Page 66 of 71 FirstFirst ... 16 56 64 65 66 67 68 ... LastLast
Results 651 to 660 of 703
  1. #651
    Player
    Naunet's Avatar
    Join Date
    Aug 2013
    Posts
    3,004
    Character
    Mide Uyagir
    World
    Coeurl
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Bourne_Endeavor View Post
    How? For everyone who already completed the MSQ. What QoL improvements do they get? I already have alts leveled. All this would do is take away from the new content I'll actually get to play.
    Because the game doesn't revolve solely around people who have all of their alts capped as of right now? The ARR MSQ lock has been brought up often enough as a complaint that I think it's well worth investing a little time in removing.
    (0)

  2. #652
    Player
    Lambdafish's Avatar
    Join Date
    Feb 2014
    Location
    Ul-Dah
    Posts
    3,927
    Character
    Khuja'to Binbotaj
    World
    Hyperion
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Enur View Post
    In ffxiv you have to follow the tedious train tracks untill lvl 60
    Which is fine for now. I would much rather have 2.x be a constant requirement for expansion, but never any more. The devs can then work on thinning the 2.x process over time without having to touch expansion areas. And there is your story bloat fixed without any need for a jump potion.

    Something of note: did we enter any expansion areas during the 3.4 MSQ? I can't remember us doing so. This might be an indication that come SB, it is possible that people without the HW will be able to do 3.4/3.5 in order to access SB.
    (1)

  3. #653
    Player
    Jatoi's Avatar
    Join Date
    Aug 2013
    Location
    Far, far away.
    Posts
    386
    Character
    Wren Snakelily
    World
    Balmung
    Main Class
    White Mage Lv 100
    Here's the logic I approach this with:

    The 2.3 quest grind is horrific. It chased off some folks I know. People who are against surpassing them quickly or making them concise because "We had to do it to reach Heavensward!" ought to do what our ancestors did.

    Go out into the wilds, make a campfire and have a blast like our ancestors had to. Because hey, although our ancestors did that stuff and it was much harder to do the same thing ( eat, have shelter, ect. ) - the people who have conveniences such as electricity should go without them... right?
    (3)
    Last edited by Jatoi; 12-14-2016 at 04:14 AM.

  4. #654
    Player
    lulunami's Avatar
    Join Date
    Feb 2014
    Posts
    400
    Character
    Rurulu Namilu
    World
    Excalibur
    Main Class
    Arcanist Lv 90
    Level jump potion is good. The 2.x Main Story Quests had too much filler fetch quests and just dragged on too much. You turn away new players with mundane game play.

    In regards to players not knowing how to play: lots of players still do not know how to play even at max level. You do not really learn how to play your job until you are max level anyway (i.e. Lv.60 Black Mage and Enochian/Fire IV). The game does a poor job at teaching players how to play the game.

    If you want to know how to really play, you have to rely on fan/community-made guides for each job. You have to build relationships with other players and learn from others.
    (1)
    Last edited by lulunami; 12-14-2016 at 04:19 AM.
    Fried popoto enthusiast.

  5. #655
    Player Lexia's Avatar
    Join Date
    Aug 2013
    Posts
    3,509
    Character
    Lexia Lightress
    World
    Balmung
    Main Class
    Ninja Lv 86
    Honestly I don't really think modifying the msq going to do much cause those same people trying to attract by doing that are mostly the ones that going to get to the "endgame" play for couple months then quit and move onto something else.
    (1)

  6. #656
    Player
    Lambdafish's Avatar
    Join Date
    Feb 2014
    Location
    Ul-Dah
    Posts
    3,927
    Character
    Khuja'to Binbotaj
    World
    Hyperion
    Main Class
    Paladin Lv 100
    Quote Originally Posted by lulunami View Post
    Level jump potion is good. The 2.x Main Story Quests had too much filler fetch quests and just dragged on too much. You turn away new players with mundane game play.
    The reason for this is that the MSQ needs to be padded out to provide sufficient XP for levelling. This is something that was addressed in 3.1 onwards when dealing with patch content and will be addressed in SB with MSQ structure.
    (0)

  7. #657
    Player
    Enur's Avatar
    Join Date
    Nov 2015
    Location
    Ul'dah
    Posts
    445
    Character
    Ruruneji Seseneji
    World
    Odin
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Lambdafish View Post
    The reason for this is that the MSQ needs to be padded out to provide sufficient XP for levelling. This is something that was addressed in 3.1 onwards when dealing with patch content and will be addressed in SB with MSQ structure.
    But the 2.1-2.55 was made for level capped characters at the time. The filler is not for experience points, those were added later. They are just there to take up time and make the msq feel longer.
    (2)

  8. #658
    Player
    Voltres's Avatar
    Join Date
    Dec 2016
    Posts
    46
    Character
    Aelfric Stormcaller
    World
    Behemoth
    Main Class
    Warrior Lv 60
    I went through the main story 3 times, first at release of ARR(2.0), then at Ninja job release and then now at 3.4. The first two were fine, I skipped every single text and cutscene, watched a 30 minute youtube video to understand the story and it saved me hours of something I do not enjoy doing. Now with Heavensward and patch 3.4, even skipping EVERYTHING, it takes a fucking huge amount of time to do it and this will surely make people quit the game since they have to spend so much time doing what they don't want first.
    (2)

  9. #659
    Player
    Nominous's Avatar
    Join Date
    Oct 2014
    Location
    Gridania
    Posts
    372
    Character
    Nominous Lhant
    World
    Balmung
    Main Class
    Lancer Lv 70
    Quote Originally Posted by Jandor View Post
    Yeah, but on the flip side of that, who the hell is buying RPGs and not expecting to have to start at level 1?
    Nobody. It's not about the level they expect to start at, but the content they want access to. It just so happens that those two things are tied together, meaning you need a level jump in order to access the new content.

    It's really simple- Nobody wants to buy a new game to play old content. No matter how you want to explain the concept and break it down, that remains the core. Similarly, no matter how you break it down, the only group that benefits from the lack of Jump Potions, is going to be the current subscribers. We should be considered, sure. But I'd rather everyone's friends (new and returning players) be included in the expansion fun than protect my own interests, pride, and such.

    There should certainly be some requirements for using the jump potion, in the form of tutorials. But I think that's enough.
    (6)
    Last edited by Nominous; 12-14-2016 at 09:07 AM.

  10. #660
    Player
    Greedalox's Avatar
    Join Date
    Jul 2015
    Posts
    1,285
    Character
    Blufnix Greedalox
    World
    Diabolos
    Main Class
    Machinist Lv 90
    Quote Originally Posted by Nominous View Post
    Nobody. It's not about the level they expect to start at, but the content they want access to. It just so happens that those two things are tied together, meaning you need a level jump in order to access the new content.

    It's really simple- Nobody wants to buy a new game to play old content. No matter how you want to explain the concept and break it down, that remains the core. Similarly, no matter how you break it down, the only group that benefits from the lack of Jump Potions, is going to be the current subscribers. We should be considered, sure. But I'd rather everyone's friends (new and returning players) be included in the expansion fun than protect my own interests, pride, and such.

    There should certainly be some requirements for using the jump potion, in the form of tutorials. But I think that's enough.
    I whole heartedly disagree, at least speaking for myself the initial leveling process in an MMO is a lot of the allure. Watching my growth into a character capable of max level content is exciting.
    (3)

Page 66 of 71 FirstFirst ... 16 56 64 65 66 67 68 ... LastLast