RDM and SAM were meant to be the highlights of the LL but instead SMN and PLD stole the show lol
RDM and SAM were meant to be the highlights of the LL but instead SMN and PLD stole the show lol
Well I'll give credit where credit is due. Summon Bahamut make up for that trouble "Bahamut Bust" from 3.0. Having said that....Garuda or more specifically Contagion is still broken, pets still need some rounding out to make each one useful, and the community is still waiting on Shiva, Leviathan, and Ramuh Egi's.
As a smn honestly it's just another Deathflare, that's all he does, sure it looks cool but the shine will wear off rather quickly.
Instead of 1 deathflare you get 2, that's all I seen from the video. still not enough to main it.
It was the only mage that could equip fighter gear up to a point, the only mage that could use swords, and the sword swings were not negligible (though due to a lack of hybrid mechanics in the console FFs, you didn't see things like Enspells and such). It was very much a melee mage. It had no fancy mechanics, but that's because turn-based combat and hybrids do not play well together. That the job could use staves doesn't detract from the fact that it's a melee mage.
If the idea was to make it a pure caster, it should have never been able to use swords and medium armor in the first place.
Read my sig. The FFXI RDM is the last thing I want.
What I wanted was a melee mage. I've even pointed to the two most successful sword & spell hybrids in recent time (WoW's enhance shaman and retribution paladin) since the beta for ARR in hopes that SE would look and learn from them, instead of giving us what is essentially a BLM with a sword and a poor excuse thrown in to use it.
The skill spread tells me that they thought up of the spell system first, and then remembered that the job also uses a sword and pulled something out of their asses to give us that. And if pinning a pimp hat on the love child of a Time Mage and Oracle (AKA FFXI's RDM) didn't get a pass from me, pinning one on a BLM with a sword (FFXIV's RDM) won't either.
* The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
* Design ideas:
Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)
Don't see why you're so against rdm Duelle, have you played it? Saying that, I have just as much blind faith that Storm is going to be fantastic.
Anyway, thanks for all the hard work square team! New live letter has me fully hyped and I'm sure it's all going to be as fun as it's ever been : D
The skill will likely see use in one encounter somewhere where a boss does a room wide 100% of your health attack against everyone - and this skill will instead leave all those behind it with 15% health left.
Otherwise... it will be 'say hello to the cleave damage everybody' as Paladins use the skill at particularly bad moments.Definitely great points to use it! I suppose I was being a bit selfish and trying to imagine using it at every possible point ever at maximum effectiveness lol. The 100% block rate will be nice even out of protecting your fam as you guys said. And obviously the moments where the boss does his big aoe untargetable moments are good points for even the MT.. Just my greed lead to the comment :P.
Interesting too because Warrior has the 100% Parry (20seconds) but Paladin now has 100% block (18seconds).. wonder if we're going to see shield options again (like tower shields) or if they're just done with that sort of thing.
Clemency casting times.. yum... :P. Holy Spirit and other oath consumers could be the help though yeah, like Dark Knight lasts longer due to their spells.
Depending on what the bar did to the build of Dark Knight, and I already had some interest in Warrior.. so now I'm stuck in a first world pickle. Not enough game time, want to do all things. xD. I was quite pleased with the job video, really want to see more! Eee, lol, this is the last live letter before release isn't it? Have to wait till early access >.<
I would love to see shield options again. But it would depend on how they did it. To be frank, I'd hope that they would use the opportunity to vary the protection offered with the size of the shield, so a Tower offers the best and Buckler the worst, but at the same time the size and 'weight' of the shield would also impact on damage dealt, or perhaps skill speed. So that a lighter shield allows you to move faster and do more damage, while the heavier shield reduces that but increased damage mitigation vs a smaller shield. That said, I am probably in a minority with that, but I like the idea of having that choice.Definitely great points to use it! I suppose I was being a bit selfish and trying to imagine using it at every possible point ever at maximum effectiveness lol. The 100% block rate will be nice even out of protecting your fam as you guys said. And obviously the moments where the boss does his big aoe untargetable moments are good points for even the MT.. Just my greed lead to the comment :P.
Interesting too because Warrior has the 100% Parry (20seconds) but Paladin now has 100% block (18seconds).. wonder if we're going to see shield options again (like tower shields) or if they're just done with that sort of thing.
LOL! Well, Kos will happily stick with Paladin. I liked the way our skills developed in HW, and it seems I will like it even more with Storm Blood. Adding a layer of complexity to the shields as you and I appear to wish for would make things even better for me.Clemency casting times.. yum... :P. Holy Spirit and other oath consumers could be the help though yeah, like Dark Knight lasts longer due to their spells.
Depending on what the bar did to the build of Dark Knight, and I already had some interest in Warrior.. so now I'm stuck in a first world pickle. Not enough game time, want to do all things. xD. I was quite pleased with the job video, really want to see more! Eee, lol, this is the last live letter before release isn't it? Have to wait till early access >.<
Um...what of the often repeated claim by Summoners rejecting requests for Scholar Faerie glamours that the Egi glamour was compensation for the absence of Shiva, Leviathan and Ramuh summons?Well I'll give credit where credit is due. Summon Bahamut make up for that trouble "Bahamut Bust" from 3.0. Having said that....Garuda or more specifically Contagion is still broken, pets still need some rounding out to make each one useful, and the community is still waiting on Shiva, Leviathan, and Ramuh Egi's.
Let's not lose sight of the fact that this is in effect the first draft of RDM *and* SAM in FFXIV, there will be balancing and perhaps some changes to come as there has been with others. I worry sometimes that many players dispassionately analyze the theorycraft underlying jobs/classes/roles, and ignore the passion of the player who wants to be a Red Mage, Samurai, Paladin, White Mage, Black Mage, Warrior, etc...No disrespect meant, but you wanted to spam spells from range and sometimes swing a sword? You could remove the sword and replace it with a bigger nuke that consumes Black/White mana and you'd have a job that has a cohesive concept and a solid spot on the battlefield. Bonus being that at least then they'd have to call that job something else.
I understand that for min max raiders who are striving for world firsts, performance is the only thing that matters. But, for the general population, that's not really the case, aesthetics matter to a lot of people.
Last edited by Kosmos992k; 05-24-2017 at 02:53 AM.
1) I'm not a SCH so not making a post about SCH.
2) SMN was told in 2.0 we would get those 3 egi's in the future
3) Egi Glamour is a thing
4) I honestly don't care if SE adds new fairy glamours, again I'm not making a post about SCH.
I think you missed my point. The Egi glamour was specifically added to compensate Summoners for the lack of additional Egi. I don't think you'll be seeing Shiva, Leviathan or Ramuh, though I think Shiva would be universally approved, so long as she actually resembles Shiva - more or less...![]()
Oh, well i think we both missed the point. I meant SMN are waiting for Shiva, Leviathan, and Ramuh Egi to glamour over summon 1, 2, 3. Sure some want new pets but I just don't see it happening.I think you missed my point. The Egi glamour was specifically added to compensate Summoners for the lack of additional Egi. I don't think you'll be seeing Shiva, Leviathan or Ramuh, though I think Shiva would be universally approved, so long as she actually resembles Shiva - more or less...
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