The point I was making about the only 2 setting is that there pretty much is just FC master and everything else as it is up to the FC master to determine what permissions those ranks that the FC master creates has.Using a rank hierarchy, promotion/demotion and privilege assignment system created by SE to allow masters to manage their FC. I have never seen a guild system with this kind of design flaw, let alone a system where the design flaw is described as an intended feature. There are lot more simple ways to handle transfer of responsibility due to absence than building a complete rank and privilege system along with promotion and demotion capability. If the system was intended to cover that specific situation of an absent FC master, why are there 15 ranks and why all the different access privileges that can be assigned/revoked? The system appears to offer something that it in fact does not offer, that is a design flaw.
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