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  1. #151
    Player
    Yorumi's Avatar
    Join Date
    Sep 2013
    Posts
    390
    Character
    Yorumi Eienyuki
    World
    Ultros
    Main Class
    Red Mage Lv 77
    Quote Originally Posted by Fernosaur View Post
    SMN does have finite MP, but can also take Lucid Dream now. It is a similar thing to combat resurrection: SMNs lose a lot of their MP when they do it, but if it's necessary, you suck it up and do it.
    That works for dire emergencies but honestly I despise using res. A lot of smns, properly played, won't likely even have the mp to give. I wouldn't be happy to give up that mp in an emergency, giving it up to some twat who can't manage his mp? Oh hell no. Which is exactly what I said, don't count on this.
    (1)

  2. #152
    Player
    AlphaSonic's Avatar
    Join Date
    Jan 2015
    Posts
    516
    Character
    Shaartis Laggal
    World
    Louisoix
    Main Class
    Thaumaturge Lv 70
    Quote Originally Posted by Exiled_Tonberry View Post
    Well, two things.
    First, if Luminiferous is gone, that means shroud is gone too. What this adds up to is WHM getting two more ticks, and AST still being able to greatly extend their own MP recovery while also still having less MP costs across the board.
    Second, don't bet on casters giving up 20% of their MP for us. I know some casters that would sooner wipe then give up their resources or detarget the boss to out a buff on you.
    Probably for Black Mage wouldn't be a problem in Umbral Ice or in phase transitions. I think that with Umbral Ice III even if you give 20% MP you would only need 2 ticks to be full MP so BLM wouldn't even notice since you already needed 2 tick for getting full MP.
    (2)

  3. #153
    Player
    MizArai's Avatar
    Join Date
    Aug 2015
    Posts
    384
    Character
    Yui Savage
    World
    Ultros
    Main Class
    White Mage Lv 80
    I don't see Stone IV being AoE. Aero II replaces Aero because they are both single target. Thunder and Thunder III stack while Thunder II and Thunder IV stack since Thunder II and Thunder IV are now AoEs. Since Stone IV stacks with Stone, Stone II, and Stone III (none of which are AoEs), it makes zero since that Stone IV would be an AoE.
    (2)

  4. #154
    Player
    MizArai's Avatar
    Join Date
    Aug 2015
    Posts
    384
    Character
    Yui Savage
    World
    Ultros
    Main Class
    White Mage Lv 80
    To OP: You forget about healers now having to choose Esuna and losing Esuna/ Leeches/ Exalted Detriment. WHM is losing 5 skills. We can't pick up everything we lose and get swiftcast. On the plus side, if they keep Cleric Stance with it's current tooltip from the live letter, it's basically worthless with a 5% damage buff (down from the current 10%) for 15 seconds on a 90 second cooldown.
    (4)

  5. #155
    Player
    bswpayton's Avatar
    Join Date
    Sep 2016
    Posts
    1,918
    Character
    Nic Pay
    World
    Exodus
    Main Class
    White Mage Lv 80
    Quote Originally Posted by MizArai View Post
    You forget about healers now having to choose Esuna and losing Esuna/ Leeches/ Exalted Detriment. WHM is losing 5 skills. We can't pick up everything we lose and get swiftcast. On the plus side, if they keep Cleric Stance with it's current tooltip from the live letter, it's basically worthless with a 5% damage buff (down from the current 10%) for 15 seconds on a 90 second cooldown.
    yyea im not gona waste a slot on cleric when i can dps witout it now , im just really hating this cross role system already
    (3)

  6. #156
    Player
    Sanghelios's Avatar
    Join Date
    May 2014
    Posts
    614
    Character
    Zeniba Zhiya
    World
    Phoenix
    Main Class
    Dancer Lv 100
    Quote Originally Posted by MizArai View Post
    I don't see Stone IV being AoE. Aero II replaces Aero because they are both single target. Thunder and Thunder III stack while Thunder II and Thunder IV stack since Thunder II and Thunder IV are now AoEs. Since Stone IV stacks with Stone, Stone II, and Stone III (none of which are AoEs), it makes zero since that Stone IV would be an AoE.
    How i see it, they will merge Stone 1 & 2 into one single target ability (Stone 1), while Stone 3 will be the stronger equivalent (Stone 2) and the "new" Stone 4 will then be Stone 3 AoE, because the animation looked a lot like a quake with torn ground textures. It just has to be a AoE, since a fourth stone single target wouldnt make ANY sense. In case they merge 1&2 why would they do that in the first place if they just add another single target stone spell.
    (0)

  7. #157
    Player
    MizArai's Avatar
    Join Date
    Aug 2015
    Posts
    384
    Character
    Yui Savage
    World
    Ultros
    Main Class
    White Mage Lv 80
    They said all the Stone spells stack. It would make no sense for one to be an AoE while the others are single target. I also don't see why SE would give us another AoE when we already have Aero III, Holy, and Assize. Based on how the spell looked, I thought Aero II was an AoE when I was first starting out. Just because a spell looks like it should be an AoE doesn't mean it is.
    (1)

  8. #158
    Player Yuyuka3's Avatar
    Join Date
    Mar 2015
    Location
    Gridania
    Posts
    486
    Character
    Kyara Moonbane
    World
    Shiva
    Main Class
    White Mage Lv 100
    Quote Originally Posted by MizArai View Post
    To OP: You forget about healers now having to choose Esuna and losing Esuna/ Leeches/ Exalted Detriment. WHM is losing 5 skills. We can't pick up everything we lose and get swiftcast. On the plus side, if they keep Cleric Stance with it's current tooltip from the live letter, it's basically worthless with a 5% damage buff (down from the current 10%) for 15 seconds on a 90 second cooldown.
    Scrubs better learn to survive now. But yeah, I analyzed what the loss of skills to this great new system means for WHM yesterday. It's not pretty. And I'm afraid we might be forced to take Cleric's up if the DPS meta stays the way it is right now. Those 5% will likely still be noticable in the long run, even, or maybe especially, if you just put up your DoTs between heals. Hard to gauge how much we will have to stay healing in the future...


    Also, to those who say maybe they don't take away Stoneskin:
    Why show off a bar with most skills, but not all, if the skills not on the bar are still in the game? That's not very logical to me, sorry.
    (1)
    Last edited by Yuyuka3; 05-24-2017 at 08:23 AM.

  9. #159
    Player Yuyuka3's Avatar
    Join Date
    Mar 2015
    Location
    Gridania
    Posts
    486
    Character
    Kyara Moonbane
    World
    Shiva
    Main Class
    White Mage Lv 100
    Quote Originally Posted by AlphaSonic View Post
    Probably for Black Mage wouldn't be a problem in Umbral Ice or in phase transitions. I think that with Umbral Ice III even if you give 20% MP you would only need 2 ticks to be full MP so BLM wouldn't even notice since you already needed 2 tick for getting full MP.
    It would still make them stay longer in Umbral, equalling a DPS loss, and DPS loss is bad. Ask any bard who ever had to play mp song, ever. So, not going to happen.
    (1)
    Last edited by Yuyuka3; 05-24-2017 at 08:26 AM.

  10. #160
    Player
    Yorumi's Avatar
    Join Date
    Sep 2013
    Posts
    390
    Character
    Yorumi Eienyuki
    World
    Ultros
    Main Class
    Red Mage Lv 77
    Quote Originally Posted by MizArai View Post
    To OP: You forget about healers now having to choose Esuna and losing Esuna/ Leeches/ Exalted Detriment. WHM is losing 5 skills. We can't pick up everything we lose and get swiftcast. On the plus side, if they keep Cleric Stance with it's current tooltip from the live letter, it's basically worthless with a 5% damage buff (down from the current 10%) for 15 seconds on a 90 second cooldown.
    Putting esuna on the role bar is concerning to me. Really for both tanks and healers they've put many of the most essential actions on the role skills. I worry that we'll get tanks and healers showing up woefully unprepared for content. Going to be fun when healers show up to sastasha hard with no esuna. Isn't is going to be fun healing tanks who not only don't use cooldowns but don't even have them? I get they want everyone to have access to these skills, but really just scrap the system and give out the skills to everyone.
    (5)

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