Results 1 to 10 of 145

Hybrid View

  1. #1
    Player
    HPDelron's Avatar
    Join Date
    Feb 2016
    Posts
    177
    Character
    Duran Felden
    World
    Jenova
    Main Class
    Scholar Lv 70
    Quote Originally Posted by RobbieH View Post
    GW2 proves otherwise, the price of ingame items even went up, and keep going up.
    These games always have inflation since the money generated by killing monsters, turning quests and selling loot to NPCs always outstrips money being removed from the system by things like transportation and repair fees. Unless you move to a zero-sum NPC economy prices go up quickly, period. In fact it's reasonable to expect that 3 years from now in order to have the same buying power of 100-gil today in 3 years you might need to have as much as 125 gil (inflation tends to be rather high in MMOs). However with a money printing system like this, the rate of inflation would be staggering. We're not talking about a given super-popular item going from 1mil-1.5mil over the course of year.

    We're talking about common item like a Rank 5 Materia going from 100k->4 mil over the course of a month.

    Tokens really wouldn't do this. You might see more price volatility since savers wouldn't be sitting on tons of gil. But nothing like 100k->4 mil in a month.
    (2)

  2. #2
    Player
    RobbieH's Avatar
    Join Date
    Sep 2013
    Posts
    467
    Character
    Agin Wildfang
    World
    Ragnarok
    Main Class
    Ninja Lv 80
    Quote Originally Posted by HPDelron View Post
    snip
    If you people think Tokens are going to stop RMT and/or bots you're insane.

    Also i know it's an example, but no way V materia will go from 100k to 4m (unless someone thinks that by buying every cheap materia can resell for 10 times more at this point), we're going for the next expansion, people who raid since Creator came out are maxed or almost there (mainly thanks to tokens), the price of the V materias won't go back to millions, VI materia will probably come with SB, V will be the IV of HW in SB, did IV cost millions anytime during HW? No.

    The token system is bad because:

    - People who have accumulated Gil over time and can't make much gil and buy a Token -> out of Gil, where do they turn? Are they going to buy a Token to sell in game? What was the point of buying it in game then to begin with? So they'll either have to deal with being out of gil or will turn to RMT.

    - Rich people can play the game for free.

    I also find funny people worried about inflation when there's people in the game who buy every single mat in the market at 100% and sell for 1000%+, especially when a new relic requires crafted stuff, or simply new Crafting recipes.

    Let's create a scenario here:

    Let's say Token conversion is 20€ for 10M, and i buy the token so i can make some in game gil.

    Item X costs 10k per stack, new recipes come out, or new relic that requires those items, snipers already bought almost every stack unless very expensive after they read patch notes.

    Item X stacks now costs 2m each, now please explain me how would i benefit from wanting to buy a Token so i could make Gil in-game? I'm curious.

    I bet the Token price will also skyrocket to match the market prices.
    (0)

Tags for this Thread