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  1. #1
    Player
    Zojha's Avatar
    Join Date
    Aug 2015
    Posts
    3,565
    Character
    Lodestone Bait
    World
    Pandaemonium
    Main Class
    Gladiator Lv 1
    Quote Originally Posted by Theodric View Post
    A lot of the players who pay their way through content are going to be...less than stellar to put it mildly.
    A lot of players already are less than stellar >_>

    Wouldn't it be more efficient to measure people's performance and then give them the tag depending on how they perform regardless of how they got to endgame? If performance is a concern, the criterion should be performance, not the assumption of a certain performance.
    (4)

  2. #2
    Player Theodric's Avatar
    Join Date
    Sep 2013
    Posts
    10,051
    Character
    Matthieu Desrosiers
    World
    Cerberus
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Zojha View Post
    -snip-.
    Well, yes - it's a mixed bag at the moment though the majority of my runs are largely very smooth with a few bad apples here and there. It was much the same when I played WoW. Then, when the equivalent of a 'jump potion' was added there the quality became less of a mixed bag and more a case of bad apples being far more common.

    A lot of us - myself included - invested a lot of time and effort into WoW or other similar MMO's. FFXIV serves as a breath of fresh air because it hasn't yet gone down a similar path. WoW didn't become like it is in the present day over the course of a single night, it happened steadily over time. Some of us are well aware as to what such a slippery slope entails. Do you really believe that, if a 'jump potion' becomes a thing there won't be other paid advantages added in the future? It pretty much shifts the Mog Station from being 'cosmetics only' to something more dubious.
    (3)