To be fair on that whitemage hotbar picture everyone seems to talk about. Theres also that ASTs pvp skill on it wich then means that that hotbar is more personal and probably doesnt show off the actual full toolkit we will get.
Also on that esuna thing, keep in mind you can set up those on the run in dungeons. So in case you get a healer without esuna in satasha hard you will wipe once, then tell him kindly how it works and he will pick esuna on role bar and you can go on. No real difference to someone who doesnt know that first boss fight to someone who doesnt have esuna ready for it. You will wipe on it regardless and its easy to fix because no disband/kick needed.
What WHM is not having Presence of Mind and Stoneskin on their hotbars, though? Besides, aren't PvP skills also getting reworked? Didn't watch that part anymore since I don't give a damn about PvP, but as far as I know, they change a lot there, too, and maybe that skill will be usable for WHM, too. We don't know.To be fair on that whitemage hotbar picture everyone seems to talk about. Theres also that ASTs pvp skill on it wich then means that that hotbar is more personal and probably doesnt show off the actual full toolkit we will get.
Also on that esuna thing, keep in mind you can set up those on the run in dungeons. So in case you get a healer without esuna in satasha hard you will wipe once, then tell him kindly how it works and he will pick esuna on role bar and you can go on. No real difference to someone who doesnt know that first boss fight to someone who doesnt have esuna ready for it. You will wipe on it regardless and its easy to fix because no disband/kick needed.
Since you are out of town in a dungeon, this will take some waiting time, though, and will put all your timers on CD. Not really a good option in my eyes.
From what I gathered from Mr. Happy's video was that tier spells will adjust and scale according to the instance. This way, you don't have to put stone 1,2, and 3 on your hotbar. Only the highest tier, and if you happen to roulette into Sastasha, it will automatically update to stone 1.They said all the Stone spells stack. It would make no sense for one to be an AoE while the others are single target. I also don't see why SE would give us another AoE when we already have Aero III, Holy, and Assize. Based on how the spell looked, I thought Aero II was an AoE when I was first starting out. Just because a spell looks like it should be an AoE doesn't mean it is.
I could reflect the same argument back to you, and just because a spell has a tier number doesn't mean it's a single target ability (Thunder 2 and 4). It is a big reason why the playerbase is calling for these names to be changed to have the -aga suffix to clearly state that they are AoE. Also, just because WHM already has three AoEs is no reason to not give them another. We're losing blizz 2, and we don't quite know what break does yet. Holy needs a filler between casts to take full advantage of stun, Aero III is an AoE DoT, and Assize has a 90sec cooldown. They actually need additional AoE.
Due to the casting animation, and the ground effect, I will be thoroughly convinced that stone IV is AoE until stated otherwise.
Last edited by Gemina; 05-24-2017 at 09:03 AM.
Read the last sentence I wrote and then think about it again. If you can't figure it out I will answer later.
Didn't they say changing jobs outside of a sanctuary wouldn't impose the cooldown penalty? With the role skill system and the system of roulettes, I'd be surprised if the same didn't apply to role skill changes. You can probably just switch them around so long as you're not in combat.
Sigh.
Okay then, it's the end of the world for WHM. I'm out of these threads lmfao.
Says the one who runs a class that, for gods know what reason, has never received an obvious nerf, even though it's been clearly overpowered since 2.0. To someone who is concerned about a class that, for gods know what reason, has been nerfed pretty continuously since 2.0, in a game that prides itself on buffing classes instead of nerfing them. You do know that WHMs are arguing from past dev actions and not pulling doomsday scenarios out of thin air, right?
You know. What I don't understand is, why did SE decide to fix PLD issues, Monk issues, but completely ignore WHMs. Do they think it's fine as it is? That's extremely hard to believe.
Sigh. This sucks.
Hahahahahahaha.Says the one who runs a class that, for gods know what reason, has never received an obvious nerf, even though it's been clearly overpowered since 2.0. To someone who is concerned about a class that, for gods know what reason, has been nerfed pretty continuously since 2.0, in a game that prides itself on buffing classes instead of nerfing them. You do know that WHMs are arguing from past dev actions and not pulling doomsday scenarios out of thin air, right?
I main SCH because it's what my raid group needed most recently. I have all three healers and have used them all in raid. My first healer was WHM actually.
To completely counter your point, though, I used to main Paladin throughout all of Gordias and well into Midas. PALADIN. Believe me, no WHM can ever tell a PLD main about nerfs and buffs and lack of viability. WHM stayed in a pretty healthy spot through all of Gordias and well into Midas as well, and even now you aren't a detriment to your party's progression as a WHM, like PLD was through Gordias, and Creator in A12S. Paladins actually held their groups back in Gordias, like, legit kept them from clearing through the first weeks.
The only reason WHM is mostly benched right now is because of the ridiculous buffs Balance got in 3.4, but WHM is more than perfectly capable of clearing every single bit of content that has been released in the game. Before 3.4, yes, WHM was sub-optimal, but you never saw WHM get benched, ever. Some parties even preferred having a WHM in early A8S progression just because the healing checks were pretty heavy for low ILs.
WHM has never been a liability. WHM has never seen as much neglect as PLD has, so please don't bring up that bs with me. Yes, you lost Pro-Shell. Yes, you lost Graniteskin. But neither of those ruined WHM. And it's very obvious why Graniteskin had to go now that we have tanks and DPS with HP pools over 25-40k.
Read all of the above about Paladin, and you'll understand why I think everyone who's saying WHM is ruined for "another" expansion is overreacting and making fools of themselves.
Anyways, having said that, I'm officially out of this thread. But seriously, thanks to you guys I have a low opinion of WHM mains now. The only reason I will not wish that WHM actually gets super shafted is because I like Gemina and I wish her the best.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.