Yeah, I do think its fun - though not in the candy-ass mode environment of leveling today. Coupled with the fact I like to learn my job through the progression of leveling and learning its in and outs along the way.


Fair enough if you enjoy Griding, Id just prefer the content to be a challenge not just more of the same we do to level classes really, as well yeah we already do that..
I've never really got it myself, but then I guess a lot of people don't get why I enjoy the fact I could lose a lot of time/isk PvP'ing in EvE, and why its better then just hitting a res button..
As for the learning your class, you can do that in party's when your at cap better imo, but I wont take away from you that its how you prefer to learn, just doing so puts you above a lot.
You could easily have it so mob levels are -/+ the level of the players Class, and the level actually just unlocks the quest for that skill..I know. I read that too, although I didn't cite that example because I thought that it was just an 'example' that Yoshi used. If you read my post, I was responding to the person who wanted 30 quests.
My post was just to show that the most they would do is 10 quests, based on the "skill every other level" trend they use. But also how this seems like it would be way too many.
Yep, thanks n' stuff..
So a 50 will take on Lv48-52 mobs and a 30 Lv 28-32.
Last edited by Esk; 10-26-2011 at 02:19 AM.


It applied to the overall in my mind (but then im not paying much attention atm so meh i'll agree re reading it properly), buy yeah def don't work without the other guys comments as well, i was in part most agreeing with you lol.
Just saying a way for the quest to be done regardless of class level.
It doesn't matter what level the quest is... it's still going to be easy. I think I've done most of the rank 36 class quests naked with just a weapon and didn't come anywhere near death. I do miss FFXI style difficult missions and quests that took a group of people to do... I don't think FFXIV will go in this direction, so I'd rather have more dynamic, interesting, animated cutscenes.It applied to the overall in my mind (but then im not paying much attention atm so meh i'll agree re reading it properly), buy yeah def don't work without the other guys comments as well, i was in part most agreeing with you lol.
Just saying a way for the quest to be done regardless of class level.
I don't care what level the mobs are... unless there is some stellar dragon NM to fight for each job.


That is much more the direction i would prefer it to go.It doesn't matter what level the quest is... it's still going to be easy. I think I've done most of the rank 36 class quests naked with just a weapon and didn't come anywhere near death. I do miss FFXI style difficult missions and quests that took a group of people to do... I don't think FFXIV will go in this direction, so I'd rather have more dynamic, interesting, animated cutscenes.
I don't care what level the mobs are... unless there is some stellar dragon NM to fight for each job.
An if they are going to keep it easy, I want it to be entertaining...
Mad, chaotic and confusing with npc's fighting around you and you using your jobs new ability to help the situation.
Or something interesting and fun to do.

I don't mind difficult quests that requires partying, but I played ffxi for many years from release and one thing I am absolutely against is requiring people's help for your personal (character level job/class progression) advancement in the game. If it pertains to gear, a title, or anything else that isn't a full necessity to doing one's job or role I'm fine with it. If it's a level cap, please make this challenging, but solo. Or at very least give us the option and just make the solo one take longer or something. I'm not for it.It doesn't matter what level the quest is... it's still going to be easy. I think I've done most of the rank 36 class quests naked with just a weapon and didn't come anywhere near death. I do miss FFXI style difficult missions and quests that took a group of people to do... I don't think FFXIV will go in this direction, so I'd rather have more dynamic, interesting, animated cutscenes.
I don't care what level the mobs are... unless there is some stellar dragon NM to fight for each job.
I personally didn't struggle with ffxi's job caps as I had a really good crew of friends to help me through it, but I did end up helping a lot of people and witnessed a lot of people quitting thanks to the fact they could find no help at all with the cap quests.
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