relic is tedious tho... especially for people who went through the 200 > 210 before nerf... and I myself, feel so lazy I'm focusing on a12s just not to do another one for my monk =w=
relic is tedious tho... especially for people who went through the 200 > 210 before nerf... and I myself, feel so lazy I'm focusing on a12s just not to do another one for my monk =w=
People keep saying relic is time consuming but it's really not. ARR relic was time consuming, HW relic was hardly time consuming. I work from 8am till 4pm and anytime I finish the stuff I need to do(work related) I work on my relic and not waste time AFK in idyllshire and I was done in like 3 days. Such time investment much wow. SE hands stuff out way too easily in this game and you wonder why this game has no longevity to it.
When the patch comes to an end and new gear is introduced. Players will have the same item level as raiders. The only difference will be when did they get these items. And some savage pieces have better secondary stats.
Raiders will gear much faster (2 or 3 patches) before none raiders.
As for the anima weapon. the very last step for anima, the item level will match the raid one. It is still fine because raiders have gotten these weapons long time ago. While others have to grind for theirs.
It is the race to gear up and show it off before everyone is the same item level as you. It is fair.
Last edited by Yeol; 01-27-2017 at 07:43 PM.
The very purpose of the original relics was to give non-raiders a means to get powerful gear. I feel they achieve that, even if some of the quest mechanics are simply not fun (see: RNG-based FATE grind). I think it is fair to give everyone a means of having a powerful weapon without sticking to a static's raiding schedule for months on end. Good raiders get their endgame gear at least three months before everyone else has access to it, which balances it out.
This last step is not indicative of the process as a whole. I made a goal of doing every step while it was fresh, and let me tell you. The 230-240 jump was RETARDED. That step took me the longest because I just got plain sick of even SEEING ARF. Let alone burning all my leves for about 7 vilekin and burning poetics as soon as I got 450.People keep saying relic is time consuming but it's really not. ARR relic was time consuming, HW relic was hardly time consuming. I work from 8am till 4pm and anytime I finish the stuff I need to do(work related) I work on my relic and not waste time AFK in idyllshire and I was done in like 3 days. Such time investment much wow. SE hands stuff out way too easily in this game and you wonder why this game has no longevity to it.
The 200-210 was also ridiculous. Did you know unidentified items used to cost 680 lesser tomes each? And that they used to cost ten precision parts from gordias instead of three? I'm also really sure the crafter parts were specialist recipies.
Don't even get me started on the poor souls who didn't have a zeta and had to pray to rngesus for Atma drops.
You're lying if you say that you can complete the entire anima from 170-270 in a few days.People keep saying relic is time consuming but it's really not. ARR relic was time consuming, HW relic was hardly time consuming. I work from 8am till 4pm and anytime I finish the stuff I need to do(work related) I work on my relic and not waste time AFK in idyllshire and I was done in like 3 days. Such time investment much wow. SE hands stuff out way too easily in this game and you wonder why this game has no longevity to it.
210 pre nerf and 240 both took excessive periods of time to deal with, and that's not counting the original 170 step if you didn't finish the ARR relic.
Last edited by Rennies; 01-27-2017 at 07:58 PM.
I was talking about the last step. My point still stands that this relic hasn't been as time consuming compared to ARR. People only think it's time consuming because they look at what they need to do and wait for nerfs. Instead of doing nothing in the game work on the relic you will realise how quick it can be done casually. If you keep up to date with the relic it's not that bad. If you start a brand new one of course there will be a giant wall in front of you to climb before you become current. Also people used certain strats for the relic but once people move on those parties become smaller and no one does it. That's when the relic becomes hard due to people moving onto the next step.
I finished each step of the relic on release so I didn't do any step when it got nerfed so please don't act as if I didn't do it thanks. I honestly still believe people are blowing it out of proportions and it wasn't that bad like ARR. I spammed ARF but I also spammed Antitower when I got bored of that place. I finished the ARR relic as well by the way before any step got nerfed so I believe I am in a position to compare them both from my experience. All I will say is people don't use their time very well so it seems like it is longer than it really is. People who continue to complain and complain for a relic nerf could use that time to be doing the relic and you would be surprised how quick it can be done if you work on just that and stomach through it. The whole point of the relic is grind for a good weapon so of course its going to feel annoying and tedious that's the whole point of it, but with that you will eventually get the weapon as strong or even stronger when it reaches 275 then raid weapons.
Last edited by Remus; 01-27-2017 at 10:24 PM.
Fact of the matter is SE took something people were complaining about (Light Grind) and added it again....
Well and fates but that is not even close to being as bad as ARR Relic was.
They should bring back the having to defeat Primals, etc... it would surely make things more interesting.
might be nice , but it still have to be some kind of grind , so sooner or later people will complain about it again :PFact of the matter is SE took something people were complaining about (Light Grind) and added it again....
Well and fates but that is not even close to being as bad as ARR Relic was.
They should bring back the having to defeat Primals, etc... it would surely make things more interesting.
tho i think the light farm is unbalanced atm i mean if u do A1S u can finish it in what 2-3 days? :P
if u do dungeons u need like 2-3 months ^^ and A1S is not really hard anymore , u just dps it hard and ignore mechanics ^^
edit :P to the OP : the ilvl of the relic is just fine as it is ^^ if u need bash on people that dont have that much time to boost ur ego , then theres something wrong with ur attitude ^^
Last edited by Khemorex; 01-27-2017 at 11:11 PM.
quest weapons lose their purpose if they aren't the strongest or equal to strongest. I don't think many people would put a huge amount of hours into unlocking a glamor weapon with no stats. for sure I think time is valid sacrifice to get something powerful. raiders get the best pve equipment a long time before anyone else; isn't that enough to be happy about?
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