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  1. #11
    Player Kosmos992k's Avatar
    Join Date
    Aug 2013
    Location
    Ul'Dah
    Posts
    4,349
    Character
    Kosmos Meishou
    World
    Behemoth
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Shougun View Post
    Definitely great points to use it! I suppose I was being a bit selfish and trying to imagine using it at every possible point ever at maximum effectiveness lol. The 100% block rate will be nice even out of protecting your fam as you guys said. And obviously the moments where the boss does his big aoe untargetable moments are good points for even the MT.. Just my greed lead to the comment :P.

    Interesting too because Warrior has the 100% Parry (20seconds) but Paladin now has 100% block (18seconds).. wonder if we're going to see shield options again (like tower shields) or if they're just done with that sort of thing.
    I would love to see shield options again. But it would depend on how they did it. To be frank, I'd hope that they would use the opportunity to vary the protection offered with the size of the shield, so a Tower offers the best and Buckler the worst, but at the same time the size and 'weight' of the shield would also impact on damage dealt, or perhaps skill speed. So that a lighter shield allows you to move faster and do more damage, while the heavier shield reduces that but increased damage mitigation vs a smaller shield. That said, I am probably in a minority with that, but I like the idea of having that choice.

    Quote Originally Posted by Shougun View Post
    Clemency casting times.. yum... :P. Holy Spirit and other oath consumers could be the help though yeah, like Dark Knight lasts longer due to their spells.

    Depending on what the bar did to the build of Dark Knight, and I already had some interest in Warrior.. so now I'm stuck in a first world pickle. Not enough game time, want to do all things. xD. I was quite pleased with the job video, really want to see more! Eee, lol, this is the last live letter before release isn't it? Have to wait till early access >.<
    LOL! Well, Kos will happily stick with Paladin. I liked the way our skills developed in HW, and it seems I will like it even more with Storm Blood. Adding a layer of complexity to the shields as you and I appear to wish for would make things even better for me.

    Quote Originally Posted by Dyvid View Post
    Well I'll give credit where credit is due. Summon Bahamut make up for that trouble "Bahamut Bust" from 3.0. Having said that....Garuda or more specifically Contagion is still broken, pets still need some rounding out to make each one useful, and the community is still waiting on Shiva, Leviathan, and Ramuh Egi's.
    Um...what of the often repeated claim by Summoners rejecting requests for Scholar Faerie glamours that the Egi glamour was compensation for the absence of Shiva, Leviathan and Ramuh summons?

    Quote Originally Posted by Duelle View Post
    No disrespect meant, but you wanted to spam spells from range and sometimes swing a sword? You could remove the sword and replace it with a bigger nuke that consumes Black/White mana and you'd have a job that has a cohesive concept and a solid spot on the battlefield. Bonus being that at least then they'd have to call that job something else.
    Let's not lose sight of the fact that this is in effect the first draft of RDM *and* SAM in FFXIV, there will be balancing and perhaps some changes to come as there has been with others. I worry sometimes that many players dispassionately analyze the theorycraft underlying jobs/classes/roles, and ignore the passion of the player who wants to be a Red Mage, Samurai, Paladin, White Mage, Black Mage, Warrior, etc...

    I understand that for min max raiders who are striving for world firsts, performance is the only thing that matters. But, for the general population, that's not really the case, aesthetics matter to a lot of people.
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    Last edited by Kosmos992k; 05-24-2017 at 02:53 AM.