Reading some of these ideas has been pretty fun, but I feel like I'm alone in wishing that rather than adding new jobs with 5.0, they'd give certain ones a total overhaul instead, like SMN and AST. I mean, I guess if thst could come in TANDEM with new jobs that would be okay, but I think some jobs we have right now either seriously missed the mark with their identity (SMN, and to some extent the ACN contributions to SCH), or were just really poorly implemented balance-wise (AST trying to copy WHM and SCH means it will forever be a huge pain to adjust).

I'd love a Chemist healer though, possibly moreso than DNC. It'd be kind of cute if instead of an MP pool they had a "potion inventory" resource mechanic instead, though I know that would be difficult to piece together with respect to how Promotion/Mage's Ballad functions. And of course, "combining" potions could be a unique cooldown that front loads smaller heals for a bigger one, or maybe even random support effects similar to AST cards.

If I had to only choose one though, I'd rather get AST and SMN re-designed, haha.