So, after playing in the Raid Finder for a couple of times, i've noticed that Soar is a "hard" mechanic because it doesn't use always the same patterns.

After a really few tries, hardcore players found out that Soar could be skipped if Zurvan hits 75% HP... and that's not a good thing. Why?

The Party Finder now is filled with people that cleared it and still can't handle Soar properly, making the new cross-server PF a toxic mess that makes Soar skipping a requirement!

I'd like to ask the dev team and Yoshi-P: Could you please fix Zurvan Extreme, making it impossible to skip Soar?
Hardcore players need to learn on dealing with it, not bypass it desperately with high DPS numbers... Otherwise, why invest development money into interesting boss mechanics if you can ignore it?

They asked for difficult content. Now that "it's too hard" they can't beat without going through a simple mechanic? Think about it. Because it'll be worse when Omega's new difficulty hits.