Quote Originally Posted by Sandpark View Post
I imagine with Phasing. SE already does some of this and most modern mmos go heavy with the phasing. Since all content wouldn't be vortexed into the same area, wider player populace around Eorzea, and numerous servers. And since this game uses a GCD which I don't like normally, it adds to server stability since no one can zing off 1000 AoES one after the other.
But you still clash with others who can easily ruin your night. Why would you pick that over instanced which the only people who can ruin your night is the ones you took with you? I recall entire nights ruined because too many LS's were in Sky, Sea, or take a spot in Dynamis.