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  1. #1
    Player
    Rubieus's Avatar
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    Apr 2011
    Location
    Gridania
    Posts
    573
    Character
    Rubieus Amrita
    World
    Tonberry
    Main Class
    Lancer Lv 81
    I like what you gotta say OP however no class "has" to use any specific weapon. Sure sure, you might want them to on account to it being part of what the class represents. However, aside from very specific circumstances IE: Paladin (sword and board) Archer (bow/crossbow) Gunblade Specialist (gunblade) and Monk (although they could have used a staff, double sticks or kamas >.>) All of our current or future jobs (sans the ones I just wrote) could pretty much use any weapon under the sun, provided they retained their appropriate class/job abilities. Just to list a few ideas
    WHM: could have used elemental crystals / orbs
    blm: orbs, ceremonial dagger, tomes
    summoner: ceremonial dagger, minions (ie Lulu except she was a blm >.>)
    Gladiator: any one handed weapon, dual wield optional.
    Marauder: any two handed weapon, Great (axe,hammer,sword,club)
    Dark knight: Great sword, scythe, curved blade of scarylooking.
    Dragoon: any polearm
    Machinist: guns? really? I was thinking wrench like Cid in FFIV could have made all kinds of contraptions
    I think you get my meaning.

    To conclude: any future jobs, be it BlU, DNC, GEO or RDM should not be defined by their weapon, but by their mechanics. The weapon of choice should enhance the job. not limit it.
    (1)
    Quote Originally Posted by Naoki_Yoshida View Post
    ガンブレード!吉田も欲しいです!
    うん、銃は夢があるし、ガンブレードもFFらしいですよね

  2. #2
    Player
    Morningstar1337's Avatar
    Join Date
    Jun 2014
    Location
    Ul'Dah
    Posts
    3,492
    Character
    Aurora Aura
    World
    Exodus
    Main Class
    Thaumaturge Lv 80
    Quote Originally Posted by Rubieus View Post
    To conclude: any future jobs, be it BlU, DNC, GEO or RDM should not be defined by their weapon, but by their mechanics. The weapon of choice should enhance the job. not limit it.
    Problem is that the game has made it so that the Weapon is the core of the Base Class( and by extension the Job)'s identity. And so any new Jobs would have to equip a specific type of weapon (and few types, such as swords have the diversity needed to get away with having multiple subtypes) either out of Grandfather Clause, a desire to make sure the game won't get confused by one weapon having 2 Soulstones and no Base class to default too, or possible a desire to see if the devs can make get certain weapons to certain Jobs that might not be the one fans associate the weapon with (plus I think they made said method a selling point of 2.0). Also I'm sure Rapiers for RDMs are the one thing most people can agree on.
    (3)

  3. #3
    Player
    Rubieus's Avatar
    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    573
    Character
    Rubieus Amrita
    World
    Tonberry
    Main Class
    Lancer Lv 81
    Quote Originally Posted by Morningstar1337 View Post
    Also I'm sure Rapiers for RDMs are the one thing most people can agree on.
    While that is true, 4.0 has been said it will shake things up. Also unless RDM is a melee DD or a tank (trinity) a rapier on a caster.. is askin to a whip on a tank. (Fencer/duelist could keep the rapier as a DD/evasion parry tank just sayin)
    (0)
    Quote Originally Posted by Naoki_Yoshida View Post
    ガンブレード!吉田も欲しいです!
    うん、銃は夢があるし、ガンブレードもFFらしいですよね

  4. #4
    Player
    Kazrah's Avatar
    Join Date
    Jan 2015
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    1,464
    Character
    Nonni Brilante
    World
    Moogle
    Main Class
    Paladin Lv 60
    Quote Originally Posted by Rubieus View Post
    While that is true, 4.0 has been said it will shake things up. Also unless RDM is a melee DD or a tank (trinity) a rapier on a caster.. is askin to a whip on a tank. (Fencer/duelist could keep the rapier as a DD/evasion parry tank just sayin)
    Rapier makes perfect sense for a spellcaster. Flick of of a fencing foil, and off goes a spell. In that regard, it's no different than a simple magic wand, and when you think about it, rapiers weren't really designed for pitched battles anyway. They were meant more for aesthetics and games for nobles rather than being tools of actual warfare. No one on a battlefield ever died from a rapier. Bigger swords, axes, knives, and spears; but not rapiers.

    Back to the main topic, yes to a bell for Geomancer, but not sure about dual sabers for Blue Mage since dual-wielding has traditionally been the Ninja thing.
    (0)

  5. #5
    Player
    Rubieus's Avatar
    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    573
    Character
    Rubieus Amrita
    World
    Tonberry
    Main Class
    Lancer Lv 81
    Quote Originally Posted by Kazrah View Post
    No one on a battlefield ever died from a rapier.
    Last time I checked, no one ever died from a book or a twig either but we still have ACN and CNJ running around. As I said before, make the class and all its mechanics, then find a suitable weapon that fits. Not the other way around. A caster RDM is not the classic FF Redmage, and since the trinity exists, RDM is 2/3 caster which puts it as either a caster DD or caster healer. Giving it a rapier would only muddle it. As other more melee focused jobs could actually use a rapier as their wpn of choice. I'd like to see RDM as a class that could be all 3 but it wont happen, can't happen unless they have 3 RDM job stones. each one granting a whole set of skills based on the trinity. Can't swap them out in dungeons for obvious reasons.

    Blue Mages doesn't need scimitars/sabers/curved swords there has been plenty of instances where they had custom weapons based on the character. Which is my point.
    (0)
    Quote Originally Posted by Naoki_Yoshida View Post
    ガンブレード!吉田も欲しいです!
    うん、銃は夢があるし、ガンブレードもFFらしいですよね

  6. #6
    Player
    Kazrah's Avatar
    Join Date
    Jan 2015
    Posts
    1,464
    Character
    Nonni Brilante
    World
    Moogle
    Main Class
    Paladin Lv 60
    Quote Originally Posted by Rubieus View Post
    Last time I checked, no one ever died from a book or a twig either but we still have ACN and CNJ running around.
    Faulty comparison, as those classes aren't hitting things with said book or twig.

    This is a game where weapons define the job, and that's something we need to factor in and accept.
    (0)