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  1. #51
    Player
    Nakiamiie's Avatar
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    Apr 2011
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    Limsa Lominsa
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    Maelina Sylfei
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    Hyperion
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    Conjurer Lv 64
    Quote Originally Posted by Bayohne View Post
    Like what Rentahamster posted from Foxclon's recent posts, there aren't currently any plans to implement capes due to the high cost to the engine associated with them.
    Engine... current engine or engine in 2.0? Will 2.0 have the possibility to have capes?
    (1)
    LOL cash shop! SE's way to tell their player how they appreciate them... pull the carrot and empty your pockets $$$
    And to those who support it: you are kicking yourselves. -- We just need to sit back and laugh at people with cash shop items.
    (Marvelous economics IQ test!)

  2. #52
    Player
    Zaireeka2025's Avatar
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    Mar 2011
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    Sirius B
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    Sirius Dogstar
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    Goblin
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    Gladiator Lv 50
    Quote Originally Posted by Nakiamiie View Post
    Engine... current engine or engine in 2.0? Will 2.0 have the possibility to have capes?
    That's what I've specifically been trying to find out. What stands out most about Bayohne's comment is that "there aren't currently any plans to implement capes." This makes me a sad panda.
    (3)

  3. #53
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    Rentahamster's Avatar
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    Mar 2011
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    Lindblum MRD50/THM50/LNC50
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    Renta Hamster
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    Sargatanas
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    Gladiator Lv 50
    Quote Originally Posted by Zaireeka2025 View Post
    According to Rentahamster's post, it would essentially lighten the load if/when DX11 is implemented.
    It's possible, but still, while you may see some fancy cape physics in a game like Batman, Arkham Assylum, it's just one character on screen. If everyone in town was wearing a cape that had full cape physics, that would be very taxing on your system, directX11 or not. Here's hoping they can find a solution eventually, though.
    (2)
    ------------------------------------------------------------------------------------------------------

    My Threads: http://forum.square-enix.com/ffxiv/s...vBForum_Thread

  4. #54
    Player
    Zaireeka2025's Avatar
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    Sirius Dogstar
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    Goblin
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    Gladiator Lv 50
    Quote Originally Posted by Rentahamster View Post
    It's possible, but still, while you may see some fancy cape physics in a game like Batman, Arkham Assylum, it's just one character on screen. If everyone in town was wearing a cape that had full cape physics, that would be very taxing on your system, directX11 or not. Here's hoping they can find a solution eventually, though.
    True that. The reason it works in other mmo's is because their graphics are not nearly as high quality as FFXIV's (hence the flat polygonal squares as capes in WoW). The capes would need to match the HQ level we currently have. I was hoping for part of the solution to be for capes to be exclusive to elite gears like AF armor, thus less people running around with full-on physics flowing capes.

    Either way, I'm still very happy with the amount of cloth physics we have presently. It was great to get a response from Bay about it too.
    (1)

  5. #55
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    Quote Originally Posted by Bayohne View Post
    Like what Rentahamster posted from Foxclon's recent posts, there aren't currently any plans to implement capes due to the high cost to the engine associated with them.
    Work it into 2.0. Lots of games have capes without problems, so we're not going to accept "high performance cost" as an excuse."

    I can understand how the cost is higher than the average MMO because of the physics effects, but

    1) those can be turned off, and
    2) the p hysics and graphics engines need a lot of optimization (which they seem to be getting) which should help further.
    (1)

  6. #56
    Player
    Darkvalkyr's Avatar
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    Jul 2011
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    Ul'Dah
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    Rostnahct Fyrgaezsyn
    World
    Balmung
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    Conjurer Lv 50
    Quote Originally Posted by Alhanelem View Post
    Work it into 2.0. Lots of games have capes without problems, so we're not going to accept "high performance cost" as an excuse."

    I can understand how the cost is higher than the average MMO because of the physics effects, but

    1) those can be turned off, and
    2) the p hysics and graphics engines need a lot of optimization (which they seem to be getting) which should help further.
    If he said currently, so maybe in the future?
    (2)

  7. #57
    Player
    viion's Avatar
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    Uldah
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    Sky Box
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    Ragnarok
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    Marauder Lv 90
    ya tons of games have capes, doesnt even need to be real physics just animated n we'd be happy lol thats no excuse, i understand for current engine but not for future ons, even 13 has them, same engine no?
    (2)

  8. #58
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    Betelgeuzah's Avatar
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    Mar 2011
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    Captain Lalafist
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    Odin
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    Arcanist Lv 82
    I was only expecting the comments like above, when the developers came straight up with their answer with no diddly-daddlying. "It costs money that is already going somewhere else, our budget is limited and not going to raise anytime soon, deal with it."

    "oh but but thats no excuse othar gaems have caep physacs omg u so cheap devs"

    Work it into 2.0. Lots of games have capes without problems, so we're not going to accept "high performance cost" as an excuse."
    Lots of games with capes look like CRAP.

    Before we blame SE's "excuse" for not having capes, perhaps you should go and blame these other developers for making shitty looking games with cape physics instead.

    Some people act as if there wasn't a trade-off here. "If one game has X feature (but lacks Z,Y,C,S,D,F,W,Q features present here), this game needs to have X feature too!!!1"
    (2)

  9. #59
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    If there's the addition of capes, which I don't really feel that the game needs, they need to do it the proper way and not the half assed way. Good cape physics can actually make the visuals even better, and some jobs like for instance paladin has part of their identity in the capes. However, say they implement half assed capes just for the sake of it and it's going to be a terrible addition.
    (5)

  10. #60
    Player
    Fated's Avatar
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    Jun 2011
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    Fated Erskine
    World
    Sargatanas
    Main Class
    Marauder Lv 80
    Wow, the white knights reach an all time high with their defense of not having capes. Most MMORPGs coming out now equal FFXIV's graphical quality. FFXIV's graphics are not at some all time new god like level that they are so far beyond implementing a back piece. The simple answer is that the current engine is terrible. Hopefully they readdress this after 2.0.
    (1)

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