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  1. #251
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Adire View Post
    It's an argument because humans are humans, and humans can forget things. And because there is no harm at all in adding this would be fine to me, but that's opposed too.
    People who always forget to repair the gear should start to level up DoH classes
    (5)

  2. #252
    Player
    Atoli's Avatar
    Join Date
    Jun 2011
    Location
    Posts
    3,589
    Character
    Nhai Tayuun
    World
    Ragnarok
    Main Class
    Black Mage Lv 100
    I'm sure this has been said many times already, but no.
    It's your responsibility to take care of your gear before you enter. If you forget when you log on, then make sure to repair everything before logging off the day before. I've been playing for many years and my gear his literally not broken a single time in content, despite me still not having leveled crafters enough to repair it inside. It's just a matter of preparation.

    I mean, why not add a marketboard, food vendor, materia NPC and 2 exchange NPCs for dark matter and Gelmorra shards in any raid and ex primal too, while we are at it? You know, for the people who forgot to add materia to their gear or bring buff food?
    (2)

  3. #253
    Player
    seekified's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    896
    Character
    Karis Angara
    World
    Cerberus
    Main Class
    Dragoon Lv 80
    I like how we have a 26-page thread about people being forgetful and whether or not the game should hold their hand.

    I think a better topic of discussion is why we have the gear durability system at all, since it's a boring gameplay mechanic that basically says "either your gear is fine and you don't have to care, or stuff is broken and you're screwed".
    (1)
    Last edited by seekified; 01-30-2017 at 08:04 PM.

  4. #254
    Player
    Legion88's Avatar
    Join Date
    Aug 2014
    Location
    Ul'dah
    Posts
    1,527
    Character
    Baradaeg Ryssbhirwyn
    World
    Lich
    Main Class
    Warrior Lv 80
    Gear durability is a simple Gil sink.
    You can see the durability as a vertical bar next to every piece in the character window.
    It is thrown in your face every time you open it, no excuses for forgetting it.
    This is the only responsebility for players beside wearing apropiate gear for their job.
    (4)
    Last edited by Legion88; 01-30-2017 at 07:41 PM.

  5. #255
    Player
    Solarra's Avatar
    Join Date
    Jul 2015
    Location
    Gridania
    Posts
    887
    Character
    Sylbritt Muscadet
    World
    Cerberus
    Main Class
    Archer Lv 89
    'People who live in glass houses shouldn't throw stones.'
    Seems to be an awful lot of that going on in this thread; forgetting to do things occasionally is normal and everybody does it.

    That said, I'm not sure I'd like to see repair npc introduced into every dungeon. Not because it will make people completely lazy, dependent and irresponsible (thereby leading to the collapse of Western civilisation as we know it, I assume) but simply because it seems like overkill and would be taking development time away from something else.

    How about a Repair Kit? An item that can both be purchased from an npc or crafted (keep it simple: works on any level or type of equipment so inventories are not swamped)
    and,
    give crafters back the ability to repair other people's gear (the necessary phrases are still in the 'auto-translate' dictionary).

    It inconveniences everybody when someone's equipment breaks. It seems silly to me to insist that is exactly how things ought to be and that the other members of the group should just take their punishment along with the person who forgot; I really can't see who that benefits.
    (0)

  6. #256
    Player
    Legion88's Avatar
    Join Date
    Aug 2014
    Location
    Ul'dah
    Posts
    1,527
    Character
    Baradaeg Ryssbhirwyn
    World
    Lich
    Main Class
    Warrior Lv 80
    Quote Originally Posted by Solarra View Post
    How about a Repair Kit? An item that can both be purchased from an npc or crafted (keep it simple: works on any level or type of equipment so inventories are not swamped)
    I like this suggestion...the base for this is already ingame with the repair kit for the airships, perhaps the same recipe for a personal repair kit. Maybe not sold by an NPC but an basic level 50 or 60 recipe without any need of a masterbook.
    (0)

  7. #257
    Player Kosmos992k's Avatar
    Join Date
    Aug 2013
    Location
    Ul'Dah
    Posts
    4,349
    Character
    Kosmos Meishou
    World
    Behemoth
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Legion88 View Post
    I like this suggestion...the base for this is already ingame with the repair kit for the airships, perhaps the same recipe for a personal repair kit. Maybe not sold by an NPC but an basic level 50 or 60 recipe without any need of a masterbook.
    There is already a repair 'kit', it's called learning the relevant craft and carrying the relevant materials.
    (6)

  8. #258
    Player
    Thunda_Cat_SMASH's Avatar
    Join Date
    Dec 2014
    Posts
    2,105
    Character
    Sylvana Tenebri
    World
    Malboro
    Main Class
    Marauder Lv 79
    Quote Originally Posted by Legion88 View Post
    I like this suggestion...the base for this is already ingame with the repair kit for the airships, perhaps the same recipe for a personal repair kit. Maybe not sold by an NPC but an basic level 50 or 60 recipe without any need of a masterbook.
    Have it only repair 20% of all equipped items upon use and I'm game.
    (2)

  9. #259
    Player
    Rinuko's Avatar
    Join Date
    Jan 2015
    Posts
    1,212
    Character
    Lele Inoch
    World
    Zodiark
    Main Class
    Black Mage Lv 80
    Get crafters to 60, it so easy nowdays
    (3)

  10. #260
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    What if durability damage was added at the end of dungeon? Then your gear will not break during dungeon, and you can't queue for a dungeon with broken gear (perhaps like 25% durability minimum to enter).

    It is a bit silly to have it so one of your team members goes from ilvl 9,000 to ilvl 20 out of no where. Might as well let them queue with ilvl whatever they want, which we don't so I don't see why it's that great to allow the event to happen in the first place.

    Although I have to say I've only experienced this issue (on someone else) once in my gaming time. :3
    (1)

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