Cause Balmung needs more players right? You know what also happens in MMOs? Small communities are forced to transfer or wait for server merges when places turn into ghost towns cause everyone went to "The" server to be on.
Cause Balmung needs more players right? You know what also happens in MMOs? Small communities are forced to transfer or wait for server merges when places turn into ghost towns cause everyone went to "The" server to be on.
That's ultimately what I'm getting at. That the current server formula MMOs are using is flawed and needs to be redesigned. Because at this point transfer or not the player is damned if they do and damned if they don't. That's why I say it's anti-consumer.
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