Right now you need exactly 8 same people to do the content with at the same time. You get as much raiding time as these 8 people are able to meet up. If one person clears the content outside of the group the group gets rewarded with less loot - slowing down the group's progression and making the rest of the team hostile, so this person can't sub anywhere else decreasing the chance for the other people to clear the content.
Raiding outside of the static groups creates problems, replacing missing people even when the other 7 can raid creates also problems, and forming statics compoused of more than 8 people to get more raiding time is punishing the overall progression of the group.
The result is that players are locked inside of the statics and that is bad.
For example our FC has two statics right now. Due to the loot restrictions when someone is missing in the static 1 the raid has to be either cancalled or some random person with similar progression found somewhere else - even tho there would be xx other players from the static 2 able to sub for the missing person were they not loot locked to their own static group...
This is a huge problem which should be fixed to make raiding more accessible.
That's why I suggested to add the floors through patches instead of at once - making sure that the players stay sub in a different way. Basically cutting that big hole at the end of the season and putting the pieces between the patches.



Reply With Quote

