The flaw is simply why a level skip/story jump potion is even an issue to begin with, from every angle youre all right to some degree. I personally feel like forcing this action just to let new players start with their friends is a serious problem that will never get fixed untill or unless they actually sit down and realize a real solution to the problem, solutions that the community has really drawn up that can be doable, as long as they just end the narrative of supa dupa warrior of light. All they have to do is be reasonable about the new content, not make it for 60+ i mean its silly to assume that unlike the three starting cities with low level mobs, that doma or any other place could even make a city mext tp ;eve; 99 notorious deathbeasts. It wouldnt be hard for them to just do this, and give new leafs a 300% exp bonus till level 59
but here we are, where we'll be in another 3 years because a dynamic story that happens in real time just cannot happen due to our character having to be 'the one' Yet we never single handedly down a primal, never single handedly downed a dungeon or raid. If the narrative changed, then we wouldnt be debating whether its morally acceptable to rename "skip to max/near max level" as anything but what it is just to make the game playable.