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  1. #61
    Player
    Betelgeuzah's Avatar
    Join Date
    Mar 2011
    Posts
    3,083
    Character
    Captain Lalafist
    World
    Odin
    Main Class
    Arcanist Lv 82
    Quote Originally Posted by Fated View Post
    Most MMORPGs coming out now equal FFXIV's graphical quality.
    LOL.

    They don't call it "the industry leader in graphics" for no reason.

    So, before we get a game that rivals 2.0 in graphics and has cape physics, yes, the game is far beyond implementing a back piece physics.

    If 2.0 looks like any other MMO with cape physics, then we do have a case.
    (1)

  2. #62
    Player
    Fiosha_Maureiba's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah -> Gridania
    Posts
    2,044
    Character
    Fiofel Zalalafell
    World
    Balmung
    Main Class
    Lancer Lv 1
    Quote Originally Posted by Bayohne View Post
    Like what Rentahamster posted from Foxclon's recent posts, there aren't currently any plans to implement capes due to the high cost to the engine associated with them.
    Are the waving flags in the city contributing to my slow motion city stroll? or tis' an illusion? I will wear that animating flag proudly as my cape instead!
    (3)

  3. #63
    Player
    Join Date
    Oct 2011
    Posts
    453
    They could implement an off-the-shoulder cape like Lightning's cape so it didnt interfere with the weapons which players had equipped, and the animation could be transported to all other races with what I imagine wouldn't be too much effort, relatively speaking.

    Im imagining of course that they animate the capes individually rather than leave it up to a physics engine.
    (1)
    Last edited by ellohwell; 10-27-2011 at 09:37 PM.

  4. #64
    Player
    Join Date
    Oct 2011
    Posts
    453
    Quote Originally Posted by Fiosha_Maureiba View Post
    Are the waving flags in the city contributing to my slow motion city stroll? or tis' an illusion? I will wear that animating flag proudly as my cape instead!
    You can turn off physics, and see if that makes a difference.

    Hair, cloth, and those flags all respond to the physics option. I dont notice any difference turning physics on/off personally. Shadows seems to have a bigger impact.
    (1)

  5. #65
    Player
    ViolentDjango's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    145
    Character
    Bourne Laughing
    World
    Cactuar
    Main Class
    Arcanist Lv 36
    Quote Originally Posted by Rentahamster View Post
    Gah! I love that movie so much!
    (2)

  6. #66
    Player
    RedAffinity's Avatar
    Join Date
    May 2011
    Posts
    382
    Character
    Au Rore
    World
    Midgardsormr
    Main Class
    Thaumaturge Lv 50
    if they implement capes they have to consider the possibility, and likelihood of every single person equipping a cape. Given that they're improving the number of players on screen at once, with current hardware and technology it's just not worth the trade off to get capes in.
    (0)

  7. #67
    Player

    Join Date
    Aug 2011
    Location
    Uldah
    Posts
    426
    Any idea if there are future plans to be implementing it into 2.0 with the DX11 engine Bayohne? I know DX9 chokes on this kind of stuff, but DX11 looks like it'll be able to do it and since you're doing an engine overhaul, wouldn't hurt to ask.
    (1)
    Proud member of the "why the the heck are giant obnoxious images allowed in signatures" club.

    Quote Originally Posted by kensredemption
    I'd rather play solo than play with a bunch of elitists.

  8. #68
    Player
    Zaireeka2025's Avatar
    Join Date
    Mar 2011
    Location
    Sirius B
    Posts
    397
    Character
    Sirius Dogstar
    World
    Goblin
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by RedAffinity View Post
    if they implement capes they have to consider the possibility, and likelihood of every single person equipping a cape. Given that they're improving the number of players on screen at once, with current hardware and technology it's just not worth the trade off to get capes in.
    Hence my proposal that capes could be an AF armor/elite gear piece. Then we would only see elite players wearing them (which would add to the rarity of the look).

    I really liked the previous statement that capes could simply be pre-animated with movement, thus avoiding strain on the physics engine.
    (0)

  9. #69
    Player
    Anapingofness's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    832
    Character
    Bisera Cecilina
    World
    Adamantoise
    Main Class
    Armorer Lv 76
    ^^ Capes sound fun! =D
    (1)

  10. #70
    Player
    Majidah's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,889
    Character
    Majidah Sihaam
    World
    Balmung
    Main Class
    Archer Lv 50
    capes seem kind of tacky. picture everyone and their mom wearing one.

    maybe if they were like... level 70.
    (1)

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