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  1. #1
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Zojha View Post
    Implying group content is any better.
    To understand what you need to do in a group...yes, actually it is. For example, it teaches young PLD that even though Riot Blade does more damage than Savage Blade, you shouldn't just focus on spamming it.
    Quote Originally Posted by Zojha View Post
    The fact that DPS happens to be the only useful thing there is to fill that gap is just the end of that thought process.
    The meta goes far beyond a simple "If you're twiddling your thumbs, you might as well DPS"
    Quote Originally Posted by ErryK View Post
    Naturally, but all the content is 50, 60 and then 70. All the stuff between them is repeatable but more or less a one-time experience.
    The thing is that if you reach each previous cap progressively, you'll probably want to try corresonding content at the same time as your continue leveling, and it will give you small increments to your character. If you start right at level 60 just to do the MSQ that will carry you to 70, you won't have any reason to do previous content. Now, when we started the game at 2.0, we had no problem to understand the "lack" of content in a very young game. Start the game after 4 years, and if you burn through the latest expansion because it's the only thing that would actually offer progress, you'll just feel ripped off by the game.
    Quote Originally Posted by ErryK View Post
    But as usual, if the player is interested in the current endgame, they'll go for the pot. There's nothing that can be said about that.
    If you make the pot available, everybody will go for it.
    (1)
    Last edited by Reynhart; 11-22-2016 at 07:32 PM.

  2. #2
    Player
    ErryK's Avatar
    Join Date
    May 2014
    Location
    Ul'dah
    Posts
    2,424
    Character
    Ethan Vayne
    World
    Ragnarok
    Main Class
    Sage Lv 100
    Quote Originally Posted by Reynhart View Post
    But there will be less content between 60 and 70 than between 10 and 60.
    Naturally, but all the content is 50, 60 and then 70. All the stuff between them is repeatable but more or less a one-time experience.

    But as usual, if the player is interested in the current endgame, they'll go for the pot. There's nothing that can be said about that.
    (1)



    ♥ Baby, tell me, what's your motive? ♥

  3. #3
    Player
    Nestama's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    4,375
    Character
    Nestama Eynfoetsyn
    World
    Lamia
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Derio View Post
    MSQ helps people learn their jobs through dungeons and instances where mechanics are repeated over and over not through fetch quest. But the leveling potion would skip both
    No, the MSQ itself does not teach a player how to do anything. The dungeons might be tied to the MSQ, but that doesn't mean the MSQ is teaching that player how to play "okay." The only way a player learns how to play their Job is if they read their tool-tips, look up a guide and/or accept advice/criticism from other players. MSQ and Job Quests teach you nothing.

    If I never looked up tool-tips, guides, advice/criticism AND never paid attention to MP consumption, I'd probably be one of those Fire/Blizzard III Mages.

    Quote Originally Posted by Celef View Post
    If they want to skip story fine, there mistake but don't give them a lvl 60 toon OR, give us a way to identify them so we are not forced to play with people who won't have a single idea of what to do, there already is too many currently
    Okay, but what if the player who skips to 60 actually took the time to learn how to play their Job (compared to those who level up to 60 and still haven't got a single clue)? Not really fair to label players as "skipped to 60" when they actually could be good at the game.
    (9)
    Last edited by Nestama; 11-22-2016 at 07:03 PM.

  4. #4
    Player
    Celef's Avatar
    Join Date
    Dec 2013
    Posts
    2,581
    Character
    Aranie Crowley
    World
    Moogle
    Main Class
    Conjurer Lv 81
    Quote Originally Posted by Nestama View Post
    Okay, but what if the player who skips to 60 actually took the time to learn how to play their Job (compared to those who level up to 60 and still haven't got a single clue)? Not really fair to label players as "skipped to 60" when they actually could be good at the game.
    You need time to be good at the game, time the first "skippers" won't have taken so you can be sure that, when they'll start doing things with us just after magically reach 60, they won't have any idea what to do.
    (3)
    Quote Originally Posted by Watachy View Post
    C'était en fait SE qui survolait Ishgard sur une liasse de billets

    Quote Originally Posted by KaivaC View Post
    People don't know how to take criticism anymore, and bad play is rewarded with with a coddling mentality. Yes, this is a casual game for the most part - that doesn't mean people need to walk on eggshells in fear of getting reported for pointing out things. This whole 'please don't say anything even slightly negative' mentality that we seem to be going towards and the devs seemingly pushing towards it is creating a disturbing trend.

  5. #5
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Celef View Post
    You need time to be good at the game, time the first "skippers" won't have taken so you can be sure that, when they'll start doing things with us just after magically reach 60, they won't have any idea what to do.
    I leveled Dark Knight-- my first tank in an MMO ever -- through beast tribes, potd and very occasional roulettes. Two weeks after, I took it into Sophia EX and cleared. How? I thoroughly went through guides online and practiced. I already knew a good portion of the mechanics before even jumping in. Dragoon? Took it to 52 in a single day and went through all the EX Primals. I'll thank Dervy for his excellent rotation tips. Someone who skipped leveling with a potion has access to the same youtube content I did. If they're genuinely interested, they'll make use of it or ask veteran players questions. Those who aren't, would never bother to get better regardless of the restriction. I came across a Scholar the other day still wearing the Friendship Circuit/Brand New Ring in Ravana. He didn't even summon his faerie. When I called him out on it, he blamed the DPS and claimed to have a level 60 Paladin. This is a player who went through the story and just didn't care. A skip potion wouldn't have changed anything, since he obviously had no interest on getting better.

    A jump potion caters to people who are not brand new to MMOs, which the earlier portion of FFXIV tends to assume. They simply want to reach the endgame or play with friends. Your enjoyment of the story or gameplay won't be tarnished because someone you don't even know decided, "hey, this is kinda boring. I'll skip it and just play endgame."

    Quote Originally Posted by rjspencer4 View Post
    I can't imagine a jump potion would provide anyone with their job stone and actions considering those are tied to quests, expect to see people in lv.60 base classes.
    Actually, it does. They have already implemented this in the Chinese/Korean versions. All ARR jobs are listed on their Mogstation, you pick one and it's jumped to lvl 50-- all quests associated with it flagged as "complete."
    (6)
    Last edited by Bourne_Endeavor; 11-22-2016 at 11:10 PM.

  6. #6
    Player
    Lokier's Avatar
    Join Date
    Dec 2015
    Posts
    641
    Character
    Lokier Ame
    World
    Louisoix
    Main Class
    Ninja Lv 100
    They could, and bear with me here, give jump potions to subs who have already gotten a healer, tank and dps to 60. Only these people. Not new people, just people who have already actively shown they've at least bothered to do the MSQ and levelled their three major classes to 60.

    Make two different jump potions. One for battle classes and one for crafting classes. Get a gatherer and crafter to 60 to unlock the other one. Not that you even need a levelling potion for crafting when you have 100 leves and two beast tribes to help get you to 60....

    Treat it like mentoring.
    (2)
    Last edited by Lokier; 11-22-2016 at 10:57 AM.

  7. #7
    Player
    Yasuhiro's Avatar
    Join Date
    Oct 2015
    Location
    Gridania
    Posts
    1,226
    Character
    Marie Antoinette
    World
    Kujata
    Main Class
    Conjurer Lv 76
    "I really want to play Final Fantasy XIV but I also want to skip 90% of the content"
    To each their own I guess, me when I started playing XI last year was like "look at all this content I get to do!" but I guess people aren't into that these days...
    I wonder how many of these people who said they wont play until they can skip to end game will stick around if Stormblood ends up being the same grind as ARR and HW?
    XIV should survive of its own niche audience of people who know what they're getting into. Please don't ruin this game ;c
    (6)
    Last edited by Yasuhiro; 11-22-2016 at 04:49 PM.
    Final Fantasy XIV forums in a nutshell
    Quote Originally Posted by Saccharin View Post
    I stopped reading here. I really did. Can people stop asking for FF14 to be FF11 reborn. They tried that and look what happened.

  8. #8
    Player
    ErryK's Avatar
    Join Date
    May 2014
    Location
    Ul'dah
    Posts
    2,424
    Character
    Ethan Vayne
    World
    Ragnarok
    Main Class
    Sage Lv 100
    Quote Originally Posted by Yasuhiro View Post
    "I really want to play Final Fantasy XIV but I also want to skip 90% of the content"
    Let's be fair, leveling is like... 30% content, 50% fetch quests, 20% cutscenes. I wouldn't put leveling anywhere near 90%. There's more stuff locked past 50 and 60 than there is between 1-49, and 51-59, respectively.
    (4)



    ♥ Baby, tell me, what's your motive? ♥

  9. #9
    Player
    Yasuhiro's Avatar
    Join Date
    Oct 2015
    Location
    Gridania
    Posts
    1,226
    Character
    Marie Antoinette
    World
    Kujata
    Main Class
    Conjurer Lv 76
    Quote Originally Posted by ErryK View Post
    Let's be fair, leveling is like... 30% content, 50% fetch quests, 20% cutscenes. I wouldn't put leveling anywhere near 90%. There's more stuff locked past 50 and 60 than there is between 1-49, and 51-59, respectively.
    True, actually thinking back on it, 2.0 was pretty awful with its questing. Like my worst experience playing a Final Fantasy game (and first MMO), nearly wanted to drop it around the time I was trying to unlock titan going back and forth for about 3-4 levels worth of quests and then like after Ultima Weapon they have the nerve to make you hand out uniforms. Can't blame people for wanting to skip that.

    Compared to the improvements to the pacing and story in HW it's pretty jarring.
    (1)
    Last edited by Yasuhiro; 11-22-2016 at 06:53 PM.

  10. #10
    Player
    JisKing98's Avatar
    Join Date
    Nov 2015
    Location
    Ul-Dah
    Posts
    356
    Character
    Yasuo Theunforgiven
    World
    Faerie
    Main Class
    Ninja Lv 100
    well from how wow has done it as well as figure out ways to teach new players, jump pots could work. they recently put up a class trials where you can try out the class 10 lvls below the max level, at 100. it teaches you the basic rotation as well as give you the feel of the class. if you like the class you use the boost and bam you are lvl100 and on to the legion. FF could due the same where the have new players enter the halls of novice and be taught the basic rotation of the class/job they are trying out. if they like the class/job, they start at lvl 50 and work their way up to 70 with stormblood. plus the cost to the said lvl boost that wow has is actually expensive. Last i checked each boost cost $60 each. So don't worry if you thought the jump pots will be like $15 or $30. If the devs were to put jump pots they should provide a free 1 to everyone who buys stormblood. if u want more, $60 please
    (1)

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