Quote Originally Posted by Duelle View Post
The problem is that it's not used in the context of combat, but to circumvent actually having to fight things. And really the problem in that case was Deep Sleep/Sleepga. An alternative would have been to replace the Deep Sleep trait with something else, that way a BLM can't realistically sleep a room's worth of mobs just so that the group can rush through a dungeon. Letting dungeon mobs cross the magic walls that come up when you engage a boss would also have worked, since you still have to fight the mobs you pulled.

Smart use of CC would be designing packs of mobs where one is more dangerous or need to be controlled so that it doesn't lead to the tank dying or some other inconvenience to the group. As I mentioned in an earlier post, allowing Sleep/Repose to be used on confused/mind-controlled player characters would also be a step in the right direction.
I think circumventing combat by using CC is a great way to use CC. It adds a bit more variety and thought towards trash rather than the current.

That said, I agree I would also like to see more CC as you mentioned in your second paragraph.

What I would not like to see is CC nerfed, because people are using it.