Results -9 to 0 of 433

Threaded View

  1. #10
    Player
    Lyth's Avatar
    Join Date
    Jul 2015
    Location
    Meracydia
    Posts
    3,883
    Character
    Lythia Norvaine
    World
    Gilgamesh
    Main Class
    Viper Lv 100
    I'm not sure that I follow the reasoning that this thread has taken.

    If you want to sit back, take it easy, and enjoy the story, the option is there. Nobody is forcing you to try hard or take the game too seriously. If you want a challenge, and you want to push yourself, the option is there. You will have to try hard and take the game seriously, but hey, you just asked for it. I feel like we're dancing between these two viewpoints simply for the sake of making idle conversation, and dragging it out every time someone jumps at a snippet of conversation bait. You cannot be both people at once. The game cannot be simultaneously too easy and too hard. I feel like this tangent is impeding any meaningful discussion on 4.0 tank rotations.

    I'm really happy about the mention of the GUI changes and the idea of an Intermediate Training Hall. I'd like to see the latter integrated with the Stone, Sea, Sky system to serve as an entry point to raiding, just as Hall of the Novice served as an entry point into dungeons. I also think it's interesting to note that we may see Accuracy and Parry stats removed from gear. There were hints to suggest that we were moving in this direction earlier.
    (0)
    Last edited by Lyth; 11-17-2016 at 10:37 PM.