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  1. #11
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Brian_ View Post
    DPS is not the only high-skill-check agenda. At the highest level, your ability to DPS is checked in combination with your ability to manage enmity and survive.
    Ability to survive, which is dependent on your cooldown rotation, which, as you acknowledged yourself earlier, is exactly the same wether you stance dance or not...as for enmity as a WAR...
    Quote Originally Posted by Sarcatica View Post
    You need to quantify the load and how good are the parts the person does, if the project is heavy on game design and way less for UI, obviously the guy in charge of it is doing less load.
    Well, after several time, I think a clever teacher would just balance the project better between UI and game design, instead of forcing the UI-designer to learn the game designer's job.
    Quote Originally Posted by Sarcatica View Post
    If the game design is so freaking good that it receives praises from the pros while the UI sucks balls and that alone brought down the marking, what would you feel as the one in charge of the game design? It just feels like you are carrying that UI guy, because that's the fact.
    So, again, staying in tank stance is "sucking balls" ?
    Quote Originally Posted by Sarcatica View Post
    Also, what if I tell you that each group has different expectation? What if 3 top students get just passing marks because of that 1 guy doing just enough to pass?
    If that's the case here, then everybody posting on this forum (Except me, obviously), is world-first material...

    Just a few questions for Brian_(or others), since he's clearly knowledgeable (no joke there), on Savage. How much DPS should a proper DPS do in Creator savage, approximately ? And how much DPS should a tank do (With and without stance dancing if possible) ?
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    Last edited by Reynhart; 11-17-2016 at 09:26 PM.