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  1. #1
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Kosmos992k View Post
    Although a very low latency might allow a second oGCD between GCD I don't honestly believe that was intended and you were all just very fortunate to be able to do that. Ama crying about it being unplayable because now they cannot squeeze in a second oGCD in between GCD is just ridiculous.
    Actually, double weaving is apart of optimizing your rotation. Dragoon's opener, for instance, has you Heavy Thrust (Battle Litany + Internal Release) before hitting Leg Sweep. As for Warrior, I've been do the triple Fell Cleave under Berserk for a while. That being said, Ama is just whining as per usual.
    (1)

  2. #2
    Player Kosmos992k's Avatar
    Join Date
    Aug 2013
    Location
    Ul'Dah
    Posts
    4,349
    Character
    Kosmos Meishou
    World
    Behemoth
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Bourne_Endeavor View Post
    Actually, double weaving is apart of optimizing your rotation. Dragoon's opener, for instance, has you Heavy Thrust (Battle Litany + Internal Release) before hitting Leg Sweep. As for Warrior, I've been do the triple Fell Cleave under Berserk for a while. That being said, Ama is just whining as per usual.
    I understand that, but the ability to get two oGCD skills into the GCD gap between 2 other skills requires a fairly low latency. What I was saying is that the ability to do that would certainly be nice to have, but it's not really anticipated by the game designers as they planned the game to be playable in environments with latency up to 220ms. having a low, sub 100ms latency would appear to be an exception rather than a rule. So for those that can do it, great but I would hat for it to get to the point where the various Metas in the game started assuming everyone can handle double weaving oGCD skills between GCDs because it's highly dependent on Internet lag which is variable at the best of times. And you know how easily things can be distorted by that kind of thing.
    (4)