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  1. #18
    Player
    Sarcatica's Avatar
    Join Date
    Mar 2015
    Posts
    663
    Character
    Sarcatica Lin
    World
    Tonberry
    Main Class
    Dark Knight Lv 70
    You guys need to remember that speedrun is the only place where not only that group is tested on how good they are, but also how the game works. They chose to do double mch instead of bringing mnk is very much how the format goes. Mnk doesnt bring anything extra than their top solo dps which doesnt do anything in speedruns.

    For clear and all that, you are free to use even 2 monks and you are still fine. Balance is ofc fragile at the top BUT this type of play won't have any impact on you at all. True balance can't be achieved but at least all jobs are viable to clear any content, as long as you are skilled enough.

    Speedruns requires skilled players as base, the additional points come from knowing what's OP and how they align together. Failure to field players at the top of the chain means that no matter how much you stack debuffs and buffs, you are still not going to be the top players. Correlation between the speedruns and normal clears is too much of a gap that only a very small number of top raiders do nowadays. AGAIN, this won't affect too much of your game. You can't base balance at the absolute top which right now is the core of speedruns: to milk the best comp while having the best members. If you base this fragile balance on normal raiders, it becomes a very lopsided argument because you can clear just fine with any comp, so long as the group knows what to do, even if you have MNK, PLD and WHM.

    People who have never raided before or anything close to that can't base their experience as true. I have people saying PLD is so good but speedruns dont use that. I have people say MNK is fine but look, no one runs the job in speedruns. Same as WHM, it is all done in moderation.

    You best refrain from commenting how speedruns work if you haven't even done Savage at all. This is not a walk in your usual park nor it should be the standard where most of you need to look at. Speedrun is another world most of you won't even touch. Even a single movement can be deemed suboptimal in speedrun, but that's just how speedruns work: striving for perfection. IF you are not into perfection, please stop referencing those speedruns like you are doing those atm. It's never a fair comparison because of gap of skills alone.

    Not to mention that top speedrun teams dump a lot of their times theorycrafting and plan their every gcd for every single thing, if that spells 'stress' to you, better don't comment on anything. The balance is never the same at your level and at the top.

    Back in the days, you could do 7man for any coil in lvl50 easily. A1S no jump back then was achieved too. 7man A3S was done as well. And you get people reaching enrages in those fights. Same classes grossly different numbers, that is your dilemma in the current state.
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    Last edited by Sarcatica; 11-23-2016 at 01:08 PM.