Like what Rentahamster posted from Foxclon's recent posts, there aren't currently any plans to implement capes due to the high cost to the engine associated with them.
Like what Rentahamster posted from Foxclon's recent posts, there aren't currently any plans to implement capes due to the high cost to the engine associated with them.
Matt "Bayohne" Hilton - Community Team
It's possible, but still, while you may see some fancy cape physics in a game like Batman, Arkham Assylum, it's just one character on screen. If everyone in town was wearing a cape that had full cape physics, that would be very taxing on your system, directX11 or not. Here's hoping they can find a solution eventually, though.
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My Threads: http://forum.square-enix.com/ffxiv/s...vBForum_Thread
True that. The reason it works in other mmo's is because their graphics are not nearly as high quality as FFXIV's (hence the flat polygonal squares as capes in WoW). The capes would need to match the HQ level we currently have. I was hoping for part of the solution to be for capes to be exclusive to elite gears like AF armor, thus less people running around with full-on physics flowing capes.It's possible, but still, while you may see some fancy cape physics in a game like Batman, Arkham Assylum, it's just one character on screen. If everyone in town was wearing a cape that had full cape physics, that would be very taxing on your system, directX11 or not. Here's hoping they can find a solution eventually, though.
Either way, I'm still very happy with the amount of cloth physics we have presently. It was great to get a response from Bay about it too.
LOL cash shop! SE's way to tell their player how they appreciate them... pull the carrot and empty your pockets $$$
And to those who support it: you are kicking yourselves. -- We just need to sit back and laugh at people with cash shop items.
(Marvelous economics IQ test!)
That's what I've specifically been trying to find out. What stands out most about Bayohne's comment is that "there aren't currently any plans to implement capes." This makes me a sad panda.
Work it into 2.0. Lots of games have capes without problems, so we're not going to accept "high performance cost" as an excuse."
I can understand how the cost is higher than the average MMO because of the physics effects, but
1) those can be turned off, and
2) the p hysics and graphics engines need a lot of optimization (which they seem to be getting) which should help further.
If he said currently, so maybe in the future?Work it into 2.0. Lots of games have capes without problems, so we're not going to accept "high performance cost" as an excuse."
I can understand how the cost is higher than the average MMO because of the physics effects, but
1) those can be turned off, and
2) the p hysics and graphics engines need a lot of optimization (which they seem to be getting) which should help further.
Are the waving flags in the city contributing to my slow motion city stroll? or tis' an illusion? I will wear that animating flag proudly as my cape instead!
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