Errr... Maybe I should clarify... I'm not suggesting giving Summoner anything new with this, I'm simply saying change the animations... We're already casting Shadow Flare, I'm simply saying add Odin-Egi to the animation, so it's like we're summoning him to cast Shadow Flare. There is no additional pet we have out, you just maybe change the cast animation to be the summoning one, then have Odin-Egi pop out of the book at the end, throw down his floor based AoE, then poof. He is gone. That's Shadow Flare now. Maybe update the name to reflect that it's an Odin skill now, I really just don't like sharing so much with Scholar at this point, although Shadow Flare doesn't make much sense on Scholar like the whole Virus/Disease theme does...
Between this an Egi-Glamours, I think changing skill animations to involve Egi is more likely to make Summoner feel like it's actively summoning as part of its rotation. I'm already casting Shadow Flare/Bio II/Miasma/etc., there is literally no change to the Job there, it's just now they can look like I'm summoning to cast them... Odin-Egi would pop out for a second, but I wouldn't actually have him as a permanent pet like I do currently with Garuda-Egi.
I'd still like Egi-Glamours, for the same reason I want regular glamours, but at the end of the day glamours only make the Job look right, they don't make it feel right... Casting Bio/Miasma/Bio II doesn't feel like Summoner... Casting Sephirot-Egi/Sophia-Egi/Zurvan-Egi for DoTs, with Tri-Disaster having all three fly out to apply DoTs... That feels like Summoner... Again, no change to Summoner mechanically, it's just the animation for the spells has an Egi in it now, the effects/cast times/etc. can all remain the same, although if we get Phoenix-Egi on Resurrection, I would like it to do some light AoE fire damage... That just feels more like Summoner IMO...
To my knowledge, that isn't how XI Summoner was... That was more like Contagion, you had your pet out and it did its specific skills, and you changed accordingly, though obviously here we have no reason to ever swap, Contagion/Garuda-Egi are king.... I don't want a case where you summon one pet to do one thing, then swap to another to do another, and so on. Change the animations to look like I'm summoning, so my Summoner can actually summon more than once per encounter, and I'm happy. I mean, ideally I'd like to have Summoner work through the elemental wheel while summoning as its rotation, with some mechanic to make swapping pets more fluid, but that'd be far to much of a headache at this point... It took them this damn long to halfheartedly give us Carbuncle (zero new animations and we swap to him with a text command? Did it literally only take them this long to make the quest or something? Christ...), I expect we'll finally see Ramuh-Egi in 2021 at that rate... No chance we'll even see what I'm suggesting anyway, but a full revamp is completely off the table with all that in mind... Best bet for that kinda Summoner if Final Fantasy XVII Online... Though if XIV has taught me anything, it's that the developers will completely ignore what their previous MMO did right or wrong and just make all sorts of avoidable mistakes, like Diadem... Why we don't yet have FC Primal Summoning, along side some kind of Campaign style content, I'll never know... That sh*t would be so damn epic; Losing a battle to the Garleans in Gyr Abania and going to lose the checkpoint there as a result, only for a FC to rock on in and throws Ifrit at the enemy, completely changing the tide of battle? I've literally been parroting that line (more or less) for years now, and all we're going to get in Gyr Abania is freakin' FATEs... F*ck my life...



Reply With Quote






