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  1. #331
    Player
    Driavna's Avatar
    Join Date
    Sep 2013
    Posts
    1,459
    Character
    Elara Almasombria
    World
    Sagittarius
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Greedalox View Post
    "Real problem" is exaggerating how much of an issue it really is though.
    Thats on you, I'm not making this inssue bigger than it is. People keep talking nosense when current reality is: once in a duty you can't repair your gear outside having required DoH and it's a bad desing chooice. This can be solved by (without removing DoH importance):

    - Allowing crafter to repair other players gear (not by favourite option).

    - Allowing DoH to craft, and sold, repair tools.
    (0)

  2. #332
    Player
    Rongway's Avatar
    Join Date
    Aug 2013
    Posts
    4,168
    Character
    Cyrillo Rongway
    World
    Hyperion
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by DaikiKiyoshi View Post
    does anyone actually have a good reason to NOT add this? What does it harm and who does it hurt?
    Quote Originally Posted by Driavna View Post
    once in a duty you can't repair your gear outside having required DoH and it's a bad desing chooice
    That's just the thing, though. It's not a bad design choice. It's a game mechanic. Failure to execute it is supposed to harm you. If there is a set of big orange arrows over your head and you run away from the party, you get punished. If there is a black and red eye and you don't avert your gaze, you get punished. If the meter next to your gear nears empty and you don't repair, you get punished. "I didn't see it," and "I didn't care enough to deal with it right that second," are neither valid excuses for failure to execute the mechanic properly nor valid motivation for changes to the system.

    Being able to repair your own gear in a duty is crafters' Benediction to the gear durability mechanic.

    The system is meant to inconvenience and to irritate you if you're irresponsible. Clearly, system working as intended.
    (9)
    Last edited by Rongway; 02-10-2017 at 02:32 PM.
    Error 3102 Club, Order of the 52nd Hour

  3. #333
    Player
    Greedalox's Avatar
    Join Date
    Jul 2015
    Posts
    1,285
    Character
    Blufnix Greedalox
    World
    Diabolos
    Main Class
    Machinist Lv 90
    Quote Originally Posted by Driavna View Post
    and it's a bad desing chooice.
    That's on you.
    (3)

  4. #334
    Player
    Astyrah's Avatar
    Join Date
    Aug 2016
    Posts
    233
    Character
    Astyrah Varis
    World
    Masamune
    Main Class
    Bard Lv 90
    didn't read everything but imo, a repair npc inside dungeons isn't needed. it will only remove one of the reasons to level crafters (even if you don't craft or plan to -> you can level them all up slowly with GC turn ins).

    it's just like going out on a trip and forgetting your cellphone charger. either you go out of your way and go back home to grab it OR you go out of your way and buy one from a store wherever, either way you had to go out and get one.

    with durability ingame, you either make sure you repair before entering instance dungeons/raid or you have g6 material and self-repair as needed - otherwise you have to exit the instance to repair (if you manage to bring everything to 0%) or suck it up and use lower ilvl gear that you happen to have on hand or something.
    (2)

  5. #335
    Player
    Escha's Avatar
    Join Date
    Dec 2013
    Posts
    73
    Character
    Firis Mistlud
    World
    Cactuar
    Main Class
    Arcanist Lv 61
    How can I lie about having broken gear if I get queued into aurum vale?
    (0)

  6. #336
    Player
    LunarEmerald's Avatar
    Join Date
    Aug 2013
    Posts
    1,851
    Character
    Lunar Emerald
    World
    Leviathan
    Main Class
    Reaper Lv 90
    Quote Originally Posted by DaikiKiyoshi View Post
    Other than "Bu-bu-but!!! It promotes laziness!!! I am triggered!!!" does anyone actually have a good reason to NOT add this? What does it harm and who does it hurt? Can't be making DoH any less relevant. People claim it will because people no longer have to level crafters to repair their gear. News flash, they already aren't and don't have to or else this wouldn't even be a suggestion. Waste of dev resources? Barely. Not very hard to add an npc to somewhere. They do it all the time for events. "BUT THE LORE!!" If so called lore is standing in the way of potential improvements to the game I think it's fairly self evident that the lore is the problem rather than a QoL improvement such as this.
    I think promoting laziness is a good reason. The player base is bad enough. Don't give more excuses to be lazy. What's next, asking for food vendors in raids? I can't be bothered to remember to bring food. Please make it available inside.
    (2)

  7. #337
    Player
    faiarrow's Avatar
    Join Date
    Jan 2017
    Location
    Abalathia's Spine
    Posts
    152
    Character
    Skotyrfedar Dzemael
    World
    Cactuar
    Main Class
    Summoner Lv 100
    I'm slowly levelling all my DoH right now and thoroughly enjoying it and the ability to fix my own stuff if I so need to, but even with that said--
    I'm just always in a habit of ensuring I repair before every x number of queued instances, and logging out with fully repaired gear, since I began playing.

    It's not hard to keep your gear in check. Queuing in with gear in the red or even halfway through is a risk you take on yourself.
    Tending good habits will outweigh forgetfulness 99% of the time, and this is coming from someone with a short-term memory that is officially horrendous.
    (2)

  8. #338
    Player
    ElHeggunte's Avatar
    Join Date
    Aug 2013
    Location
    The Nation of Domination
    Posts
    1,466
    Character
    Naiyah Nanaya
    World
    Diabolos
    Main Class
    Monk Lv 100
    Quote Originally Posted by Driavna View Post
    But anyway, tell me, what do you have against repairs tools crafted by DOH?
    If someone can't do something as simple as remembering to visit one of the numerous repair NPCs already spread all over Eorzea, what makes you think they'll remember to keep a good supply of repair kits?
    (2)
    With this character's death, the thread of prophecy remains intact.

  9. #339
    Player
    Driavna's Avatar
    Join Date
    Sep 2013
    Posts
    1,459
    Character
    Elara Almasombria
    World
    Sagittarius
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Rongway View Post
    ...
    You are wrong, system it's like that due how duty finder works, they can't allow transactions between players there and if they remove the ability to ask something in return (even if is just the cost of Dark Matter) people will "abuse" their fellow players, it's happend in other games (mages and water during vanilla WoW), but reparing was designed to allow a crafter fix another player gear in mind.

    The system that cover what you are saying is time limit, repairing is just a simple gil sink nothing more nothing less. Probably thats why reparing tools are never going to happen (gil sink turned into a way to earn money), if they decide to change it at some point probably will be with a crafteable mammet working as a regular mender or one DoH will be aviable to fix all gear.


    Quote Originally Posted by ElHeggunte View Post
    ...
    Why I should care what other people do outside me and my friends? With this kind of mindset potions and food should not be a thing.
    (0)
    Last edited by Driavna; 02-10-2017 at 07:21 PM.

  10. #340
    Player
    ElHeggunte's Avatar
    Join Date
    Aug 2013
    Location
    The Nation of Domination
    Posts
    1,466
    Character
    Naiyah Nanaya
    World
    Diabolos
    Main Class
    Monk Lv 100
    Quote Originally Posted by Driavna View Post
    Why I should care what other people do outside me and my friends?
    I don't know, since this is the first time you've mentioned your friends or implied that you only do content in premades. So far you've only argued about how "bad" the system is (which has nothing to do with the topic at hand) and asked why SE doesn't just add repair kits. And to repeat the answer to that: people who forget to repair their gear often enough that it's always breaking mid-duty aren't going to remember to buy kits anyway. If they can remember to visit an NPC to maintain a stack of kits, they can remember to visit a mender on a regular basis which renders the kits pointless.

    With this kind of mindset potions and food should not be a thing.
    False equivalency. Food and potions aren't a requirement for anything. Making sure your gear doesn't hit 0% in the middle of a duty is.
    (3)
    With this character's death, the thread of prophecy remains intact.

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