Treat it as a 'tutorial' for newbies of FFXIV
Floor 51-200 will need to introduce objectives and more, though. Otherwise it will be boring (and complaints will be justified).
Hall of the Novice (how to be a {CLASS/JOB}, Guildhests (how to be a party) and now Palace of the Dead (will you enjoy being a {CLASS/JOB})
Palace of the Dead is currently the only content in the game that let's newbies decide if the Job they chose at the start is the Job they want to be from Level 17 to 60 (if not, then they can test out the other Jobs, excluding the HW Jobs). I see the flaws in this content, but again, I was never hyped for it to begin with. I do have expectations for Floor 51-200, but I am still keeping my hype in the basement and underneath the trapdoor.
An opinion not shared by myself, nor the developers.
Plus after floor 50 it won't be a leveling dungeon, so eventually 3/4 of the thing will be an end-game activity.
If you're not patient enough to wait for that, well, sucks to be you.
They never advertised after floor 50 being harder until like weeks before today so once again another hyped content ruined. Im perfectly patient I have birds to farm and a second anima weapon to work on I'm content, just disappointed once again.
We only have up to floor 50, so the floors after 50 are still being designed.
In fact, SE probably wanted to see what the initial reaction and suggestions for this content were before they went overboard developing it.
What we got was the leveling section, which slowly gets progressively harder, and the base foundation for the dungeon.
Everything past what we have now is subject to change. We can wind up with objectives being introduced in the next floor block sets.
That response was directed solely at the idea that having it be a leveling dungeon and available from 17 was a stupid idea, rather than a solely end-game activity. It having more creative designs or puzzle elements added, and other such objectives that increase in complexity the closer you get to the 50th floor, doesn't require that it only be accessible at end-game.
You can.
Not sure what the range is on the Rapture ability the Palace Slimes do. I know for a fact if you're in melee range and it's not stunned, you could end up dying real quick to that, but my FC group got really lucky and never saw it when we went in as a group (with two ranged) so I didn't get to see any other aspects about how it worked.
Last edited by Berethos; 07-20-2016 at 10:41 AM.
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