Page 14 of 14 FirstFirst ... 4 12 13 14
Results 131 to 140 of 153

Thread: Shatter

Hybrid View

  1. #1
    Player
    Arthur_Gwen's Avatar
    Join Date
    Jan 2017
    Posts
    193
    Character
    Guinevere Jin
    World
    Adamantoise
    Main Class
    White Mage Lv 70
    Basically never hit ice in Shatter and never got kicked lol
    (0)
    Arthur Jin

  2. #2
    Player Kaisinel's Avatar
    Join Date
    Jul 2011
    Location
    Ul'dah
    Posts
    155
    Character
    Cold Steel'
    World
    Balmung
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by Magic-Mal View Post
    Actually that supports the reason why they aren't fair. Because premades actually do listen to each other.
    So by your logic then raid statics should be removed too because they talk and communicate and it makes raiding easier then pugging. Let's just make FF14 a single player game because you think every aspect of an MMO is unfair.
    (3)

  3. #3
    Player Magic-Mal's Avatar
    Join Date
    Jun 2016
    Location
    Gridania
    Posts
    1,589
    Character
    Malina Loma
    World
    Gilgamesh
    Main Class
    Bard Lv 90
    Quote Originally Posted by Kaisinel View Post
    So by your logic then raid statics should be removed too because they talk and communicate and it makes raiding easier then pugging. Let's just make FF14 a single player game because you think every aspect of an MMO is unfair.
    Raiding isn't a competition.

    An equivalent would be a damage contest in DF where you need to do alot of damage on a dummy. The team that does the most damage is the winner.

    And coordinated, 8-man premade statics are allowed to queue against randoms. Not fair.
    (4)

  4. #4
    Player
    ThirdChild_ZKI's Avatar
    Join Date
    Jan 2014
    Posts
    3,229
    Character
    Lace Valeria
    World
    Jenova
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Magic-Mal View Post
    Raiding isn't a competition.

    An equivalent would be a damage contest in DF where you need to do alot of damage on a dummy. The team that does the most damage is the winner.

    And coordinated, 8-man premade statics are allowed to queue against randoms. Not fair.
    You just described Shatter, to a degree.

    And the answer isn't to punish or hinder the players that DO work together. If anything, it should encourage people to work together. If someone steps up to call the shots and they're making good calls, listen to them. If someone's there who CLEARLY is a veteran player, listen to them. If a call is bad, don't argue over it, simply suggest something better; if the shot caller wants to win, they'll put aside their pride and do what's best for the team. Premades don't always win. However when random players refuse to cooperate, you pretty much hand over the victory, and that's not on the premade, that's entirely on those of you who won't work together.
    (2)

  5. #5
    Player Magic-Mal's Avatar
    Join Date
    Jun 2016
    Location
    Gridania
    Posts
    1,589
    Character
    Malina Loma
    World
    Gilgamesh
    Main Class
    Bard Lv 90
    Quote Originally Posted by ThirdChild_ZKI View Post
    You just described Shatter, to a degree.

    And the answer isn't to punish or hinder the players that DO work together. If anything, it should encourage people to work together. If someone steps up to call the shots and they're making good calls, listen to them. If someone's there who CLEARLY is a veteran player, listen to them. If a call is bad, don't argue over it, simply suggest something better; if the shot caller wants to win, they'll put aside their pride and do what's best for the team. Premades don't always win. However when random players refuse to cooperate, you pretty much hand over the victory, and that's not on the premade, that's entirely on those of you who won't work together.
    Based on my experiences PvPing against premades offers 10% win chance and free nightmare coupons.

    The chance of winning isn't 0% but it also isn't high either.
    (0)

  6. #6
    Player
    LostTiger's Avatar
    Join Date
    Mar 2015
    Posts
    11
    Character
    Onigiri Bunny
    World
    Brynhildr
    Main Class
    Gladiator Lv 70
    #Remove more ice
    (0)

  7. #7
    Player
    ThirdChild_ZKI's Avatar
    Join Date
    Jan 2014
    Posts
    3,229
    Character
    Lace Valeria
    World
    Jenova
    Main Class
    Machinist Lv 80
    Truth be told, I went up against my fair share of premades solo, and the one thing I noticed was that they cover each other, they mark and focus targets, and they stick together. . . You don't need to be in a premade to do these things, and on rare occasions I've gained victory over premades by having a random group that would operate in a similar fashion.

    Don't be swayed or deterred by the fact that your enemy is in a premade party. If you know what to do, and you're confident enough to lead, step up. You could very well be that key component the team needs to win.
    (0)

  8. #8
    Player Magic-Mal's Avatar
    Join Date
    Jun 2016
    Location
    Gridania
    Posts
    1,589
    Character
    Malina Loma
    World
    Gilgamesh
    Main Class
    Bard Lv 90
    Quote Originally Posted by ThirdChild_ZKI View Post
    Truth be told, I went up against my fair share of premades solo, and the one thing I noticed was that they cover each other, they mark and focus targets, and they stick together. . . You don't need to be in a premade to do these things, and on rare occasions I've gained victory over premades by having a random group that would operate in a similar fashion.

    Don't be swayed or deterred by the fact that your enemy is in a premade party. If you know what to do, and you're confident enough to lead, step up. You could very well be that key component the team needs to win.
    I'm never afraid of or avoid fighting premades but honestly, I know they can be beat if my teams work together and use tactics like the ones you listed.. Sadly, I have never seen it work.

    -Marking Battle Fevers on 12 kill streaks or whatever and no one is killing them.
    -Our only healer running around in the outskirts of the map trying to break small crystals while we all die.
    -Teams' downright passiveness and refusal to fight and "Stay at A" even though we MUST attack.
    -Healers sitting at base "guarding" it while again, everyone getting killed.
    -Getting a fever/high down to 1% and no one at my side to get the final hit despite being marked.
    -We may be winning and we're screaming "Don't die!", then they continue pushing and all wipe.
    -Adders have 1,500 points while Flames have 650 and the teams completely ignore our pleas to just stop attacking Flames..
    -And my favorite, when you are running on 5% HP for 2min straight and your alliance healers just leave you to God's mercy and continue doing their business T.T

    All of these things seem to happen no matter how many callouts, macros, map links, you name it are used. It's even worse with Seal Rock! I have only won four matches ever since.. Like 3.3 xD.
    (3)
    Last edited by Magic-Mal; 02-11-2017 at 08:45 PM.

  9. #9
    Player
    Praesul's Avatar
    Join Date
    Jan 2014
    Location
    Ul'Dah
    Posts
    365
    Character
    Praesul Presul
    World
    Balmung
    Main Class
    Warrior Lv 100
    Why they can't attempt to balance the matches based on premade size is beyond me. People want to queue with their friends? Totally fine. But make them go up against another premade of similar size instead of just being tossed into the first match found. Then again, you can't really curbstomp randoms if you're up against another premade, can you? Then the queue dodging commences, because really, all anyone is in it for is to farm kills.
    (1)

  10. #10
    Player
    RedHerb's Avatar
    Join Date
    May 2015
    Location
    Gridania
    Posts
    222
    Character
    Garza Himura
    World
    Balmung
    Main Class
    Scholar Lv 70
    Quote Originally Posted by Praesul View Post
    Why they can't attempt to balance the matches based on premade size is beyond me. People want to queue with their friends? Totally fine. But make them go up against another premade of similar size instead of just being tossed into the first match found. Then again, you can't really curbstomp randoms if you're up against another premade, can you? Then the queue dodging commences, because really, all anyone is in it for is to farm kills.
    Doesn't seem the playerbase is large enough for that sort of thing, I'd be happy with this, though.
    (1)

Page 14 of 14 FirstFirst ... 4 12 13 14