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  1. #1401
    Player
    SunnyHirose's Avatar
    Join Date
    Nov 2014
    Location
    Gridania
    Posts
    597
    Character
    Sunny Hirose
    World
    Hyperion
    Main Class
    Lancer Lv 70
    With the first Stasis, you should ideally be doing 3rd hit while you're running out, and use a gap-closer in for 4th afterwards (I think I have Fey Wind there? Getting to max melee range during that combo also helps). This may be difficult to do consistently, but I can't find a better way to keep BotD up; if I leave any sooner, my combo times out during Stasis. After that, I haven't found a consistent timing (maybe it's just my group situation or all my usual dirty tricks failing me or something). The fight is a bit of a bummer for DRG all around, methinks.

    The way I have been doing things, Elusive comes off CD before the second stasis, and I use that one to come in since that's safer than going out at the last second with no chance to adjust.
    (1)
    ٩( ʘᆺʘ )۶ Qiqirns never skip egg day!

  2. #1402
    Player
    Flaire's Avatar
    Join Date
    May 2016
    Posts
    21
    Character
    Alyx Flaire
    World
    Cerberus
    Main Class
    Dragoon Lv 70
    This might be bad, but what I'm used to doing is save my opener until after the first stasis. The reason behind this is because I use my b4b twice during the adds. I pop it to pad on all the small adds and I pop it when it comes back up on the physical add. It'll be down when Alexander returns after Divine Judgement, so what I do is just do my normal rotation without any buffs except botd. I also use a Jump here after my first 4th combo. With around 645SS I'm always on my second 4th combo when I have to go into position. So this fits well. What I do then is I jump back on the boss with spineshatter and use my opener after my HT which will be the second GCD I do on the boss. This also lines up with hypercharge pretty decently because my mch uses it on cooldown at the start so it's normally up after the first stasis. I get decent numbers with this and I want to hear other people's opinion of this.
    (0)

  3. 11-11-2016 09:25 PM

  4. 11-12-2016 10:08 PM
    Reason
    I may need to do more research before I answer this properly.

  5. #1403
    Player
    Sentinillia's Avatar
    Join Date
    Jun 2014
    Posts
    124
    Character
    Sentinillia Emilie
    World
    Phoenix
    Main Class
    Lancer Lv 80
    Quote Originally Posted by Spayd View Post
    I do usual opener for first stasis, but i dont use Geirskogul and spineshatter dive. Right after full thrust, i elusive jump to my position, have the stasis happen, watch where the gravitational pops as I SpineShatter dive back right on boss. Allows you to maintain everything. Havent tried too much with Geirskoguling during the opener tho, maybe I could pop it and still be fine, ill try it out tonight.
    Quote Originally Posted by SunnyHirose View Post
    With the first Stasis, you should ideally be doing 3rd hit while you're running out, and use a gap-closer in for 4th afterwards (I think I have Fey Wind there? Getting to max melee range during that combo also helps). This may be difficult to do consistently, but I can't find a better way to keep BotD up; if I leave any sooner, my combo times out during Stasis. After that, I haven't found a consistent timing (maybe it's just my group situation or all my usual dirty tricks failing me or something). The fight is a bit of a bummer for DRG all around, methinks.

    The way I have been doing things, Elusive comes off CD before the second stasis, and I use that one to come in since that's safer than going out at the last second with no chance to adjust.

    Delay your BotD by 1 GCD (before Dis -> before CT), it buys you extra 2.whatever seconds to refresh your BotD and to hit that GK in the opener, it's ample time to hit your 4th when re-engaging Alexander.
    If you're lucky enough to have an Arrow there you can even hit your 4th and still make it to your position with Elusive. You kind of want to save your DFD for the second stasis if you backflip the first one however.
    (0)

  6. #1404
    Player
    Spayd's Avatar
    Join Date
    Dec 2014
    Posts
    75
    Character
    Lillianne Nelligan
    World
    Gilgamesh
    Main Class
    Dragoon Lv 64
    Quote Originally Posted by Sentinillia View Post
    Delay your BotD by 1 GCD (before Dis -> before CT), it buys you extra 2.whatever seconds to refresh your BotD and to hit that GK in the opener, it's ample time to hit your 4th when re-engaging Alexander.
    If you're lucky enough to have an Arrow there you can even hit your 4th and still make it to your position with Elusive. You kind of want to save your DFD for the second stasis if you backflip the first one however.
    Yeah I've watched some replay of the top drg on the fight, and I saw them delay BotD one gcd, so ive been doing that, thats better indeed. Thanks for the tip :>
    (0)

  7. #1405
    Player
    SunnyHirose's Avatar
    Join Date
    Nov 2014
    Location
    Gridania
    Posts
    597
    Character
    Sunny Hirose
    World
    Hyperion
    Main Class
    Lancer Lv 70
    Quote Originally Posted by Sentinillia View Post
    Delay your BotD by 1 GCD (before Dis -> before CT), it buys you extra 2.whatever seconds to refresh your BotD and to hit that GK in the opener, it's ample time to hit your 4th when re-engaging Alexander.
    If you're lucky enough to have an Arrow there you can even hit your 4th and still make it to your position with Elusive. You kind of want to save your DFD for the second stasis if you backflip the first one however.
    It's not so much the BotD timer that I'm talking about here; it's that if you don't get your 3rd in before stasis, you don't get a 3rd!

    (Apparently I don't get Fey Wind there, turns out SCH prefers to roflstomp the constant raid busters after the 2hr)
    (0)
    Last edited by SunnyHirose; 11-18-2016 at 03:51 PM.
    ٩( ʘᆺʘ )۶ Qiqirns never skip egg day!

  8. #1406
    Player
    Sentinillia's Avatar
    Join Date
    Jun 2014
    Posts
    124
    Character
    Sentinillia Emilie
    World
    Phoenix
    Main Class
    Lancer Lv 80
    Quote Originally Posted by SunnyHirose View Post
    It's not so much the BotD timer that I'm talking about here; it's that if you don't get your 3rd in before stasis, you don't get a 3rd!

    (Apparently I don't get Fey Wind there, turns out SCH prefers to roflstomp the constant raid busters after the 2hr)
    Ah, sorry, reading comprehension issues. As to what your SCH can do is to simply pop Fey Wind during the Diving Judgement and then re-summon Eos, it should last enough time to give you an extra GCD before Temporal Stasis as well. Or just hope for an Arrow if you're running an AST comp.
    (0)

  9. #1407
    Player
    Ninjah2r's Avatar
    Join Date
    Jul 2015
    Posts
    104
    Character
    Wing Z'ero
    World
    Cerberus
    Main Class
    Dragoon Lv 60
    http://ffxiv.ariyala.com/W207

    This is the bis btw if people didn't get it (like me lol)

    Need like 1695 scripts to get belt/legs/feet -_-
    (0)


    https://www.youtube.com/channel/UCc3BCufssXDNbA9FSajCyrQ

  10. #1408
    Player
    Journeyz's Avatar
    Join Date
    Feb 2015
    Posts
    5
    Character
    Pocket Limitbreak
    World
    Exodus
    Main Class
    Pugilist Lv 50
    Something that's always been a small problem for me is clicking a skill literally about 5 times and it does not go through. Anyone know what causes this? I assume it's not lag since the gcd isnt feeling delayed at all and I'm on WTFast with a constant 90 ms latency and minimal packet loss. Is it something some of you guys just have to live with? It's especially problematic when I am dealing with a mechanic that needs my eyes to be glancing all over the screen other than my hotbars. Sometimes I'll watch my gameplay recordings later and I can see the skill flashing because I'm pressing it a number of times. But it does not go through.
    (0)

  11. #1409
    Player
    Shinji2787's Avatar
    Join Date
    Feb 2014
    Posts
    75
    Character
    Senpai Meow
    World
    Leviathan
    Main Class
    Dragoon Lv 60
    Quote Originally Posted by Journeyz View Post
    snip
    Ive mostly just experienced this when double weaving oGCDs on rare occasion if I don't time pushing them correctly. this mainly happens when I try to us potion too quickly after a GCD though; usually I have to wait until the GCD refresh is about half way through before popping potion because of how the animation locks are. Occasionally if you use jump anytime after a GCD refresh is half way through I'll sometimes be locked by the animation from using another GCD, so for jump specifically I only use it right after a GCD or as long as the GCD refresh isn't more than half through. I personally haven't experienced missing a GCD like how you mentioned outside of the circumstances I mentioned unless I'm experiencing heavy packet loss. Hope my experience helps you out though.
    (0)

  12. 11-22-2016 12:12 PM

  13. #1410
    Player
    mosaicex's Avatar
    Join Date
    Oct 2014
    Posts
    455
    Character
    Noyoyo Noyo
    World
    Typhon
    Main Class
    Paladin Lv 80
    Quote Originally Posted by MiryaZan View Post
    Looking for BotD uptime tips for Inception and Communion. During the downtime my timer runs out.
    For Inceptions just let it run out, by the time the mechanic finished the CD will be back up anyway (I am the one doing Time Gate adds so once I'm out I just do normal rotation without BotD then cast it after the first Inception is finished). For pools of repentance I just save BotD CD until the mechanic is done then recast it after I'm back at the boss.
    (0)
    Last edited by mosaicex; 11-22-2016 at 05:09 PM.

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