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  1. #1
    Player Yuyuka3's Avatar
    Join Date
    Mar 2015
    Location
    Gridania
    Posts
    486
    Character
    Kyara Moonbane
    World
    Shiva
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Adventica6 View Post
    You don't get to be a pure healer and have utility, that's not how balance works.

    You get crappy healing and lots of utility or you get good healing and crappy utility, pick one.
    ...
    Do you even play this game? Healers all have the same potency on basic heals, and the little WHM has ahead of them, is NOT NEEDED because there is literally no AoE in this game that cannot be healed by the other two healers.
    And that's not even going into detail what the other two offers as heals... like, SCH having the best instant group heal in the ENTIRE GAME. SCH. The shield/utility healer. NOT WHM, the oh-so-great "pure healer".

    On the down side, WHM gets severely hampered in terms of dps, for example, because they, contrary to the other two healers, don't provide any to the group AND have the problem that their mp pool and recovery mechanics don't suffice to support extended periods of dps. As, again, the other healers can do, at least one or the other though they have options for both.

    I'm sorry, but looks like it's you who doesn't know how balance works...
    (7)
    Last edited by Yuyuka3; 05-23-2017 at 08:55 PM.

  2. #2
    Player Neela's Avatar
    Join Date
    Apr 2015
    Location
    Bevelle, Besaid Island
    Posts
    1,710
    Character
    Flower Girl
    World
    Zodiark
    Main Class
    Dancer Lv 90
    well they actually can do that for sure... if the dmg and the mechanics are designed the way that you'll have to compensate way more impact than just tank busters the whole design for one pure healer and only one utility healer is easily set. sure the comm would cry for whatever reason but I don't see a problem with that. the grps have to chose between sch and ast for the 2nd spot if whm would be pre set as raid healer in 4.0.

    pure healer isnt in demand yet but who knows how 4.0 turns out? let's see ^^
    (0)

  3. #3
    Player
    Yorumi's Avatar
    Join Date
    Sep 2013
    Posts
    390
    Character
    Yorumi Eienyuki
    World
    Ultros
    Main Class
    Red Mage Lv 77
    Quote Originally Posted by Neela View Post
    pure healer isnt in demand yet but who knows how 4.0 turns out? let's see ^^
    It was nice in 2.0 where a sch/sch team was a pretty nasty thing and it was generally best to to have a whm/sch team. They blew that up with ast and now if you required healing, ast would take the whm spot cause of utility and similar healing output. They're not going to require the healing output cause they don't want to have a specific healer be required. Without giving whm more utility I just don't see anything they could reasonably do to make whm desired in 8 man content.
    (5)

  4. #4
    Player
    boredomisboring's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    36
    Character
    Ika Yaki
    World
    Cactuar
    Main Class
    White Mage Lv 60
    When Yoshi mentioned that WHMs will remain "pure healers"-- I cringed a little bit, but at this point, we still don't know what new abilities we'll be receiving. I hope we do get some form of utility. Hopefully all three healers will get decent treatment in Stormblood.
    (1)

  5. #5
    Player
    Exiled_Tonberry's Avatar
    Join Date
    Sep 2015
    Posts
    1,660
    Character
    Sharl Llyntine
    World
    Jenova
    Main Class
    White Mage Lv 100
    Quote Originally Posted by fujiwuji View Post
    My usual response to that is 'who cares about raiding?'
    Tons of people. More than people like to let on actually. Everyone loves to pull out their arbitrary % of endgame raiders to argue job balance, but in reality, there are probably more people on your server that raid (ex trials,savage etc) compared to sitting around spamming level 60 dungeons.

    And even if this was the case and you don't raid; why stay ignorant to obvious balance issues? Just seems silly to pretend everything is alright and watch your job get branded as trash over time.
    (5)

  6. #6
    Player
    Exiled_Tonberry's Avatar
    Join Date
    Sep 2015
    Posts
    1,660
    Character
    Sharl Llyntine
    World
    Jenova
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Sebazy View Post
    In more casual content it just doesn't matter. It's plenty viable, it does solid personal DPS, what's the issue?

    It's issues are really only in progression content right at the pointy end. Outside of that it's perfectly fine.
    Can we just STOP this? Balance isn't only relevant to progression raiding, or world first raiding or whatever you want to say. The only content it truly doesn't matter in is dungeon content. Ex trials and on, IT MATTERS. There's a huge disparity between the healers, and it shouldn't be ignored just because you can suck it up and handicap your party if it came down to it.

    Sooner or later, WHMs are going to be locked out of PFs like AST was.
    (5)

  7. #7
    Player
    Sebazy's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    3,468
    Character
    Sebazy Spiritwalker
    World
    Ragnarok
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Exiled_Tonberry View Post
    There's a huge disparity between the healers, and it shouldn't be ignored just because you can suck it up and handicap your party if it came down to it.
    Don't get me wrong, I agree that WHM is currently the weakest of the three healers overall, but unless you are relying on a balance card to meet a DPS check or skip a mechanic, a well played WHM most certainly isn't going to hold a group back in any current content with or without echo.

    Assuming potencies don't change wildly, WHM stands to gain the most from the removal of standing dancing and accuracy by a healthy margin IMHO. Assize is going to be incredible in 4.0, Fluid Aura will be consistent free DPS and Aero 3 resists will be little more than a horrible memory thank god. My main concern with WHM for 4.0 is that SE won't address the MP deficit it faces compared to AST and SCH. Beyond that, if Omega starts throwing J-Storm style aoes at us, you can bet your bottom dollar that WHMs quickly start finding favour again.

    Quote Originally Posted by Exiled_Tonberry View Post
    Sooner or later, WHMs are going to be locked out of PFs like AST was.
    And yet I still see PFs for A12s that lock out DRK and AST which never fails to give me a giggle.

    I'll add, I've seen this all before, you'd see people proclaiming that WHM was useless in Turn 5 yet I was healing for one of the top EU progression FCs at the time and we always ran WHM/SCH (Primarily because we could reliably time our cures to land between death sentence and infirmity). It was also amusing to watch how BLMs fell out of favour in SCOB and then promptly bounced right back in FCOB primarily due to the content favouring a particular job over the other.
    (4)
    Last edited by Sebazy; 05-24-2017 at 05:21 AM.
    ~ WHM / badSCH / Snob ~ http://eu.finalfantasyxiv.com/lodestone/character/871132/ ~

  8. #8
    Player
    Fernosaur's Avatar
    Join Date
    Jan 2016
    Posts
    711
    Character
    Hazel Korhonen
    World
    Hyperion
    Main Class
    Paladin Lv 80
    Quote Originally Posted by Sebazy View Post
    My main concern with WHM for 4.0 is that SE won't address the MP deficit it faces compared to AST and SCH.
    I wouldn't worry much about it. Lucid Dream has two more ticks over Shroud of Saints, and with LD being available to all healers, I'm sure Aetherflow will get an MP getback nerf and Luminiferous Aether will disappear. Also, with casters now being able to gain Lucid Dream for themselves and with the ability to "goad" MP for healers, I think MP problems are a thing of the past. I also wouldn't put it past the devs to lower the MP costs of a lot of abilities, we can't know for sure until the expansion is out.

    This also doesn't take into account that now that Accuracy is FINALLY dead, and that Piety is a substat, we could potentially pentameld Piety if we find ourselves hurting for more MP.
    (4)

  9. #9
    Player
    Yorumi's Avatar
    Join Date
    Sep 2013
    Posts
    390
    Character
    Yorumi Eienyuki
    World
    Ultros
    Main Class
    Red Mage Lv 77
    Quote Originally Posted by Fernosaur View Post
    Also, with casters now being able to gain Lucid Dream for themselves and with the ability to "goad" MP for healers, I think MP problems are a thing of the past.
    I wouldn't count on this too much. The only one who is likely to be able to even do it is blm. Smn has finite MP, and it looks like rdm probably does too. Casters arn't going to want to just drop 20% of their mp. Keep in mind too a smn has good reason to want to use ruin III out of dreadwyrm.
    (3)

  10. #10
    Player
    Exiled_Tonberry's Avatar
    Join Date
    Sep 2015
    Posts
    1,660
    Character
    Sharl Llyntine
    World
    Jenova
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Fernosaur View Post
    I wouldn't worry much about it. Lucid Dream has two more ticks over Shroud of Saints, and with LD being available to all healers, I'm sure Aetherflow will get an MP getback nerf and Luminiferous Aether will disappear. Also, with casters now being able to gain Lucid Dream for themselves and with the ability to "goad" MP for healers
    Well, two things.
    First, if Luminiferous is gone, that means shroud is gone too. What this adds up to is WHM getting two more ticks, and AST still being able to greatly extend their own MP recovery while also still having less MP costs across the board.
    Second, don't bet on casters giving up 20% of their MP for us. I know some casters that would sooner wipe then give up their resources or detarget the boss to out a buff on you.
    (3)

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