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  1. #1
    Player
    Ashelia_Ferron's Avatar
    Join Date
    Jun 2015
    Posts
    764
    Character
    Ashelia Ferron
    World
    Siren
    Main Class
    Paladin Lv 70
    Just so you know, he specifically said 20% physical damage resistance up.

    Which is Foresight. Also it's the only current cross class mitigation cooldown.

    So if anything is being replaced, it's Foresight
    (4)

  2. #2
    Player
    Fevelle's Avatar
    Join Date
    Feb 2015
    Location
    Gridania
    Posts
    1,353
    Character
    Fiona Greentear
    World
    Behemoth
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Ashelia_Ferron View Post
    Just so you know, he specifically said 20% physical damage resistance up.

    Which is Foresight. Also it's the only current cross class mitigation cooldown.

    So if anything is being replaced, it's Foresight
    Yes, you're right, my bad, but since Shadowskin and Rampart have the same effect, they will probably be added to the generic skillset too to open space for new skills to make the jobs feel more unique. However, tanks can say goodbye to some of their crossclasses skills too:

    Famitsu: The current additional action system is made so that players willingly pick actions depending on their class. Some actions are made available to be shared between classes. Will some actions become job specific? For example, marauder’s Blood Bath being available only to that job?

    Yoshida: Some actions will become unique. Abilities that will mainly be in the shared category will be damage up abilities, or debuff abilities, etc. We want to make it so that you can change which abilities you use depending on the content and other party member.
    (2)

  3. #3
    Player
    KarstenS's Avatar
    Join Date
    Aug 2013
    Posts
    6,246
    Character
    Lilli Karani
    World
    Odin
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Fevelle View Post
    Yes, you're right, my bad, but since Shadowskin and Rampart have the same effect
    Uhm. No. They don't.

    Foresight increases the physical defense by 20%. Its just working for physical damage and 20% defense up is not the same as 20% less damage.

    The other two you named reduce any kind of damage (not only physical damage) by 20%. Thats a very big difference to Foresight. As WAR is completely different in this kind of "any damage" handling, I don't expect it to get one of the "Role" Skills.
    (0)
    Last edited by KarstenS; 01-23-2017 at 05:10 PM.

  4. #4
    Player
    DBelmont's Avatar
    Join Date
    Aug 2014
    Posts
    181
    Character
    Damien Belmont
    World
    Odin
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by KarstenS View Post
    Uhm. No. They don't.

    Foresight increases the physical defense by 20%. Its just working for physical damage and 20% defense up is not the same as 20% less damage.

    The other two you named reduce any kind of damage (not only physical damage) by 20%. Thats a very big difference to Foresight. As WAR is completely different in this kind of "any damage" handling, I don't expect it to get one of the "Role" Skills.
    To be honest, after all that talk about battle system revamp, I would at the very least expect Foresight to be completely reworked or removed.
    (0)