


A mentor stole my house, slapped me across the face, and raised my ping from 15 to 30. Literally unplayable.
#GetSelliBack2016


No one is really talking about the actual fight. It's Diadem, but with fates. Diadem was fun and rough when it was first released as well, and then it became a barren wasteland because it became old and tired. So we got that. I don't think anyone is actually complaining about the actual fight.with your snowflakes comment, the forums only make up a spec of the player population, most of Zalera server is excited. Those emergency missions are fun and rough, if your group doesn't know what they are doing, they will get massacured as if they are doing a high tier raid from just the sheer dmg of the monsters. Its no walk in the park.
My only concern is that SE didn't see this backlash coming with this absolutely unnecessary i280 weapon. It's only splitting the community, even if its just the vocal community. The vocal community may be small, but its the most important part of the community. It represents the feelings of the entire community to the development team. How else can the dev team know how we feel about changes being made, or what are the things we wish to make better, or to nerf, or to balance, or to add and take away. Its teh reason why we have a forum page. This is where & how all of the changes occur.
and right now, the vocal community isn't happy. Its split, and its too close to an expansion for it to be this bad.

I think a +1 in Weapon Damage would've been fine, heck make it i275 to match Savage/Relic weapons, you know, an actual alternative to gearing? Don't just go and stick a syringe up content's ass and pump it with so much damage that you're like "Raiding? Nah. Relic? Nah. FATES for the ultimate weapon whose substats don't matter mathematically due to so much Weapon Damage? Yis!". Much like the knee-jerk buff to AST, this type of loot added into Diadem was nothing more than a way of luring players who were done with their Raid/Relic to come back, otherwise why on earth would we?

Yeah it might say 280 on them, but with the way weapon damage has increased during 3.0 they are more like 295 or 300.I think a +1 in Weapon Damage would've been fine, heck make it i275 to match Savage/Relic weapons, you know, an actual alternative to gearing? Don't just go and stick a syringe up content's ass and pump it with so much damage that you're like "Raiding? Nah. Relic? Nah. FATES for the ultimate weapon whose substats don't matter mathematically due to so much Weapon Damage? Yis!". Much like the knee-jerk buff to AST, this type of loot added into Diadem was nothing more than a way of luring players who were done with their Raid/Relic to come back, otherwise why on earth would we?


Throughout all of HW, you always had a "possibility" of having a better weapon than the Anima. In fact, your precious Anima was only the best weapon for 10 days, and you aleady react that some ancestral benefit was taken from you.
I'd want to add one thing for raiders...you know that the weapon alone doesn't set how powerful your character is ? When you chose your gear, you want a full BiS set, with weapon, armor and accessories. And, to build such a set, it is necessary to clear Creator Savage. So, whatever weapon the casuals you so depise acquire, you still have a higher potential than them and continue staying at the top of the food chain. So stop whining that all your efforts are "meaningless".
Last edited by Reynhart; 03-10-2017 at 03:20 AM.

And even those 10 days were not intentional, Diadem had to be delayed due to bugs. It was going to be part of the same patch that introduced that last Anima victory lap.


lol, now that a better weapon is in the game, all of a sudden the anima is my "precious anima" lol.Throughout all of HW, you always had a "possibility" of having a better weapon than the Anima. In fact, your precious Anima was only the best weapon for 10 days, and you aleady react that some ancestral benefit was taken from you.
I'd want to add one thing for raiders...you know that the weapon alone doesn't set how powerful your character are ? When you chose your gear, you want a full BiS set, with weapon, armor and accessories. And, to build such a set, it is necessary to clear Creator Savage. So, whatever weapon the casuals you so depise acquire, you still have a higher potentiel than them and continue staying at the top of the food chain. So stop whining that all your efforts are "meaningless".
yet no one understands why an unnecessary i280 weapon is unnecessary and is doing more harm than good? lol ok.


This is how I feel the people are reacting to the 280 Weapon
https://www.youtube.com/watch?v=wE0uhqaxS_E
But in some way I do find it upsetting that people who put the time into raiding, does not have the best loottable as the loot is the biggest incentive to raiding, otherwise why bother spend time and energy making new raid dungeons and bosses? xD
If this happens in Stormblood, I see XIV heading down the same path with Epic loot drops as in World of Warcraft, and that was one of many reasons I quit WOW back in 2011 :P
I do NOT wanna see XIV follow WOWs path![]()


No. Now that you complain that it should absolutely be the best weapon available.
For your information, I'm also building some Anima weapons...but I don't care that Diadem can drop better ones. Especially considering the absurd RNG to drop them.
It doesn't. It gives room to improve to even the players that were at the top. For the first time, an odd patch doesn't say "Screw you, I don't care you're running the same old for the past 3 months and for the next 3 months"
Just look above. This weapon gives a new goal even to raiders...instead of just roaming around without doing any progress until Stormblood.
Last edited by Reynhart; 03-10-2017 at 03:25 AM.
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