Results 1 to 10 of 153

Thread: Shatter

Hybrid View

  1. #1
    Player
    Exira's Avatar
    Join Date
    May 2014
    Posts
    221
    Character
    Melania Trump
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    I share my experience from chaos : when pvp veteran players use to q as premade ( 8 man ) doing pvp only , most of the game end by a win for us getting +1100/1200 from kills meanwhile we have people yelling in shout OMG focus crystal OMG stop suicide , they don't even realize we are farming enemy team ( cuz they don't even look at the score they just watch how many ppl on ice). What can i say is that a strong pvp party inside the alliance who is able to farm other allies will ALWAYS win vs ppl who only focus ice.
    (1)

  2. #2
    Player
    dragonseth07's Avatar
    Join Date
    Aug 2016
    Location
    Manhattan Beach
    Posts
    922
    Character
    Ratithgar Jovasch
    World
    Sargatanas
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Exira View Post
    I share my experience from chaos : when pvp veteran players use to q as premade ( 8 man ) doing pvp only , most of the game end by a win for us getting +1100/1200 from kills meanwhile we have people yelling in shout OMG focus crystal OMG stop suicide , they don't even realize we are farming enemy team ( cuz they don't even look at the score they just watch how many ppl on ice). What can i say is that a strong pvp party inside the alliance who is able to farm other allies will ALWAYS win vs ppl who only focus ice.
    Naturally, if you have a coordinated group who can actually kill lots of people, yeah, it'll be successful. Congrats, teamwork is OP. In a PUG, there's not enough coordination to kill people quickly or in great numbers. Me stunning and hitting a MCH with a fully specced Full Swing in the dead center of my team makes no difference. So, why bother?
    (2)

  3. #3
    Player
    aeoncs's Avatar
    Join Date
    Jul 2015
    Posts
    208
    Character
    Zael Magnus
    World
    Shiva
    Main Class
    Monk Lv 90
    Quote Originally Posted by loreleidiangelo View Post
    I have never seen someone win a Shatter without actually...PVPing. (I mean "someone" in terms of a GC as a whole, not an individual player, which of course is quite possible to have happen.) I think a lot of people are overblowing this issue simply because treating the map as a whole beat-'em-up in mid is a surefire way to lose, and people hate having to disengage when they feel like they're "winning" simply because they're not actually winning, the third GC is collecting all the ice and raking in points while you're duking it out with the second GC in mid.

    ...wait, wasn't Seize exactly like that? LOL. "GUYS, NODES"
    Just yesterday I had a match that ended with exactly 6 deaths on all sides. 6 deaths in a 72-player mode. With enough healers and little to no fighting in terms of real group PvP, the deaths that occured were pretty much exclusively people getting picked off. Now, this is an extreme example but it happens a lot, just to a lesser extent.
    In Seal Rock you at least have to fight for nodes by overpowering the other teams, instead of dummy-dps'ing a structure; so it doesn't really matter which of the two game modes is better designed regarding objective control, because in one of them you get to PvP a lot while you mostly PvE and disengage in the other.

    And I did say that you can potentially win Shatter without anyone PvPing once, which is true regardless of whether that ever happens; if that's not bad design, I don't know what is. Still, 24-man Shatter can be fun, but that's pretty much dead for now.




    Quote Originally Posted by Exira View Post
    Snip
    Oh, wow, an 8-man-premade can farm and completely dominate PuGs. What a shocker.
    (0)