuar
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by DWolfwood View Post
    There will be less penalty for players who stay in tank stance, yes, but there will be more reward for tanks that can stance dance appropriately.
    I think at this point we're just saying the same thing to each other in different words.
    (0)

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