Page 2 of 5 FirstFirst 1 2 3 4 ... LastLast
Results 11 to 20 of 47
  1. #11
    Player
    ChloeGrace's Avatar
    Join Date
    Oct 2013
    Posts
    428
    Character
    Chloe Grace
    World
    Cactuar
    Main Class
    Bard Lv 80
    Is anyone else not a fan of job homogenization?
    It was a disaster for MCH and BRD. I'd rather see a continuation of job/class abilities that make each unique, along with the elimination of cross class altogether.
    (2)

  2. #12
    Player
    Fevelle's Avatar
    Join Date
    Feb 2015
    Location
    Gridania
    Posts
    1,353
    Character
    Fiona Greentear
    World
    Behemoth
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Ashelia_Ferron View Post
    Just so you know, he specifically said 20% physical damage resistance up.

    Which is Foresight. Also it's the only current cross class mitigation cooldown.

    So if anything is being replaced, it's Foresight
    Yes, you're right, my bad, but since Shadowskin and Rampart have the same effect, they will probably be added to the generic skillset too to open space for new skills to make the jobs feel more unique. However, tanks can say goodbye to some of their crossclasses skills too:

    Famitsu: The current additional action system is made so that players willingly pick actions depending on their class. Some actions are made available to be shared between classes. Will some actions become job specific? For example, marauder’s Blood Bath being available only to that job?

    Yoshida: Some actions will become unique. Abilities that will mainly be in the shared category will be damage up abilities, or debuff abilities, etc. We want to make it so that you can change which abilities you use depending on the content and other party member.
    (2)

  3. #13
    Player
    Tam_Hawkins's Avatar
    Join Date
    Nov 2013
    Posts
    347
    Character
    Tam Hawkins
    World
    Shiva
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by ChloeGrace View Post
    Is anyone else not a fan of job homogenization?
    It was a disaster for MCH and BRD. I'd rather see a continuation of job/class abilities that make each unique, along with the elimination of cross class altogether.
    I'm not a fan of homogenization, but i think i f thei do this right (IF!!!) then this will be the exact oposite of homogenization, as they free overlapping skill slots and as they said they will fill them with UNIQUE skills.
    (1)

  4. #14
    Player
    Raige's Avatar
    Join Date
    Oct 2012
    Location
    Limsa-Lominsa
    Posts
    88
    Character
    Raige Osata
    World
    Hyperion
    Main Class
    Gunbreaker Lv 100
    They also mentioned that they will be deleting abilities that are hardly used. Fracture was an example as was the DRG abilities: Feint and Keen Flurry.
    (1)

  5. #15
    Player
    Llynd's Avatar
    Join Date
    Feb 2016
    Posts
    222
    Character
    Lynk Lloyd
    World
    Moogle
    Main Class
    Scholar Lv 70
    This means we won't share cleric stance anymore ? Sch/ast will have their own " CS", i wonder what's gonna be
    (0)

  6. #16
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Llynd View Post
    This means we won't share cleric stance anymore ? Sch/ast will have their own " CS", i wonder what's gonna be
    Not quite. They are essentially doing away with the cross skill system. Every ability there now will be available for each role regardless of whether the corresponding job is leveled. So you do not need to unlock or even level Conjurer or Gladiator to access Cleric Stance or Provoke, respectively. Both will be available from the onset.
    (4)

  7. #17
    Player
    Llynd's Avatar
    Join Date
    Feb 2016
    Posts
    222
    Character
    Lynk Lloyd
    World
    Moogle
    Main Class
    Scholar Lv 70
    Quote Originally Posted by Bourne_Endeavor View Post
    Not quite. They are essentially doing away with the cross skill system. Every ability there now will be available for each role regardless of whether the corresponding job is leveled. So you do not need to unlock or even level Conjurer or Gladiator to access Cleric Stance or Provoke, respectively. Both will be available from the onset.
    Oooh i see. Also will they revamp the useless abilities by traits ? Because for scholars, Ruin is useless since Broil, but it's still useful for SMN, i really wonder how they'll manage that
    (0)

  8. #18
    Player
    Gumbercules's Avatar
    Join Date
    Apr 2012
    Posts
    552
    Character
    Gumbercules Thesecond
    World
    Hyperion
    Main Class
    Miner Lv 80
    yeah its mostly taking things that are cross class now and just making them role based and opened by role lvl not by a specific jobs level from what I can tell. for example when a tank reaches lvl 22 it opens up provoke for the tank role, and then all tanks can equip it from there.

    big part of what they said is also that rotations will not get any more complex than they currently are at 60, so i do expect to see some pruning and skill consolidation, and I am hoping to see accuracy bite the dust.
    (2)
    Last edited by Gumbercules; 01-22-2017 at 11:46 PM.

  9. #19
    Player
    ADVSS's Avatar
    Join Date
    Mar 2016
    Posts
    2,397
    Character
    Advent Shadowsoul
    World
    Zalera
    Main Class
    Dark Knight Lv 80
    so long PLD using stoneskin
    (0)

  10. #20
    Player ErikMynhier's Avatar
    Join Date
    Aug 2013
    Location
    Arizona
    Posts
    1,507
    Character
    Erik Mynhier
    World
    Balmung
    Main Class
    Paladin Lv 90
    If they can clean up the skills this way and add some new post-50 passives to add power to old skills, I'm there 100%.

    What I hope for most is: Enhance Flash II - Adds damage with a potency of 100 to all nearby enemies

    So Flash would have damage and a debuff, to keep it fair for DRK I think the Heavy debuff from PVP should be added to Unleash.
    (1)

Page 2 of 5 FirstFirst 1 2 3 4 ... LastLast