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  1. #1
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    Quote Originally Posted by Razor View Post
    Like this post if you feel Jobs SHOULD NOT have thier own EXP separate from classes The way it is currently being planned. Job level will automatically become whatever the respective class level is.
    I am actually surprised people don't want jobs to have EXP to level up, that was one of the biggest upsets for me. I guess people want SE to hold their hands for them. Only way for them to offset this is if they make the quests to obtain abilities really hard and require like 3 people (6 is too many especially after job hype dies out). Also make you have to do like 30 quests not like 5.
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  2. #2
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    Esk's Avatar
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    Esk N'tania
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    Balmung
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    Gladiator Lv 50
    Quote Originally Posted by Dargoth_Draconia View Post
    I am actually surprised people don't want jobs to have EXP to level up, that was one of the biggest upsets for me. I guess people want SE to hold their hands for them. Only way for them to offset this is if they make the quests to obtain abilities really hard and require like 3 people (6 is too many especially after job hype dies out). Also make you have to do like 30 quests not like 5.
    Or they could just add long fun and challenging quest lines (where mobs adapt to number of people or you do them with a npc group or your path companion or well lots of things).
    Make the quest interesting and take you to cool places and nice CS each time too.

    Rather then just go face-roll your keyboard for hours killing FOTM EXP mobs.. Cos thats so much fun lol.
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  3. #3
    Player Vackashken's Avatar
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    Vackashken Zuth
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    Quote Originally Posted by Esk View Post

    Rather then just go face-roll your keyboard for hours killing FOTM EXP mobs.. Cos thats so much fun lol.
    Yeah, I do think its fun - though not in the candy-ass mode environment of leveling today. Coupled with the fact I like to learn my job through the progression of leveling and learning its in and outs along the way.
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  4. #4
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    Esk's Avatar
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    Esk N'tania
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    Quote Originally Posted by Vackashken View Post
    Yeah, I do think its fun - though not in the candy-ass mode environment of leveling today. Coupled with the fact I like to learn my job through the progression of leveling and learning its in and outs along the way.
    Fair enough if you enjoy Griding, Id just prefer the content to be a challenge not just more of the same we do to level classes really, as well yeah we already do that..
    I've never really got it myself, but then I guess a lot of people don't get why I enjoy the fact I could lose a lot of time/isk PvP'ing in EvE, and why its better then just hitting a res button..

    As for the learning your class, you can do that in party's when your at cap better imo, but I wont take away from you that its how you prefer to learn, just doing so puts you above a lot.


    Quote Originally Posted by RemVye View Post
    I know. I read that too, although I didn't cite that example because I thought that it was just an 'example' that Yoshi used. If you read my post, I was responding to the person who wanted 30 quests.

    My post was just to show that the most they would do is 10 quests, based on the "skill every other level" trend they use. But also how this seems like it would be way too many.

    Yep, thanks n' stuff..
    You could easily have it so mob levels are -/+ the level of the players Class, and the level actually just unlocks the quest for that skill..
    So a 50 will take on Lv48-52 mobs and a 30 Lv 28-32.
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    Last edited by Esk; 10-26-2011 at 02:19 AM.

  5. #5
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    Quote Originally Posted by Esk View Post

    You could easily have it so mob levels are -/+ the level of the players Class, and the level actually just unlocks the quest for that skill..
    So a 50 will take on Lv48-52 mobs and a 30 Lv 28-32.
    Not sure what that has to do with my post at all.... but ok?
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  6. #6
    Player
    Esk's Avatar
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    Quote Originally Posted by RemVye View Post
    Not sure what that has to do with my post at all.... but ok?
    It applied to the overall in my mind (but then im not paying much attention atm so meh i'll agree re reading it properly), buy yeah def don't work without the other guys comments as well, i was in part most agreeing with you lol.
    Just saying a way for the quest to be done regardless of class level.
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  7. #7
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    Quote Originally Posted by Esk View Post
    It applied to the overall in my mind (but then im not paying much attention atm so meh i'll agree re reading it properly), buy yeah def don't work without the other guys comments as well, i was in part most agreeing with you lol.
    Just saying a way for the quest to be done regardless of class level.
    It doesn't matter what level the quest is... it's still going to be easy. I think I've done most of the rank 36 class quests naked with just a weapon and didn't come anywhere near death. I do miss FFXI style difficult missions and quests that took a group of people to do... I don't think FFXIV will go in this direction, so I'd rather have more dynamic, interesting, animated cutscenes.

    I don't care what level the mobs are... unless there is some stellar dragon NM to fight for each job.
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  8. #8
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    Quote Originally Posted by Dargoth_Draconia View Post
    I am actually surprised people don't want jobs to have EXP to level up, that was one of the biggest upsets for me. I guess people want SE to hold their hands for them. Only way for them to offset this is if they make the quests to obtain abilities really hard and require like 3 people (6 is too many especially after job hype dies out). Also make you have to do like 30 quests not like 5.

    Probably won't be very many quests because:

    You get the job at 30 (unless this is changed).
    That leaves 20 possible levels to have a quest for.
    The trend for the classes is an ability every other level.

    Seems like a possible 10 quests but even this seems a bit high since 10 quests x 7 jobs = 70 quests and in the game there is only 150~ or so total quests.

    And considering creating cut-scenes (most likely) for each of the quests it would be unlikely for them to make 10 quests per job. Don't get me wrong, I hope they have at least 10... it's still possible, but I feel like if they do have this many they won't be engaging and the cut scenes will just be the same super-long-text-paragraph-paragraph and not anything particularly epic.

    I want to see voice acting, CGI cutscenes, excitement. Not my dude standing still, then quirking my eye every once and a while why another NPCs mouth moves up and down as a huge wall of text fills my screen/log. And some EPIC music, I'm pretty disappointed in the music choice thus far, although I thought the Grand Company music for the Foundation Day event was pretty nice. I want some Norg music and that oh so familiar "mystery" style music that played during quests in FFXI.
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    Last edited by RemVye; 10-26-2011 at 02:08 AM.

  9. #9
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    Krausus's Avatar
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    Krausus Dracul
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    Famfrit
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    Ninja Lv 90
    Quote Originally Posted by RemVye View Post
    Probably won't be very many quests because:

    You get the job at 30 (unless this is changed).
    That leaves 20 possible levels to have a quest for.
    The trend for the classes is an ability every other level.

    Seems like a possible 10 quests but even this seems a bit high since 10 quests x 7 jobs = 70 quests and in the game there is only 150~ or so total quests.

    And considering creating cut-scenes (most likely) for each of the quests it would be unlikely for them to make 10 quests per job. Don't get me wrong, I hope they have at least 10... it's still possible, but I feel like if they do have this many they won't be engaging and the cut scenes will just be the same super-long-text-paragraph-paragraph and not anything particularly epic.

    I want to see voice acting, CGI cutscenes, excitement. Not my dude standing still, then quirking my eye every once and a while why another NPCs mouth moves up and down as a huge wall of text fills my screen/log. And some EPIC music, I'm pretty disappointed in the music choice thus far, although I thought the Grand Company music for the Foundation Day event was pretty nice. I want some Norg music and that oh so familiar "mystery" style music that played during quests in FFXI.

    They already stated a quest every 5th level so if you count the rank 30 quest you get 5 quests
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  10. #10
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    Quote Originally Posted by Krausus View Post
    They already stated a quest every 5th level so if you count the rank 30 quest you get 5 quests
    I know. I read that too, although I didn't cite that example because I thought that it was just an 'example' that Yoshi used. If you read my post, I was responding to the person who wanted 30 quests.

    My post was just to show that the most they would do is 10 quests, based on the "skill every other level" trend they use. But also how this seems like it would be way too many.

    Yep, thanks n' stuff..
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