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  1. #1
    Player
    Xlantaa's Avatar
    Join Date
    Feb 2015
    Posts
    1,000
    Character
    X'lantaa Lizhashen
    World
    Moogle
    Main Class
    Dark Knight Lv 90
    Well, well. I think is too soon to thank them. First we need to try this changes. They want to reduce de overcomplexity of rotations and that, but with the addition of some HUD I think it is even more comlicated now than before. Now you not only need keep track of buffs, also the MP, the TP, and the extra gauge you get in some classes like Warrior. Let's see how this will be in the end.
    (1)

  2. #2
    Player
    Burningskull's Avatar
    Join Date
    Jun 2014
    Posts
    1,352
    Character
    Markov Dracul
    World
    Gilgamesh
    Main Class
    Dancer Lv 100
    Eh. MNK changes seemed boring. Not to mention the fact that Tornado Kick still removes GL stacks. Something I've always hated. I'm worried about the SAM combo finishers having cast times. I'd rather have lower potency with instant cast imo. Especially since they are removing cast times for BRDs and MCHs. DRG and RDM look fun. I like the Geirskogul doesn't decrease Blood of the Dragon now and that it looks like they are trying to make your jumps empower you or your WS empower your jumps. DRG has always been about jumping so I've always thought that should be the focal point of DRG.
    (0)

  3. #3
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,882
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Burningskull View Post
    Eh. MNK changes seemed boring. Not to mention the fact that Tornado Kick still removes GL stacks. Something I've always hated.
    I'd rather TK continue to remove GL stacks than it become just another rotated oGCD. Also hating that Fists swaps will now be on 20-second to 1-minute cooldowns. I would have much preferred their animation lock be reduced and their cooldown scale with attack speed. Same goes for Meditation.

    Not sure how I feel about any of the other classes. The new Bard concept seems interesting, but I'll have to see if its added gameplay warrants the/any relative DPS loss for skilled players with the removal of WM.
    (0)

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