I understand that the English dialogue is as it is, to give that sort of old, fantasy feel, and I do like it to some extent. But imo it would have more of an impact if only some of the npcs spoke in this way. in short bursts, it's fine, but in longer cutscenes I just lose the thread of exactly what anyones talking about, so some of the story is probably lost on me.

my personal preference would be if the older npcs, and primals spoke like that, but then there were also some "normal-speaking" people on the team that could sort of keep it on track. they could even have bits where our character's like "wtf's he on about?" and then someone explains