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  1. #21
    Player
    CookieMonsta's Avatar
    Join Date
    Jul 2015
    Posts
    478
    Character
    Shirayuki Kova
    World
    Tonberry
    Main Class
    Dragoon Lv 66
    Quote Originally Posted by ValentineSnow View Post
    So I've had multiple instances where I've seen dps getting told off for taking hate instead of the tank getting told off for losing hate.

    I was in A12 as BLM and I was about to take hate off the DRK tanking without grit. So I said "put tank stance on pls". Then the party jumped on me saying "you use quelling strikes".

    Then a similar thing happened when I was in a dungeon, a ninja took hate off the PLD (again who was in sword oath), and died, he complained at the tank to keep hate and got berated for not learning to use shadewalker.

    So is this a thing now? Is it the dps's fault if the tank loses hate?
    If Quelling Strikes was available and you didn't use it resulting in aggro, it was your fault. Likewise for Shadewalker.
    If no tools were available and you took aggro, it was the tank's fault.
    (1)

  2. #22
    Player

    Join Date
    Sep 2015
    Posts
    251
    Its both

    i run in alot of tanks who were incapaple of holding aggro properly


    however, things like elusive jump doenst exist for nothing, so yeah. Now there also a lot of DPS check in this game, so optimally dps should not use this skills so often.

    I would say 70%/30% tanks fault
    (0)

  3. #23
    Player
    Leadleaf's Avatar
    Join Date
    Sep 2014
    Posts
    204
    Character
    Erilsa Leadleaf
    World
    Ragnarok
    Main Class
    Pugilist Lv 90
    I don't know where the "Have we moved to an age" part has come from as plenty of bards were yelled at since 2.0 for doing their erry-cooldown sans quelling opener on titan or whatever.

    It's DF, there's going to be large gaps in people's experience, dps/enmity output and gear, just keep quelling on cooldown and when you pull threat still, that tank won't have anything else to fall back on.
    (0)

  4. #24
    Player
    Ilan's Avatar
    Join Date
    Aug 2015
    Posts
    3,057
    Character
    Kurumii Tokisakii
    World
    Shiva
    Main Class
    Ninja Lv 70
    Quote Originally Posted by Kaitoo View Post
    Its both

    i run in alot of tanks who were incapaple of holding aggro properly


    however, things like elusive jump doenst exist for nothing, so yeah. Now there also a lot of DPS check in this game, so optimally dps should not use this skills so often.

    I would say 70%/30% tanks fault
    Elusive jump is something completly different. Other classes don't lose dps if they use their emnity reducing skills and they should use them. Best choice for dragoon is a ninja in party who puts smokescreen on you if you get to close. But thats something that you can't expect in DF and i would say not even in PF.

    If a tank loses hate when these skills are used properly, he shouldn't go out of tank stance anyway because he is undergeared or not capable of playing a tank properly. But these tanks where not the topic for me.
    (0)
    Quote Originally Posted by Canadane View Post
    Good talk, all. Glad we had it.
    暗闇の力#7805

  5. #25
    Player
    Zojha's Avatar
    Join Date
    Aug 2015
    Posts
    3,565
    Character
    Lodestone Bait
    World
    Pandaemonium
    Main Class
    Gladiator Lv 1
    Quote Originally Posted by Ilan View Post
    Elusive jump is something completly different. Other classes don't lose dps if they use their emnity reducing skills and they should use them.
    It's not a particularly big DPS loss if you use Spineshatter Dive or Dragonfire Dive right after, because you'll be right back at the target and DRGs "normal" GCD should allow for double OGCD usage within a GCD window.

    I mean, you can also say that quelling strikes on BLM is a DPS loss because the 0,5 second animation lock of quelling are 0,5 seconds you aren't casting Fire/Ice. That's true - but not a significant loss.
    (0)

  6. #26
    Player
    Canadane's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    7,483
    Character
    King Canadane
    World
    Hyperion
    Main Class
    Sage Lv 100
    Pre-2.0, enmity was a two player game. It's always been on both the tank to generate enmity and the dps to mitigate their own. To the point where there was enmity materia people did use at times.

    Things changed greatly with 2.0's release. Tanking was very streamlined and made extraordinarily simple. Other than some low level issues, enmity shouldn't have been an problem for any tank that knew their role.

    Fast forward to late 2.x (if not earlier) and it's all about pushing dps from everyone, including sacrificing safety for it so as long as you didn't die in the process. Tanks not using their tank stance only was further emphasized with their dps stances (which made tanking fun and interesting again imo). So in the interest of high DPS you are generally sacrificing a bit of enmity. This is especially prevalent on Dark Knight who doesn't have enmity abilities in their DPS rotation.

    So we've come full circle. But rather thank lack of enmity on the tank in general, we're at a point where tanks are just hefty DD's and we're back to the point where enmity reduction is important on the DPS role again.

    Of course, and tank that wanted to will never lose enmity to an equally geared DPS, but just remember in the interest of both the tank and the party, high enmity leads aren't a high priority.


    tl;dr: Quelling doesn't lower your damage, use it if needed.
    (1)

  7. #27
    Player
    Ilan's Avatar
    Join Date
    Aug 2015
    Posts
    3,057
    Character
    Kurumii Tokisakii
    World
    Shiva
    Main Class
    Ninja Lv 70
    Quote Originally Posted by Zojha View Post
    It's not a particularly big DPS loss if you use Spineshatter Dive or Dragonfire Dive right after, because you'll be right back at the target and DRGs "normal" GCD should allow for double OGCD usage within a GCD window.

    I mean, you can also say that quelling strikes on BLM is a DPS loss because the 0,5 second animation lock of quelling are 0,5 seconds you aren't casting Fire/Ice. That's true - but not a significant loss.
    And if you don't have the other jumps ready you have to run forward again. We could discuss over that for a long time and if you really compare that to quelling on blm we could also start to discuss why a tank should start tanking in tank stance anyway because its a huge dps loss but we all know the answer to that so its useless to discuss that.
    (0)
    Quote Originally Posted by Canadane View Post
    Good talk, all. Glad we had it.
    暗闇の力#7805

  8. #28
    Player
    Only1zbro's Avatar
    Join Date
    Aug 2015
    Location
    Limsa Lominsa
    Posts
    15
    Character
    Roland Blacksword
    World
    Adamantoise
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Launched View Post
    Enmity is 100% the tank's problem, both on pull and throughout any fight. Sure, DPS should use enmity-reducing skills if they have them, but they should never ever slow/stop DPSing to let a tank get an enmity lead. It's still the tank's fault if they lose aggro to a DPS that didn't pop Quelling.
    If you get into a static group and the BLM *for example* isn't using quelling in an opening rotation and consistently bursts aggro in the first one or two gcd's, they're not going to be looking at the tank to make a change in opening rotation, guaranteed. A dps with quelling doesn't falter in their dps rotation like a tank would having to take aggro back off someone that shouldn't have it in the first place because they have tools available. "Not my problem" isn't a viable answer to your static.
    (2)
    Last edited by Only1zbro; 11-28-2016 at 06:43 AM.

  9. #29
    Player
    Alistaire's Avatar
    Join Date
    Sep 2013
    Posts
    2,980
    Character
    Your Character
    World
    Sargatanas
    Main Class
    Blue Mage Lv 60
    We're always in an age where people who don't know what they're talking about can blame whoever they want.
    (2)

  10. #30
    Player
    TheMax1087's Avatar
    Join Date
    Jan 2014
    Posts
    223
    Character
    Maximillion Xameht
    World
    Leviathan
    Main Class
    Pugilist Lv 90
    It'll still be all on the tank as long as monks have no emnity dump IMO.
    (0)

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