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  1. #161
    Player
    Reiryuu's Avatar
    Join Date
    Sep 2013
    Posts
    874
    Character
    Imbri Undinare
    World
    Kujata
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Yorumi View Post
    Going to be fun when healers show up to sastasha hard with no esuna.
    Even better: Weeping City of Mhach (Ozma) or Dun Schaith (Doom status galore)
    (2)

  2. #162
    Player
    Sanghelios's Avatar
    Join Date
    May 2014
    Posts
    614
    Character
    Zeniba Zhiya
    World
    Phoenix
    Main Class
    Dancer Lv 100
    To be fair on that whitemage hotbar picture everyone seems to talk about. Theres also that ASTs pvp skill on it wich then means that that hotbar is more personal and probably doesnt show off the actual full toolkit we will get.

    Also on that esuna thing, keep in mind you can set up those on the run in dungeons. So in case you get a healer without esuna in satasha hard you will wipe once, then tell him kindly how it works and he will pick esuna on role bar and you can go on. No real difference to someone who doesnt know that first boss fight to someone who doesnt have esuna ready for it. You will wipe on it regardless and its easy to fix because no disband/kick needed.
    (0)

  3. #163
    Player Yuyuka3's Avatar
    Join Date
    Mar 2015
    Location
    Gridania
    Posts
    486
    Character
    Kyara Moonbane
    World
    Shiva
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Sanghelios View Post
    To be fair on that whitemage hotbar picture everyone seems to talk about. Theres also that ASTs pvp skill on it wich then means that that hotbar is more personal and probably doesnt show off the actual full toolkit we will get.

    Also on that esuna thing, keep in mind you can set up those on the run in dungeons. So in case you get a healer without esuna in satasha hard you will wipe once, then tell him kindly how it works and he will pick esuna on role bar and you can go on. No real difference to someone who doesnt know that first boss fight to someone who doesnt have esuna ready for it. You will wipe on it regardless and its easy to fix because no disband/kick needed.
    What WHM is not having Presence of Mind and Stoneskin on their hotbars, though? Besides, aren't PvP skills also getting reworked? Didn't watch that part anymore since I don't give a damn about PvP, but as far as I know, they change a lot there, too, and maybe that skill will be usable for WHM, too. We don't know.
    Since you are out of town in a dungeon, this will take some waiting time, though, and will put all your timers on CD. Not really a good option in my eyes.
    (2)

  4. #164
    Player
    Gemina's Avatar
    Join Date
    Mar 2016
    Location
    Dravania
    Posts
    5,778
    Character
    Gemina Lunarian
    World
    Siren
    Main Class
    Scholar Lv 100
    Quote Originally Posted by MizArai View Post
    They said all the Stone spells stack. It would make no sense for one to be an AoE while the others are single target. I also don't see why SE would give us another AoE when we already have Aero III, Holy, and Assize. Based on how the spell looked, I thought Aero II was an AoE when I was first starting out. Just because a spell looks like it should be an AoE doesn't mean it is.
    From what I gathered from Mr. Happy's video was that tier spells will adjust and scale according to the instance. This way, you don't have to put stone 1,2, and 3 on your hotbar. Only the highest tier, and if you happen to roulette into Sastasha, it will automatically update to stone 1.

    I could reflect the same argument back to you, and just because a spell has a tier number doesn't mean it's a single target ability (Thunder 2 and 4). It is a big reason why the playerbase is calling for these names to be changed to have the -aga suffix to clearly state that they are AoE. Also, just because WHM already has three AoEs is no reason to not give them another. We're losing blizz 2, and we don't quite know what break does yet. Holy needs a filler between casts to take full advantage of stun, Aero III is an AoE DoT, and Assize has a 90sec cooldown. They actually need additional AoE.

    Due to the casting animation, and the ground effect, I will be thoroughly convinced that stone IV is AoE until stated otherwise.
    (0)
    Last edited by Gemina; 05-24-2017 at 09:03 AM.

  5. #165
    Player
    AlphaSonic's Avatar
    Join Date
    Jan 2015
    Posts
    516
    Character
    Shaartis Laggal
    World
    Louisoix
    Main Class
    Thaumaturge Lv 70
    Quote Originally Posted by Yuyuka3 View Post
    It would still make them stay longer in Umbral, equalling a DPS loss, and DPS loss is bad. Ask any bard who ever had to play mp song, ever. So, not going to happen.
    Read the last sentence I wrote and then think about it again. If you can't figure it out I will answer later.
    (0)

  6. #166
    Player
    Fernosaur's Avatar
    Join Date
    Jan 2016
    Posts
    711
    Character
    Hazel Korhonen
    World
    Hyperion
    Main Class
    Paladin Lv 80
    Quote Originally Posted by Yuyuka3 View Post
    Since you are out of town in a dungeon, this will take some waiting time, though, and will put all your timers on CD. Not really a good option in my eyes.
    Didn't they say changing jobs outside of a sanctuary wouldn't impose the cooldown penalty? With the role skill system and the system of roulettes, I'd be surprised if the same didn't apply to role skill changes. You can probably just switch them around so long as you're not in combat.
    (0)

  7. #167
    Player
    Fernosaur's Avatar
    Join Date
    Jan 2016
    Posts
    711
    Character
    Hazel Korhonen
    World
    Hyperion
    Main Class
    Paladin Lv 80
    Sigh.

    Okay then, it's the end of the world for WHM. I'm out of these threads lmfao.
    (2)

  8. #168
    Player
    Semirhage's Avatar
    Join Date
    May 2015
    Posts
    1,704
    Character
    Nemene Damendar
    World
    Midgardsormr
    Main Class
    Red Mage Lv 90
    Says the one who runs a class that, for gods know what reason, has never received an obvious nerf, even though it's been clearly overpowered since 2.0. To someone who is concerned about a class that, for gods know what reason, has been nerfed pretty continuously since 2.0, in a game that prides itself on buffing classes instead of nerfing them. You do know that WHMs are arguing from past dev actions and not pulling doomsday scenarios out of thin air, right?
    (6)

  9. #169
    Player
    Exiled_Tonberry's Avatar
    Join Date
    Sep 2015
    Posts
    1,660
    Character
    Sharl Llyntine
    World
    Jenova
    Main Class
    White Mage Lv 100
    You know. What I don't understand is, why did SE decide to fix PLD issues, Monk issues, but completely ignore WHMs. Do they think it's fine as it is? That's extremely hard to believe.

    Sigh. This sucks.
    (8)

  10. #170
    Player
    Fernosaur's Avatar
    Join Date
    Jan 2016
    Posts
    711
    Character
    Hazel Korhonen
    World
    Hyperion
    Main Class
    Paladin Lv 80
    Quote Originally Posted by Semirhage View Post
    Says the one who runs a class that, for gods know what reason, has never received an obvious nerf, even though it's been clearly overpowered since 2.0. To someone who is concerned about a class that, for gods know what reason, has been nerfed pretty continuously since 2.0, in a game that prides itself on buffing classes instead of nerfing them. You do know that WHMs are arguing from past dev actions and not pulling doomsday scenarios out of thin air, right?
    Hahahahahahaha.

    I main SCH because it's what my raid group needed most recently. I have all three healers and have used them all in raid. My first healer was WHM actually.

    To completely counter your point, though, I used to main Paladin throughout all of Gordias and well into Midas. PALADIN. Believe me, no WHM can ever tell a PLD main about nerfs and buffs and lack of viability. WHM stayed in a pretty healthy spot through all of Gordias and well into Midas as well, and even now you aren't a detriment to your party's progression as a WHM, like PLD was through Gordias, and Creator in A12S. Paladins actually held their groups back in Gordias, like, legit kept them from clearing through the first weeks.

    The only reason WHM is mostly benched right now is because of the ridiculous buffs Balance got in 3.4, but WHM is more than perfectly capable of clearing every single bit of content that has been released in the game. Before 3.4, yes, WHM was sub-optimal, but you never saw WHM get benched, ever. Some parties even preferred having a WHM in early A8S progression just because the healing checks were pretty heavy for low ILs.

    WHM has never been a liability. WHM has never seen as much neglect as PLD has, so please don't bring up that bs with me. Yes, you lost Pro-Shell. Yes, you lost Graniteskin. But neither of those ruined WHM. And it's very obvious why Graniteskin had to go now that we have tanks and DPS with HP pools over 25-40k.

    Read all of the above about Paladin, and you'll understand why I think everyone who's saying WHM is ruined for "another" expansion is overreacting and making fools of themselves.

    Anyways, having said that, I'm officially out of this thread. But seriously, thanks to you guys I have a low opinion of WHM mains now. The only reason I will not wish that WHM actually gets super shafted is because I like Gemina and I wish her the best.
    (11)

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