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  1. #1
    Player MagiusNecros's Avatar
    Join Date
    Nov 2015
    Posts
    3,205
    Character
    Bastilaa Shan
    World
    Excalibur
    Main Class
    Blue Mage Lv 80
    Quote Originally Posted by Velhart View Post
    You would take abilities that would not optimize your DPS? Really?
    Why not? Could be a fun experiment. Do you hate fun?

    Quote Originally Posted by Shurrikhan View Post
    Honestly, if that utility doesn't end up a potential very near or further increase to raid DPS, it's not really a choice.
    I see. So all people care about is optimal DPS. Makes sense. Ultimately boring. If the skills we have now are mandatory they should simply scrap the CC system and place skills that grant the same effects within the job's own skill kit.

    I mean if we really do have no choice then they can at least be honest about it.
    (3)
    Last edited by MagiusNecros; 07-09-2016 at 01:03 AM.

  2. #2
    Player
    Velhart's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    2,849
    Character
    Velhart Aurion
    World
    Hyperion
    Main Class
    Machinist Lv 80
    Quote Originally Posted by MagiusNecros View Post
    Why not? Could be a fun experiment. Do you hate fun?
    What is fun about using useless support abilities? What is fun is optimizing DPS and seeing your numbers get higher. What is fun is working hard in a fight to make sure my contribution to the team is as high as my ability as a player can take it to.

    Also, fun lies in the content itself, not what you can customize your bar with.

    Quote Originally Posted by StouterTaru View Post
    If BLM could cross class every single skill that anyone can cross class, they would have 5 abilities that could increase dps, and that's including Straight Shot and Aero. Are either of those a larger dps increase than a melee/tank getting a Goad?
    Actually, it sounds completely broken. Everyone level Ninja and put Goad on for a rotation.
    (0)
    Last edited by Velhart; 07-09-2016 at 01:10 AM.

  3. #3
    Player
    StouterTaru's Avatar
    Join Date
    Sep 2013
    Posts
    3,460
    Character
    Stouter Taru
    World
    Exodus
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by Velhart View Post
    Actually, it sounds completely broken. Everyone level Ninja and put Goad on for a rotation.
    Skill speed becomes not-junk, I can imagine worse things.
    (0)

  4. #4
    Player
    Velhart's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    2,849
    Character
    Velhart Aurion
    World
    Hyperion
    Main Class
    Machinist Lv 80
    Quote Originally Posted by StouterTaru View Post
    Skill speed becomes not-junk, I can imagine worse things.
    And you are saying exactly what is the problem with the system you suggest. With oddball things like this, it would be way too hard for the developers to make a real in depth and complex boss fights like we do get right now because they have to take into account every single way a party takes this in, and with the amount of options the supposed system you want would do, they would have to hold back on adding depth to the content itself or else face each boss being exploited and taken advantage of based on the "options" players have alone.

    With how it is set up now. Developers have a much, much better idea how to make a boss fight and can bring unique ideas to the table for content itself because jobs have a set kit. I will still never get why people insist that adding bells and whistles to your character is more fun than having real in depth boss/dungeon content. It is sad that some are insistent on wanting to hold the developers back to have this illusion of freedom.
    (1)
    Last edited by Velhart; 07-09-2016 at 02:03 AM.

  5. #5
    Player
    StouterTaru's Avatar
    Join Date
    Sep 2013
    Posts
    3,460
    Character
    Stouter Taru
    World
    Exodus
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by Velhart View Post
    It is sad that some are insistent on wanting to hold the developers back to have this illusion of freedom.
    The are constantly balancing everything, having a more diverse skill set wouldn't bog the developers down. The overpowered methods (Titan-Egi vs Ramuh) are quickly nerfed, while the quirky player strategies not considered during development are often left untouched. If Goad were available for Jobs to cross class, it would be nerfed down to 100-150 TP as a cross class skill, and traited in to full strength for ninjas.

    ps - I'm not the one to suggest the system, I'm only discussing the suggestion.
    (1)

  6. #6
    Player
    Velhart's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    2,849
    Character
    Velhart Aurion
    World
    Hyperion
    Main Class
    Machinist Lv 80
    Quote Originally Posted by StouterTaru View Post
    The are constantly balancing everything, having a more diverse skill set wouldn't bog the developers down. The overpowered methods (Titan-Egi vs Ramuh) are quickly nerfed, while the quirky player strategies not considered during development are often left untouched. If Goad were available for Jobs to cross class, it would be nerfed down to 100-150 TP as a cross class skill, and traited in to full strength for ninjas.

    ps - I'm not the one to suggest the system, I'm only discussing the suggestion.
    You are proving my point even further each time you post. So with the already trial and error they go with in this system, you now suggest they make that system even more open? Your solution to jumping over the pothole just leads you to falling off a cliff.
    (1)

  7. #7
    Player
    StouterTaru's Avatar
    Join Date
    Sep 2013
    Posts
    3,460
    Character
    Stouter Taru
    World
    Exodus
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by Velhart View Post
    You are proving my point even further each time you post. So with the already trial and error they go with in this system, you now suggest they make that system even more open?
    What exactly is that point, that it's too much work for the developers to balance out anything except damage dealt?

    I'd like to see dps that do more than just dps, tanks that do more than just dps and mitigate tankbusters, healers that do more than just dps and toss out the occasional cure. With the current instance system an all out support job would be worthless in 4-man while essential in 8-man runs, but what's wrong with expanding support abilities of all jobs?
    (2)

  8. #8
    Player
    odintius's Avatar
    Join Date
    Mar 2011
    Posts
    901
    Character
    Odintius Baelsar
    World
    Coeurl
    Main Class
    White Mage Lv 80
    Quote Originally Posted by MagiusNecros View Post
    Why not? Could be a fun experiment. Do you hate fun?
    Could give them a stick with 1 stat of whatever as long as it balance they'll say. It will require work to keep anything balance but to keep it simple for the sake of keeping something simple is just being lazy. I'm not a fan of the cross class abilities it pretty bland compare to other mmo's. I think what's is actually lacking is some horizontal progression but nothing to crazy at first and introduce it with the new features and keep the current formula for the vertical the same if need be. /shrug
    (2)