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  1. #361
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Neophyte View Post
    As far as I see it you have no opinion on whatever ilvl weapon drops and also no reasonable argument for the weapon being even higher than every other weapon (e.g. PotD was a success even without dropping the highest current weapon, it was just competing with the current EX trial).
    I've said multiple times than you need a much stronger incentive to make 72 people work together.
    Quote Originally Posted by Neophyte View Post
    On the other hand 280 isn't pleasing more people than a 275 weapon.
    An i280 weapon is pleasing every player than couldn't earn an i275 through Anima or Savage, and every raider displeased with having nothing to do for the next months. The people that are not pleased are those that would already complain that Savage is not the end-all be-all of weapons anymore. And some Anima holders, but frankly, the whole Anima quest was a mess from the get-go.

    Funny thing, if you don't do Diadem and complain about not having the best weapon, it's exactly the same as people complaining to not have an i275 and told that they should put the effort to clear Savage. So, do some effort, go clear Diadem, and you'll get the best weapon eventually.
    Quote Originally Posted by Neophyte View Post
    Why do you care about what others think in a thread like this, if you don't care about the topic substantially yourself?
    I care because I'm tired of hearing the same complain every odd patch, every new expansion or every piece of content that actually gives meaningful reward for progression.
    Especially since Diadem is the only grand scale content, a type of content that people ask for years, without even realizing that, again, you can't have such a large number of people working together without a really strong reward.

    And, naively, I hope that maybe raiders will eventually realize that what effort they put in Savage still makes them the top players. Consider this...A12S drops weapon and armor. If it only dropped body armor, would you be less motivated to clear it ? Wouldn't you still have better gear than those who don't have access to that body piece ? Why does the weapon alone suddenly negates every other benefit from Savage ?
    (7)
    Last edited by Reynhart; 03-10-2017 at 04:22 AM.

  2. #362
    Player
    Neophyte's Avatar
    Join Date
    May 2015
    Posts
    940
    Character
    Mim Silmaril
    World
    Phoenix
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Ultimatecalibur View Post
    Actually its mostly that a very load minority are doing knee-jerk complaining.
    Whatever, that's what those forums are for? I guess for those and also for this even smaller (but still loud) minority: those people who couldn't care less about whatever way the game goes and just like to post their unrelated opionion on users who actually care about the topic.

    By now, I'm only curious on the logic behind this, maybe they will talk about it on PAX. So far I haven't seen the point of the jump and no one provided a reasonable one either, yet (just PotD as example, but which wasn't higher than other current content).

    Quote Originally Posted by Reynhart View Post
    And, naively, I hope that maybe raiders will eventually realize that what effort they put in Savage still makes them the top players. Consider this...A12S drops weapon and armor. If it only dropped body armor, would you be less motivated to clear it ? Wouldn't you still have better gear than those who don't have access to that body piece ? Why does the weapon alone suddenly negates every other benefit from Savage ?
    It's not about motivation anymore, it's just about the logic. Ok, you need an incentive to promote Diadem, i get that.
    The question is, was it needed to turn the incentive on other still current contents down, on the same side. Or would it have been enough to provide comparable rewards?

    That's all what I'm saying. Imo it wasn't needed to have an imbalance in rewards and having 3 different same level weapons would have been ok. Three different target groups for the same goal, doesn't that sound fair?
    Just look at what people where expecting in the according threads.. 260, 255, 270, 275.. but no one said seriously 280, nobody expected that big of an incentive, but still most were curious about new Diadem.
    I myself guessed it would be just another sets of 270 gear with rng turned in a way that you achieve 1 piece every xx hours (maybe even buyable with spoils). So I expected even higher gear (left side), but a lower weapon. Where does this place me now?

    As said, I don't see the logic. Why not 280 left side gear, too? Any logic to that?
    (5)
    Last edited by Neophyte; 03-10-2017 at 04:34 AM.

  3. #363
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Neophyte View Post
    (just PotD as example, but which wasn't higher than other current content).
    Seriously, if you ask a question, at least read the answers...

    Let me phrase it another way: "Considering you already have a finished Anima, and have cleared A12s, would you really be ready to team-up with up to 71 pick-up players for only a slight chance of obtaining a weapon equivalent to what you already have ?"
    (7)
    Last edited by Reynhart; 03-10-2017 at 04:31 AM.

  4. #364
    Player
    Reinha's Avatar
    Join Date
    Mar 2015
    Location
    Finland
    Posts
    4,073
    Character
    Reinha Sorrowmoon
    World
    Odin
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Neophyte View Post
    no reasonable argument for the weapon being even higher than every other weapon
    The emergency mission requires a lot of people to beat it in time without wipes. If there are people with Animas in the instance they have no reason to go help with the emergency mission, which would leave the rest of people too undermanned to beat it. In order to encourage the entire Diadem population to stop what they are doing and go fight the toughest fight there it must reward something useful for everyone. SE probably didn't want a relic vs no relic division just like they didn't want battle vs gathering division, because when people split up they don't get anything done.

    I'm not saying it couldn't have been 275. It could have. But then a lot of people would miss out on opportunities to get those weapons.
    (8)

  5. #365
    Player
    Neophyte's Avatar
    Join Date
    May 2015
    Posts
    940
    Character
    Mim Silmaril
    World
    Phoenix
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Reynhart View Post
    Seriously, if you ask a question, at least read the answers...

    Let me phrase it another way: "Considering you already have a finished Anima, andhave cleared A12s, would you really be ready to team-up with up to 71 pick-up players for only a slight chance of obtaining a weapon equivalent to what you already have ?"
    Maybe I would team up with them because it's a challenge and fun to do harder content on large scale? Like you expect that for savage, too, don't you?
    Also the idea to drop one weapon per 72 players wasn't mine either, loot distribution mustn't be done like this (with no 280 weapon).
    If they had given us a full set of new gear for every class on 270 with set stats (just a third 270 set with other stat distribution) I'd be all in, too. Weekly capped or uncapped, idc, but with a moderate chance to obtain at least 1-2 piece a week with reasonable play time (well, RNG is RNG, but i think you get what i mean.. PotD was rng ammount of time, too).
    More choices is good and I have 13 (well, 11 by now, but soon) jobs to gear and I'm not even finished with scripture for all of them.
    This way Diadem would've been a real alternative to other contents.. no raid today, no sturdy window or just tired of beating A1? "Let's q for some diadem, I still have x items I'm interested in to get." If it's really big fun, even better.

    Now it's more like: Do your normal thing for left/right side (weekly capped stuff), go to Diadem for a chance of random best weapon.

    I think uncapped alex savage + 900 script cap + new 270 set from diadem would have been perfect. Maybe step by step and one by one every 2 weeks, idk.
    (3)
    Last edited by Neophyte; 03-10-2017 at 05:03 AM.

  6. #366
    Player Leanna's Avatar
    Join Date
    Oct 2015
    Location
    Gridania.
    Posts
    270
    Character
    Leanna Crawford
    World
    Louisoix
    Main Class
    Scholar Lv 90

    #SorryNotSorry

    I'm doing my third anima for MCH and still trying to clear the last 30% from A12S, and I don't care at all about the /doze fest that is Diadem. If someone gets a decent ilvl 280 weapon, good for them.
    (15)

  7. #367
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Neophyte View Post
    Maybe I would team up with them because it's a challenge and fun to do harder content on large scale?
    No, you wouldn't...and especially not multiple times after the first few runs without any reward.
    Quote Originally Posted by Neophyte View Post
    Like you expect that for savage, too, don't you?
    Savage is cleared by static, or through excessively restricted party finders where people bail at the first mistake, and it's only 8 people.

    The good thing is that Diadem does not negate Savage or Scripture farm, because you still need everything besides the weapon. So, yeah, you have three things to do now, instead of two. Enjoy.

    What could be better for me, and I've created a topic for that, is for Savage to not drop a weapon in the first place, and also not drop accessories. Raid should drop armor, trials should drop accessories, and additionnal content should drop weapons. And since the content with the less skill required would drop the most important item, it could give enough confidence for players who fear doing raids. And raiders would still be the better equipped players.
    (8)
    Last edited by Reynhart; 03-10-2017 at 06:01 AM.

  8. #368
    Player
    Aylis's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    801
    Character
    Aylis Tessier
    World
    Balmung
    Main Class
    Scholar Lv 80
    Quote Originally Posted by Lunafreya View Post
    I'm sorry to say but this reason is off the charts stupid. A final busywork? What on Earth? We finished the best weapon 2 weeks ago and those were best, even better than raid weapons. Where was the final "Busywork" as you claim during coils then? It was the relic and we didn't need another weapon to invalidate the long grind of the relic. Please use proper reasoning.
    Simply put, it wasn't there after coils and as I understand and remember correctly it led to a large drop off of players that were, ya know...bored? Sounds like proper reasoning to me, give players something to do and work for even after everything is said and done. Then to just let them sit and risk another drop off.
    (2)

  9. #369
    Player
    Kling-Klang's Avatar
    Join Date
    Aug 2014
    Posts
    482
    Character
    Kling Klang
    World
    Odin
    Main Class
    Red Mage Lv 90
    The anima should be 280 too... its after all something one had been working on the whole expansion. Meh...
    (11)

  10. #370
    Player
    Iracy's Avatar
    Join Date
    May 2016
    Posts
    20
    Character
    Ira Cy
    World
    Zodiark
    Main Class
    Paladin Lv 60
    What were they thinking making rng gear ilvl280.
    If it would've been 275 as well, people wouldn't be nearly as upset. It'd be equivalent to winning the lottery.
    It WOULD'NT BE BETTER than something you've worked hard for tho, that's why people, me included are salty over this.

    Terrible attempt to make Diadem relevant. I went in once and was bored to death. Obnoxious FATE's with monsters that are damage sponges. No mechanics, tank and spank and collect rewards. Fun. With RNG. What is this? Some korean MMO?
    I give this 2 weeks and it's dead.

    I'm also aware that the anima will become obsolete once you meet the 3rd-4th NPC in Stormblood.
    But that's the expansion, people expect that to happen.
    But randomly throwing in gear that's potentially better, only 2 weeks after you finally complete your anima? FULLY complete it?

    *create an artificial lifeform and make it self aware to obtain ilvl275.*
    *or play lottery and get ilvl280.*

    Should've just made a raid roulette instead.
    (12)

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