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  1. #161
    Player
    LaylaTsarra's Avatar
    Join Date
    Feb 2014
    Posts
    4,926
    Character
    Y'sira Kurai
    World
    Halicarnassus
    Main Class
    Conjurer Lv 100
    Yeah they're sweet. I have three 270's at the moment (just finishing my WHM) and am working on a few more - astro, bard and summoner all at the light stage.
    (0)

  2. #162
    Player
    TaleraRistain's Avatar
    Join Date
    Jun 2015
    Posts
    5,490
    Character
    Thalia Beckford
    World
    Jenova
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Aquaslash View Post
    As a slight aside, as a community, we really have to stop this "Us vs. Them", Raiders vs. "Casuals" mentality. How about we try to come together and work together for once? I speak as someone who raids AND grinds out relic every patch. If anything, we ALL should be glad that there are multiple paths, and OPTIONS to get to end game gear levels.
    I personally love it. But I've played games where it was a lot different. You either raided or you ran your head hard into a content and gear ceiling.
    (0)

  3. #163
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Airget View Post
    When 4.0 comes out the Eureka content planned does consist of Anima. They've said it during their previews of 4.0 that the anima quest line will take place and use the content of Eureka rather than be content which has you do older content to get the gear.
    I think you mean the next weapon questline. Or will we get an Anima II questline in 4.0?
    (0)

  4. #164
    Player
    Vexander's Avatar
    Join Date
    Apr 2015
    Location
    Sharlyan
    Posts
    1,290
    Character
    Rin Black
    World
    Balmung
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Felis View Post
    I think you mean the next weapon questline. Or will we get an Anima II questline in 4.0?
    I wouldn't mind if we saw a continuation of the anima weapon in 4.0 to be honest. A weapon that grows with us through the expansions would be pretty cool. Hard to justify it going from awesomeness at the end of HW to lameness at the start of Stormblood but I'm sure they could find a reason. I'd just like to know if I could turn my BLM staff into a RDM Sword at the first step of the quest. First step for anima had you farm fates for crystals, -or- turn the previous final relic into the astral/umbral nodes you needed. Don't know if that worked with -any- Zeta weapon, or if it -had- to be the one for the class you were getting the anima for.
    (1)

  5. #165
    Player
    Vaer's Avatar
    Join Date
    Oct 2011
    Posts
    1,803
    Character
    Ein Vaer
    World
    Excalibur
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Vexander View Post
    Hard to justify it going from awesomeness at the end of HW to lameness at the start of Stormblood but I'm sure they could find a reason.
    At the end of the zodiac (2.0 relic) you try to awaken sentience in the weapon when you complete it. You pretty much dumped it on HW launch even after all that or blew it up to start the next one. I think they'll wipe the slate clean since it also works as a convenient excuse to not design anima weapons for the new jobs just like AST, DRK and MCH don't have zodiac weapons.
    (1)

  6. #166
    Player
    Fluffernuff's Avatar
    Join Date
    May 2016
    Posts
    418
    Character
    Aethys Aeon
    World
    Goblin
    Main Class
    Gunbreaker Lv 80
    Why yes, I DO want to spend an entire expansion on a weapon that is both time gated and content gated only for it to be worse than a PvP weapon. That sounds amazing


    in all serious though, let's just stand back and actually see what's required for Anima
    Let's assume every step is completed within the same day.
    Let's also assume we're starting at nothing- no unidentifiables, no oils, no umbrites, no clusters. How much would that run you?
    you blast through the crystal and dungeon steps,
    now you have to buy the inidentifiables- if using just lore, it would run you 12,000 lore. since the other items are through GC seals, it would run you 100,000 seals
    We move onto the aether oil step. I'll consider the nerf here. You'll need to buy 4 at 700 lore each after the weekly, another 2,800 lore.
    And now we get to the umbrite step. For this, we assume RNG hates you and you get no bonuses. so you gotta buy 80, bucko. that's 24,000 lore added to the heap.
    Singing cluster time! We knock off 11 for the quests meaning we gonna buy another 39- 5,850 more lore!

    Before we count pneumites (I haven't bothered doing the 270 step yet) this "glamour-only" weapon would take...

    At least 1 full day,
    100,000 Grand Company Seals
    44,650 Lore
    Whatever resources you spent to get 80 sands,
    However many dungeons you had to run to acquire the required lore.
    All assuming it was done in a day. Also keeping in mind all these steps are only actually available at the end of the expansion. They werent all here from the start.

    All this for a proposed weapon weaker than a single dungeon piece.
    That sounds fair. That's about the same amount of work as a PvP weapon. Or farming for a dungeon drop.
    (3)
    Last edited by Fluffernuff; 01-28-2017 at 08:22 AM.

  7. #167
    Player
    Callinon's Avatar
    Join Date
    May 2014
    Location
    ???
    Posts
    1,557
    Character
    Callinon Soulforge
    World
    Ultros
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Lexia View Post
    largely and only are two different things
    True, but then we just get into one player trying to decide what another player "deserves" to have and that gets ugly fast. Anima weapons have the potential to be better than raid weapons because you can customize the stats. It also takes WAAAAAAAY longer to build an anima weapon than it does to down a raid boss (if you're capable of downing the raid boss).

    Quote Originally Posted by MilesSaintboroguh View Post
    Yeah, the best stuff comes from raiding. Therefore, swords with high amounts of Parry is the best if it comes from a raid.
    Your attempt to put words in my mouth is adorable.
    (0)

  8. #168
    Player
    Iromi's Avatar
    Join Date
    Sep 2012
    Location
    Gridania
    Posts
    2,059
    Character
    Tilla Eversong
    World
    Siren
    Main Class
    Marauder Lv 50
    I've done the raiding and the relic. I think the game is fine as is. Even if they made the relics same ilvl as the raiding stuff IDC. Relic can be worse for some then raiding, and vice versa. Anyway in 4.0 we are getting it thru some different content called Eureka, which sounds neat so far.

    If anything the issue isn't that they are close to ilvl, it's that there is nothing to do with the raiding weapons except be a true hero of Eorzea and stand with it in idlyshire. I guess I could do my roulettes faster!! Awesome...
    (1)

  9. #169
    Player
    Fevelle's Avatar
    Join Date
    Feb 2015
    Location
    Gridania
    Posts
    1,353
    Character
    Fiona Greentear
    World
    Behemoth
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Iromi View Post
    ...
    Well there isn't anything to do with a complete relic too. It's more about the adventures than the weapon itself.
    (1)
    Last edited by Fevelle; 01-28-2017 at 09:15 AM.

  10. #170
    Player MilesSaintboroguh's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    5,764
    Character
    Miles Saintborough
    World
    Balmung
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Callinon View Post

    Your attempt to put words in my mouth is adorable.
    I was hoping you'd be too stuffed to talk. Is that adorable as well?
    (2)

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