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  1. #1
    Player
    Gravton's Avatar
    Join Date
    Sep 2013
    Posts
    377
    Character
    Gravton Pentest
    World
    Diabolos
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by StouterTaru View Post
    Started 11-16-2016, last post yesterday:
    http://forum.square-enix.com/ffxiv/t...ht=jump+potion

    Started 11-16-2016, last post was earlier today:
    http://forum.square-enix.com/ffxiv/t...ht=jump+potion

    Started 11-15-2016, last post 3 days ago:
    http://forum.square-enix.com/ffxiv/t...ht=jump+potion
    Yeah no, your right. I had to look at your post history to find what you were talking about. I didn't look in the "New Player Help thread", that's my bad.
    (0)

  2. #2
    Player
    AureliusDraconium's Avatar
    Join Date
    Jul 2015
    Posts
    116
    Character
    Miss Auriana
    World
    Excalibur
    Main Class
    Black Mage Lv 70
    I think they should just add the potion to the cash shop. I would like to buy all my jobs and even crafting classes. I have several hundred bucks saved up for this. :P **whale alert**

    If they think jump potions are going to bring more people into the game they are sadly mistaken....at least in WoW if you use a jump potion you can steamroll old raids for mounts. You can participate in its current PvP content if that's your thing. You don't have to work to get bag space or pay tons for all the riding skills for mounts. It's very beneficial. What do you get for jumping in FFXIV? Nothing much but a level 60 and a chocobo. I just feel FFXIV has a dedicated niche group of players even for a mmo and not that many people will go crazy for the potion to play anyway...since the aspect of grinding and story appeals to many players of this game
    (2)

  3. #3
    Player
    TaranTatsuuchi's Avatar
    Join Date
    Oct 2011
    Posts
    1,462
    Character
    Aryn Tatsuuchi
    World
    Balmung
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Gravton View Post
    I said why in the OP. It was in an RECENT interview with Yoshi and they are still monitoring public opinion. Why would they dig up a months old post to find out what the community thinks NOW?
    Well, I do believe the Japanese forums keep all discussion on a topic in the same thread, no matter the age.

    Keeps it all in one nice easy to look up place.
    (2)

  4. #4
    Player
    Falmer's Avatar
    Join Date
    Aug 2015
    Posts
    56
    Character
    Buffalo Chick'n'dip
    World
    Jenova
    Main Class
    Botanist Lv 60
    OP,

    (1)

  5. #5
    Player
    Thunda_Cat_SMASH's Avatar
    Join Date
    Dec 2014
    Posts
    2,105
    Character
    Sylvana Tenebri
    World
    Malboro
    Main Class
    Marauder Lv 79
    No jump potions. Not at this juncture. Eventually it will become necessary, but as it is now, it is not.
    (2)

  6. #6
    Player
    Derio's Avatar
    Join Date
    Jun 2015
    Posts
    3,390
    Character
    Derio Uzumaki
    World
    Sargatanas
    Main Class
    Dark Knight Lv 100
    MSQ helps people learn their jobs through dungeons and instances where mechanics are repeated over and over not through fetch quest. But the leveling potion would skip both
    (6)

  7. #7
    Player

    Join Date
    Sep 2015
    Posts
    251
    Quote Originally Posted by Derio View Post
    MSQ helps people learn their jobs through dungeons and instances where mechanics are repeated over and over not through fetch quest. But the leveling potion would skip both
    I dont know man, im playing like a couple of months now and i was in duty finder recently with people twice as much geared then myself (im gimping at 145 now, leveling all my DoH and DoL since weeks, almost there ) and it happned twice that i pull aggro from offtank/tank and similiar things. I learned my class through the how to dps thread here and couple of videos
    (6)

  8. #8
    Player
    Neophyte's Avatar
    Join Date
    May 2015
    Posts
    940
    Character
    Mim Silmaril
    World
    Phoenix
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Derio View Post
    MSQ helps people learn their jobs through dungeons and instances where mechanics are repeated over and over not through fetch quest. But the leveling potion would skip both
    MSQ teaches people almost nothing. Even less, if you do not count the Hall of Beginners, which was implemented not that long ago. I mean, why did even implement this almost 2 years after release, if the MSQ already "teaches" people how to Play? It's because MSQ is very, very bad at this.

    They throw even worthless element materia at you and want you to find out that they're are utterly worthless on your own.
    Although every damn single healer MSQ or class quests teaches you that you should do dps... still we got hundreds of hundreds people arguing and denying that this is the meta since the beginning.

    We still got ice mages, so I heard. And Bards not playing their songs (why should they, they're completly worthless in every single player MSQ or class quest [maybe refreshing TP in AoE Situation is ok]). Healers/Caster only using their biggest spell, because they think "Oh, lololol, that's what I did in every other FF game, only casting my biggest Fire-Spell in chain, if enemies are vulnerable to this element.".. Does anything in the game (beside tooltips) teach you that this FF is different?

    Rotation? Read the tooltips and figure out yourself that Lancer until lvl 20-so-and-so only does his buff and then instead of a rotation only this one skill.

    Yeah, but a jump potion would ruin player skill... seems you're playing a different game or read different forums.
    You'll still have a learning progression from easy->hard dungeons and you will still repeat them over and over again. This is FF14.
    (10)
    Last edited by Neophyte; 11-22-2016 at 05:25 PM.

  9. #9
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Neophyte View Post
    Although every damn single healer MSQ or class quests teaches you that you should do dps... still we got hundreds of hundreds people arguing and denying that this is the meta since the beginning.
    Single player content...such a good way to judge what group content should be, sure. But hey, it would explain all those DPS that don't do positionals, tanks who can't hold aggro or BRD that think songs are useless...
    Quote Originally Posted by ErryK View Post
    There's more stuff locked past 50 and 60 than there is between 1-49, and 51-59, respectively.
    But there will be less content between 60 and 70 than between 10 and 60.
    (1)
    Last edited by Reynhart; 11-22-2016 at 07:00 PM.

  10. #10
    Player
    Zojha's Avatar
    Join Date
    Aug 2015
    Posts
    3,565
    Character
    Lodestone Bait
    World
    Pandaemonium
    Main Class
    Gladiator Lv 1
    Quote Originally Posted by Reynhart View Post
    Single player content...such a good way to judge what group content should be, sure.
    Implying group content is any better. Anyone with an ounce of common sense should be able to intuitively understand that overhealing isn't good and consequently start to wonder between cure casts whether doing absolutely nothing for extended periods of time despite a full resource pool is working as intended or whether there's something they should do in the meantime...

    The fact that DPS happens to be the only useful thing there is to fill that gap is just the end of that thought process.
    (1)

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