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  1. #1
    Player
    Beatrice's Avatar
    Join Date
    Feb 2012
    Location
    Ul'dah
    Posts
    102
    Character
    Sans Ocha
    World
    Hyperion
    Main Class
    White Mage Lv 80
    ಠ_ಠ

    But... the devs didn't do this all on purpose? The servers only have so much space and processing power. You say they can fix this but then offer no solutions with a claim of "LoL hire me if you wanna know~" as if you somehow have some magical quick fix that no one else in the world could know about. Even Blizzard has had to lock up servers that were too full. I've seen veteran players from Balmung complain about not only the stability issues with the server itself but the huge queues that happen because the server is overflowing.
    (12)

  2. #2
    Player
    savageink's Avatar
    Join Date
    Jun 2015
    Posts
    843
    Character
    Dirk Gently
    World
    Malboro
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Beatrice View Post
    Even Blizzard has had to lock up servers that were too full.
    And they also implement instances during launches in key areas to soften network spikes. But I've played their stuff during launch of WoD and Legion and the instances were very lagged out. It didn't crash at least, but it was barely playable for the intro map. It's just a band aid for reducing general population to a manageable level. Once the launch was done and active population normalized it was fine and they cut out the instances, but I played wow on a mid pop server just like I do here. Balmung has something like twice the population of the larger to mid sized servers. It's screwed at launch.
    (2)